Actionscript 3.0 :: Way To Stop An Interval

Oct 7, 2009

How do you stop an interval after you set it?

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Similar Posts:


ActionScript 2.0 :: Interval Won't Stop - Looping

Jun 3, 2008

this SHOULD stop. the end conditions certainly fire... but it just keeps on looping like some mad...thing! i attached the FLA and the TXT it needs to work it's madness.

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Stop Interval Function By Clicking Button?

Mar 26, 2009

I have a simple movice clip, 72 frames. On Frame 42 I have this actionscript

//----------------------------------
function wait2() {
stop();

[Code]....

and a few other "possible" solutions I found on the web....but nothing works. If I click the damn button...

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ActionScript 3.0 :: Use ClearInterval(b) Under Certain Conditions To Stop Each Interval?

Jul 3, 2010

I am using setInterval to call a function which itself creates intervals to call a second function..My issue is with the second interval in function1 'var b'. I am trying to use clearInterval(b) under certain conditions to stop each interval. This works when I have a 'single' interval created (i.e function 1 is only called once) but as soon as it is called more than once, I get errors.simple eg below

Code:
var b:uint;
var a = setInterval(function1, 1000);[code]....

I actually solved this by creating a 'counter variable' which is passed to function2, and just used clearInterval(counter), counter++; to clear each interval.My issue with this solution is having to keep track of what number interval im up to 'manually'.. and if i create more intervals later on Im worried about 'loosing count' and having to keep track.. and would rather reference the var name itself if possible?

I've tried to compare my counter var to the value of the interval via a trace, and they appear to be the same. So I dont understand why clear(a) and clear(counter) dont give me equivalent results.

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ActionScript 2.0 :: Interval Does Not Stop When The Low Button Text Shows Low?

Mar 18, 2011

I have a problem with a clear interval command that only half works,when i select the the high button the interval clears but when i reset the high button the interval starts again,also the interval does not stop when the low button text shows low.I get the trace action but no clear interval.

Code:
auxcont=function(){
if(high_txt.text=="reset"){
clearInterval(myInterval);[code]....

on low system circulates between pump on and off.on high system is in high mode .

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Actionscript 3.0 :: Use An Interval Function To Make The Movie Stop In?

Apr 29, 2009

In AS2 I use an interval function to make the movie stop in a specific frame for x second and they play again Example:I add this code on a specific frame 1:

var count:Number = 0;
var maxCount:Number = 35;
useHandCursor = false;

[code].....

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ActionScript 2.0 :: Stop Interval When Object Alpha Larger Than 100

Oct 9, 2006

I have an interval problem.
Code:
//function for fading in objects
function fadeIn(theMc:MovieClip, fadeParam:Number) {
if (theMc._alpha < 100) {
theMc._alpha += fadeParam;
trace(theMc._alpha);
[Code] .....
I made a small function for fading in objects. Once the object its alpha is larger then 100, it should stop that interval, but it doesn't.

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ActionScript 2.0 :: Does ClearInterval Not Work When Called Inside A SetInterval / Why Does ClearInterval Not Stop The Interval

Mar 25, 2004

I'm having an issue with setInterval/clearInterval when it comes to dealing with objects. Take this example:

[Code]...

Why does clearInterval not stop the interval? Does clearInterval not work when called inside a setInterval? Am I doing something wrong? How do I get it to delete the interval when it reaches a certain count?

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ActionScript 3.0 :: MyTimer.stop(); In The Fuction The Listener Called (to Stop It) It Dosent Stop?

Jun 12, 2009

I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again

......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?

myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........

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ActionScript 3.0 :: Set Interval Not Working?

Nov 5, 2011

I'm trying to add a a random movieclip from library and animate down its path...
 
somehow I got these two errors: 1023: incompatible overrideand1021:duplicate function defination and both the error is pointing towards line 13
 

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ActionScript 2.0 :: How To Clear Interval

Jun 24, 2008

it looks like the problem is that the interval has not been clear so every time i click away from my slide show (for example navigate to my contact swf) and then come back to the slide show the pictures keep looping on top of each other and fading at the wrong times too.

var id, current;
var k = 0, p = 0;
var slide = 1;
function loadXML(loaded) {

[code]....

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ActionScript 2.0 :: Set Interval When Using Buttons

Mar 21, 2005

I have a problem with setInterval. I have a button; when you press the button three movie clips fade in and slide across screen. When I set the script so the mc's move without button input, everything is fine. But when I try to set it up with an onRelease handler, BLOOIE!

[Code]...

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ActionScript 2.0 :: Pause For Loop With Interval?

Oct 7, 2009

I am trying to create a Flash file that will export a JPEG file for a certain number of files, using Quasimondo's BitmapExporter class.

I can get it to successfully export 1 image, but I have a problem getting it to export an image for each element in the loop.

I need to pause the script (with an interval perhaps?) to allow the export to finish, then continue and do the same for every element in the loop. (in this case 5 times).

Code:
import flash.display.BitmapData;
import com.quasimondo.display.BitmapExporter;
// This is the bitmap that will be drawn

[Code]....

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ActionScript 2.0 :: Counting Key Presses In A 30 Second Interval

Oct 22, 2009

trying to count key presses in a 30 sec interval. if the number of keypresses is above say 20 in 30 secs they go to a new frame, otherwise they go back to the start and the count begins again. using as2 and flash cs4. very confused.... not sure if onEnterFrame is better than keyListener.

[Code]....

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ActionScript 1/2 :: Trap Alt Key Without Using Enterframe Or Interval?

Nov 15, 2007

I am working on an eLearning course whereas client requied the course to be keyboard accessible. He wants all the shortcuts with Alt key combination.I can trap the Alt key with the use of enterframe but that makes my course processing heavy so I tried to trap Alt key with keylistener event but unfortunately keylistener event doesn't listen Alt key .how to trap Alt key without using enterframe or interval?

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ActionScript 1/2 :: Set An Interval Inside A Movieclip?

Mar 19, 2009

Here is the code I have:

It is supposed to make the movieclip move when it has been 1 second, it doesnt work!

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Get Only One Movie Clip To Be Visible In Each Interval?

Aug 13, 2009

I have a few movie clips on stage. I want only one movie clip to be visible in each interval. 

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ActionScript 3.0 :: Put A Timer On A Frame | Interval?

Oct 17, 2009

This is literally a little script that I have found on the Internet:

this.stop(); //zodat de stage op frame 1 blijft var timer:Timer = new Timer(3000,1);//een timer aanmaken die 1x afgaat na 30 seconden timer.addEventListener(TimerEvent.TIMER, timerHandler); //luisteren wanneer de timer afgaat timer.start(); //de timer starten

[code].....

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Professional :: Animation To Loop Every 5 Sec. Interval?

Jun 20, 2010

I have a logo which animates one time and stops. What I would like is, it should loop every 5 seconds interval. The following is the action scipt 3 written in the flash document.
 
var l:Loader=new Loader();addChild(l);
l.load(new URLRequest("MyLogo.swf"));l.x = 100;l.y = 100;
l.contentLoaderInfo.addEventListener(Event.INIT, growLoader);

[code].....

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Professional :: Add Child On Loop With An Interval?

Jun 17, 2011

Im trying to add a child on loop but i want the loop to be set for like 5 seconds before it adds another child.

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Professional :: How To Make Interval Start

Aug 21, 2011

Just wondering how to make my interval start when I want it to because im trying to delay a function but i only want that interval to work when the code is being executed so i would have to add some kind of 'start delay' code inside the function.

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ActionScript 2.0 :: Pausing And Continuing Set Interval

Feb 2, 2009

I am using set interval. I can clear the interval to stop it, but when I use the play(); command it continues from the beginning and I want it to continue from where I left off. The timeline is 10 frame long. I want to continue from a specific frame. I already tried gotoAndPlay (frame#) and it doesn't work. Maybe I had it in the wrong place. I bolded the area that needs some sort of code, somewhere within/below it.

Here is the code.
frame #1
//SET INTERVAL
stop();
callback1 = function (){
if(_currentframe == 10){
gotoAndPlay(1);
clearInterval(ID);
[Code] .....

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ActionScript 2.0 :: Set An Interval Before Calling A Function?

Aug 7, 2009

How to set an interval before calling a function?

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ActionScript 3.0 :: Declare That Interval Id In Parent?

Sep 2, 2009

I want to define a intervalid from a child mc.

How do i declare that intervalId so its defined in the parent?

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ActionScript 2.0 :: Set The Interval/Random Number?

Sep 3, 2009

I'm trying to write a card counting counting program and am having issues with the pause on my set interval. Basically, the problem comes when it starts running out of cards; the pause gets longer. how I can make the pause wait until after the card is attached?

Code:
Stop;
card_name = new Array("2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A");
card_value = new Array(1, 1, 1, 1, 1, 0, 0, 0, -1, -1, -1, -1, -1);
card_suit = new Array("Hearts", "Diamonds", "Spades", "Clubs");

[code]....

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ActionScript 3.0 :: Changing An Instance With Interval?

Oct 14, 2009

im with a kind of a deal here... i havent wrote any code on this subject yet, and im not quite asking for the exact code of it, Ok my idea is this, i wanna create some sort of a timed slide show using the values of an array

[Code]...

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ActionScript 2.0 :: Can't Clear The Time On The Set Interval

Dec 8, 2010

I cant clear the time on the set interval. try to stop the time around about six seconds or so.

ActionScript Code:
var myInterval = setInterval(time, 2000);
function time (){

[Code].....

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ActionScript 3.0 :: SetInterval() Does Not Abide By It's Interval

Jan 6, 2011

I'm working on a game, and I'm having some issues because it's kinda "stuttery" - it seems as though the ticks don't get called every x ms like they are supposed to (ofcourse there could be additional problems, but I'll look into those later on - this could also be an issue for other (future) projects).So I tried to have a look at setInterval. I made a new AS3 document with the following code:

Code:
// imports
import flash.utils.*;
import flash.events.Event;

[code]....

The interval probably averages, but it goes as low as 11 and as high as 37 sometimes. As such, I would say this function is not very reliable...

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ActionScript 3.0 :: Objects Appear On Time Interval?

Mar 15, 2011

1. spawn an object at a random xy coordinate

2. move this object along the x axis from stage edge to stage edge

3. repeat steps 1 & 2 every 5 seconds

So far i have managed to get my object to spawn in a random place and move from side to side, however every 5 seconds it moves the current object to a random coordinate and continues to scroll on x axis instead of creating another object at a random coordinate.

Here is my code:

ActionScript Code:
var distance:Number = 5;
var timer:Timer = new Timer(5000);
timer.start();

[Code].....

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ActionScript 2.0 :: Recording Key Presses In An Interval?

Jun 17, 2011

I am creating a program where I am randomly flashing a series of words, and I would like to be able to record when someone has hit the "x", even very briefly, when looking at the word.I have inserted all of my code below, but I have difficulty with the section in bold. Everything is working except that in order for the "x" key press to be counted, it must be held down as the words actually change. Is there any way to have it record that the "x" is hit even if it very briefly? Whenever I try to use the key listener function, it does not work with my loop for displaying text.

stop();
var tempvariable = new Array();//array create variables stored in Flash to be saved for later display
var itemarray = new Array(); //This is the array to hold the Words that need to be randomly shuffled

[code]....

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