Actionscript 3.0 :: Use An Interval Function To Make The Movie Stop In?

Apr 29, 2009

In AS2 I use an interval function to make the movie stop in a specific frame for x second and they play again Example:I add this code on a specific frame 1:

var count:Number = 0;
var maxCount:Number = 35;
useHandCursor = false;

[code].....

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//----------------------------------
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[Code]....

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I am using setInterval to call a function which itself creates intervals to call a second function..My issue is with the second interval in function1 'var b'. I am trying to use clearInterval(b) under certain conditions to stop each interval. This works when I have a 'single' interval created (i.e function 1 is only called once) but as soon as it is called more than once, I get errors.simple eg below

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I actually solved this by creating a 'counter variable' which is passed to function2, and just used clearInterval(counter), counter++; to clear each interval.My issue with this solution is having to keep track of what number interval im up to 'manually'.. and if i create more intervals later on Im worried about 'loosing count' and having to keep track.. and would rather reference the var name itself if possible?

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ActionScript Code:
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[code].....

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[Code].....

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[url]

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[code]....

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I've got function that I call using setInterval. The problem is I need to call that function on an interval faster than 1 millsec.

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what i'm trying to achieve is to be able to create a random time frame betw 1 to 8 seconds before it calls a movie clip from the library.

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[Code]....

however the time interval is not working. i managed to trace the random timeGap.

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How do I pass a variable to function when calling it with interval.

This:

Code:
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Code:
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