ActionScript 2.0 :: Can't Clear The Time On The Set Interval
Dec 8, 2010
I cant clear the time on the set interval. try to stop the time around about six seconds or so.
ActionScript Code:
var myInterval = setInterval(time, 2000);
function time (){
[Code].....
View 4 Replies
Similar Posts:
Jun 24, 2008
it looks like the problem is that the interval has not been clear so every time i click away from my slide show (for example navigate to my contact swf) and then come back to the slide show the pictures keep looping on top of each other and fading at the wrong times too.
var id, current;
var k = 0, p = 0;
var slide = 1;
function loadXML(loaded) {
[code]....
View 3 Replies
Jun 30, 2006
Can I clear a interval in a function from another function?[code]...
View 2 Replies
Apr 8, 2011
I am doing an animation of a system schematic I have had a weird thing come up with set interval.I have broken the animation down to three buttons a movie clip and a text field.When I call and clear the set interval from individual buttons the setInterval behaves correctly,but when i try and call and clear from one button with an if statement for a text field the setInterval will not clear.It also will not clear from the other button that is a set interval clear button that normally works.I have set the setInterval variable set to a number.Code Below and fla attached
[CODE]
boxmove=function(){
myBox_mc._x+=10[code]..........
View 1 Replies
May 14, 2008
i have used the setinterval in a module. i clear the inetrval each time i make it using a function in other class. on long time run the clear interval stops functioning.
View 1 Replies
Jul 20, 2010
I have an external swf, which uses an interval to space out the loading of JPEGs.
This swf is loaded into the main swf using the movieclip loader class. I unload the external swf when a button is pressed - and I am also attempting to clear the interval at this point. However, it's not working for me - when I click on another button to go back to the frame that loads the external swf, it is obviously running additional intervals. The JPEGs start loading faster and faster.
This is my code:
External swf -
PHP Code:
var fadeInterval:Number = setInterval(fadeIn, 750);
Main swf -
PHP Code:
var mclLoader:MovieClipLoader = new MovieClipLoader();
createEmptyMovieClip("external", 3);
mclLoader.loadClip("flashElements/pics_home.swf", external);
[Code]....
Now the second bit of code is what I've come up with after trawling the internet for answers. I've come across more than one forum where people are having this exact problem, which is seemingly fixed by the above. However for me, no dice.
View 2 Replies
Mar 15, 2011
1. spawn an object at a random xy coordinate
2. move this object along the x axis from stage edge to stage edge
3. repeat steps 1 & 2 every 5 seconds
So far i have managed to get my object to spawn in a random place and move from side to side, however every 5 seconds it moves the current object to a random coordinate and continues to scroll on x axis instead of creating another object at a random coordinate.
Here is my code:
ActionScript Code:
var distance:Number = 5;
var timer:Timer = new Timer(5000);
timer.start();
[Code].....
View 7 Replies
Mar 24, 2007
is there any way to edit the time in an interval, once you have set it?
View 14 Replies
Oct 25, 2007
I have "leaf" MC that floats across the screen. It's affected by a wind generator. I want to duplicate the leaf movie clip at random time intervals (between 2-9 secs).I can get the random time interval, I can dup the MC. How do I get it to re-set the interval and dup the MC at the new random time interval?The final effect I'm after is a MC that reproduces at random intervals every single time.
Some of my code so far:
// set time in between each clip
var seconds:Number = Math.floor(Math.random()*(8+1))+2;
// initialize depth
var depth:Number = 0;
[code]....
View 2 Replies
Oct 12, 2009
If I have some actions for a button and I want them executed 4 seconds (or a specific time interval) after the button is clicked is there a function that will do this?
View 2 Replies
Jan 8, 2009
I would like to code a flash file so that a new instance of a movie clip is placed on the same location on the page every 5 seconds (if you are wondering why in the same location each movieclip will be set to move down the stage).
My actionscript is weak at the moment and I dont know how to set the timer or link the duplicatemovie code to it. A code sample would be brilliant.
View 3 Replies
Sep 22, 2009
I want to show images that am calling from xml file into flash, I want to show them each after a certain time interval, I want to do this in AS3 How it can be done?
View 1 Replies
Apr 2, 2005
I would like to place attach clips to the _root at a certain interval of time (instead of very fast in a loop), but im having some problems planning it out correctly.[code]It is attaching it, but i want it to be more like a fan spanning out then a clock hand ticking. By this I mean, I would like the clips to remain on the stage. In this case, it seems like the clips are getting replaced.
View 1 Replies
Jan 8, 2009
I would like to code a flash file so that a new instance of a movie clip is placed on the same location on the page every 5 seconds (if you are wondering why in the same location each movieclip will be set to move down the stage).
My actionscript is weak at the moment and I dont know how to set the timer or link the duplicatemovie code to it. A code sample would be brilliant.
View 1 Replies
Oct 24, 2005
what i'm trying to achieve is to be able to create a random time frame betw 1 to 8 seconds before it calls a movie clip from the library.
Code:
function layEgg(hens) {
//set random time in sec
var timeGap = Math.floor(Math.random()*(8+1))+1;
[Code]....
however the time interval is not working. i managed to trace the random timeGap.
View 11 Replies
Nov 9, 2006
I have a movie acting as a container for a series of external swf's that I intend to load in sequence.My problem is, how to load a swf for a set period of time so that that it may play out its sequence then load the next external swf; again for a set period of time before the next load and so on.......?
View 5 Replies
Apr 8, 2009
I have implemented the login capability to my application using Flex(Blazeds)channelset login. But there is a strange problem, after about 2 minutes of inactivity if I try to perform any operation I see that my channelset has been been forcefully logged out Is there some configuration which I need to do in order to prevent this from happening. I tried adding this in my web.xml, so that the session persists but it didnt help my cause.
<session-config>
<session-timeout>10</session-timeout>
</session-config>
View 10 Replies
Jul 13, 2011
every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of
Code:
["spark" + i]
each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.
View 1 Replies
Mar 11, 2004
I would like to load a movie .swf by clicking a button located in scene 1 so i use [code]Then I want once this loaded movie in scene 1 is finished to play to automatically switch to scene 2. and do the same again.Do i need to use a timer or time interval to operate the automatic switch? if yes how can i do that? or is there something simpler, I use flash MX.
View 5 Replies
Jun 4, 2007
URL...I have created an animation which has the bird fly up & chirp, and would like to replace all the birds with this.For now I have replaced all buttons w/ the animation on stage and they all lie on the 1st frame. But thats kinda not what I want.How can I get any one bird animation to play, one at a time, at a random interval of 15-45 seconds?
View 2 Replies
Mar 7, 2011
I would like to implement an inspection time task using Actionscript. The idea is to dynamically change the time interval between masked and unmasked images based on user responses. The "inspection time" is defined as the interval at which the user achieves certain accuracy. There are various factors affecting the accuracy of that interval: monitor refresh rate, flash vm frame rate, Timer event accuracy, render time. Anything else? How do I determine the actual inverval the user sees? High accuracy is required, since typical performance is from 20 to 80 msec on that task. I assume the limiting factor is the monitor refresh rate. If it's 60Hz, I would only be able to increment by 16.7msec.
View 1 Replies
Apr 2, 2011
i'm kema and i have a problem with the setInterval and clear Interval function with in a movieclip i created.the interval seems to still be running even though it is with in a movieclip and not on the main time line. how do i stop it from affecting the buttons on the main time line. i tried applying the clearInterval function to the button on the main time line but still no change. i would be very grateful if anybody can profer a solution to this problem,
View 1 Replies
Jan 23, 2004
I've made a financial chart w/ Flash MX 2004 in which I load about 5.000 values of price indexes and 5.000 values of time stamps every 5 seconds.I use a couple of Arrays to analyse these values and finally I draw the chart.BUT, cpu usage is really high when I run the site in which the swf is embedded.I've tried from 4 different computers (3.0 GHz, 1GB RAM, etc.) and still the same.I know that it must be the cpu trying to write all the values in RAM and never deletes any.How can I clear RAM each time my code finishes/starts?Is there a "clear buffer" way I can do that?
View 3 Replies
Jul 30, 2011
I'm working on a game whose background has many layers that each scroll at different speeds.
Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed. Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.
View 3 Replies
Jan 22, 2005
create the word which changing many time and in the end become a clear word like what's happend exactly in horizintal menu in [URL] That's what i wanted the changing in words like that menu?
View 3 Replies
Jan 1, 2012
[Code]...
doesnt clear the line when mc1 moved ? How solve tihs problem?
View 1 Replies
Nov 5, 2011
I'm trying to add a a random movieclip from library and animate down its path...
somehow I got these two errors: 1023: incompatible overrideand1021:duplicate function defination and both the error is pointing towards line 13
View 4 Replies
Oct 7, 2009
How do you stop an interval after you set it?
View 5 Replies
Mar 21, 2005
I have a problem with setInterval. I have a button; when you press the button three movie clips fade in and slide across screen. When I set the script so the mc's move without button input, everything is fine. But when I try to set it up with an onRelease handler, BLOOIE!
[Code]...
View 5 Replies
Oct 7, 2009
I am trying to create a Flash file that will export a JPEG file for a certain number of files, using Quasimondo's BitmapExporter class.
I can get it to successfully export 1 image, but I have a problem getting it to export an image for each element in the loop.
I need to pause the script (with an interval perhaps?) to allow the export to finish, then continue and do the same for every element in the loop. (in this case 5 times).
Code:
import flash.display.BitmapData;
import com.quasimondo.display.BitmapExporter;
// This is the bitmap that will be drawn
[Code]....
View 2 Replies