ActionScript 3.0 :: Add The Title In Front Of The Game If A Adding Frame In Front Make It Stop Function?
Jun 24, 2011
am creating a shooting game. my main class in first frame now i want to add the title in front of the game if a adding frame in front make it stop function. the game play runs what can i do?
I want to load a txt/dat file into flash - the file looks like this:
<p>testujemyTRESC</p>
Now, loading this text by loadText i need it to begin with "n=". Is it possible to add for example "n=" in front of the text outside the text ediotr? I can get the data loaded without the "n=" mark by a code like this:
var lv:LoadVars = new LoadVars(); lv.onData = function(content) { textarea.text = content; textarea.html = true; }
I have been requested to make a port of an iOS game for Facebook.The game itself is fairly simple, it is a puzzle game using a 2d array for a grid with XML passed from a server for loading objects onto the the grid, to create levels.The game will ask questions at stages which will be passed to my server and stored for research purposes.Some questions for those with experience.What front-end options do I have with Facebook? I have looked into both Flash and HTML5/js both of which i have little to no experience in (I'm experienced in Java/C#/Ruby + Rails).Javascript seems like a nightmare from what I have read, even looking into javascript game engines, but at least it is free. My backend will most likely be rails for handling server logic.Summary(because I ramble too much)
-Is javascript for programming games really a problem for simple games on Facebook?
-Are js game engines worth using? Does anyone have any experience with them?
-Would prevention of cheating be possible with a js/rails game, do server side checks work?
-Are there any alternatives for a front end for someone with C#/Java/Ruby background?I've never seen any Unity or Java apps on Facebook(I don't use it much) and I don't know if the licensing will be an issue for this research project.
This article on Livedocs says you should add the database name in front of tables.[URL]..My question is, should I do that everywhere where a table name appears or only once?In this query: select T1.col,T2.col from T1 left join T2 on T1.id=T2.id order by T2.order;
Should I add main.T1 and main.T2 everywhere or just after for, the first time: select T1.col,T2.col from main.T1 left join main.T2 on T1.id=T2.id order by T2.order;
I'm creating a pop-up menu for a game and I've run into some difficulty manipulating its layer 'depth' relative to the other graphics on the stage. I understand how to manipulate layers etc. when coding on the timeline, but I am making this game entirely class-based; how do you manipulate graphic 'depth' dynamically in pure AS3 code? How does the flash player assign 'depth' to symbols which are created from code in the first place? (the problem I'm having is that some graphics I add dynamically at runtime always appear above the menu, despite the fact that the menu isn't created until later, when the user presses a menu button)
When I put a dynamic texfield in front of a simple button it blocks the action. If I include the textfiel in the button, I canīt change the text later.
I have been working on a site of mine, and I wanted to make a 360 rotation view thing with some pictures (12 shots all from different angels around the same axis). I need to make a preloader load everything up front, so there wont be any legging.
My best guess was making a slide show kinda thing, with an rotation and zoom bar. And before the slide show, a frame that holds the preloader. But the preloader doesn't loads the right images. I load my images from an XML file, and then parse them into an array (something I got from here I believe). That parts seems to work all fine, but when I load the images using a "container.loadMovie(image[i]);" code, it isnt loading anything, except for an error :s
[Code]...
There are some loose ends (like the gotoAndPlay(3) things, but that is because I may wanted to add a thumbnail gallery in frame 3... )
I use the code at the attached txt file to load an xml gallery.i have 2 buttons which i have convert to movieclips with with instance names.I want to make these movieclips to appear in front of the loaded images and not behind.I tried at the end of my code this:
I'm new to flash and have been trying to figure out the correct software to use to make a video for the front of our corporate website. I want it to look like what is found on www.athenahealth.com, but can't seem to find the software the does this. Is it Adobe Flash? I haven't been able to figure out how they make it with viewer controls (elapsed time, pause, etc) and embeds seamlessly in the website (as opposed to the videos that pop up in a lightbox).
Can anyone provide any insight into the software used by Athena Health on this site?
bring object to the front flash (code snippets)-- How can I make this a rollover rather than requiring the user click on the object i.e. they just need to move cursor on top of the object and it will be brought forward.
I just started using flash and Im hoping someone with more experience can help me out. When I add the stop code to frame one to stop the timeline on my homepage, the buttons Ive set up in my navigation bar do not work. But, if I do not have the stop code in the timeline, the buttons will work correctly. Without the stop code, though, obviously the whole timeline plays through and doesn't stop on the homepage, which is not desirable. So how do I stop the timeline on the homepage and still have my buttons work?
I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.
i created a flash-projector with cs4. after i'am executing my flash.exe, my already opened task-manager is still in front.Is it possible to set the task-manager in background.
I have 3 movieclips in separate layers. inside each they have buttons.I want the mc i hover to move to the front. right now they overlap.see attached. the green cricle appears behind the other 2.
If you go to the Portfolio page im trying to design 3 links that open up a mini section.. if you notice, each link stl has the other links overlaping the clip, because all links are on the same level..I have tried a couple of scripts that say they bring the clip to the front on rollover but have found nothing that works..
I just made my first flash game. A memory game, But I cant figure out how to put some graphics on the front of the card. And make it take the pictures from a image folder. and make it look ok ?
I have flash file, there is text, who loads from xml file and movie clip. i need, this movie clip, with all content bring to front, because, now it is behind text, but I don`t know how to do that..
I'm developing an application where flash uses Math.Random() to generate 60 random numbers. But what I need is to put a "0" in front of all numbers that come before 10 (ie 1, 2, 3, etc).How can I put a number in front of a number, like a string, but using numbers?
I've tried several codes and none work or i'm just not doing it right i guess.See my SWF.The circles are movieclips with butttons inside. When you rollover the mc, the button extends. All the mc are in main scence in separate layers. I need to bring the mc i hover to the front.
I have made some images into animated buttons that enlarge on rollover, bring each layer to the front on rollover, I am working in CS3 with actionscript 2
I am currently building a commercial website, and am stuck on the functionality of a 'Featured Businesses' animated graphic. The functionality is there, it works, but the problem is, I can't figure out a proper way to make it so that when one button is pressed (that is behind the others on the timeframe), how can I make it so that all the frames/layers (which contain the other buttons) go behind whatever button is activated?
As I said, it works, the problem is that all but the last button (which is the top layer) are obscured from view by the other buttons/MC's that are on top of it as far as the timeline is concerned.!
I tried messing around with the objectdestroy function, but this is my first foray back into ActionScripting since I scripted my last 2D platformer way back in 2005 when I was using Flash MX and before Adobe took control. So I'm rusty.
The link below should contain the .swf of the functional graphic. As you can see it works, but the top buttons are behind the others, so you can't see their animation fully.=
I know there are softwares which can protect the swf files from decompilers; where the actionscript appears to be gibberish once decompiled. My question is is there any way i can make sure the swf catcher cant find the swf file to download?
i have 7 buttons inside an MC in a row next each other, when the mouse rollover each of it zooms 20%. Now the problem starts when the button you're hoving over is zoomed, the button next to it cuts into the image. in the order they where inserted I want the button you're zooming over to always display as the top layer - bring to front -.
i read of a code:
btn.swapDepths(1);
to change the depth of the movie clip
and:
trace(btn.getDepth());
to get the initial depth of the button putting it at a higher or lower depth than the other buttons will either place the button behind or in front of the other buttons ...play around with depths untill you figure it out.