ActionScript 3.0 :: Line.clear - Doesn't Clear The Line When Mc1 Moved?
Jan 1, 2012[Code]...
doesnt clear the line when mc1 moved ? How solve tihs problem?
[Code]...
doesnt clear the line when mc1 moved ? How solve tihs problem?
I'm working on a game whose background has many layers that each scroll at different speeds.
Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed. Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.
is it possible to somehow use a the clear() function on a line that has been dynamically drawn only at a certain point? i need a line to be drawn and then gradually erased with time. currently i'm drawing a green line and then a few seconds later, a start up a function that creates a white line above it. it works great if this line is above a white background, but if it's above some other element, you see a white line.
View 7 RepliesI am trying to delete a single line using graphics.clear() method but it clears all the instance of lines created by lineTo() method. I want to remove a single line upon click from bunch of its multiple instance.
View 2 Repliescan any of you point out if this code is wrong or do I have a bug in my Flash? It's sopposed to be a simple move function, called by an interval, and after reaching the border of the film, it's sopposed to stop. pretty simple, right? right, but theHere's the code I've used: (mcBall = 1 framed movieClip)
_root.onEnterFrame = function()
{
function fMoveIt():Void
[code].....
I'm trying to make a health bar, it does down when you press a button. I used a timer. But it doesn't clear the timer, it just keeps on going.
[Code]....
i have used the setinterval in a module. i clear the inetrval each time i make it using a function in other class. on long time run the clear interval stops functioning.
View 1 Repliesi have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:
var NigeriaNumber:Number;
var stateName:String;
var year:String;
[code].....
I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage.Player is able to draw a line anywhere on the stage. The ball will bounce/roll along the line such that the player can guide it at will. I don't think the coordinate rotation will be a problem for me but I can't figure out how to transform a line drawn by the player into a hit detectable sprite -- or realkly any way that I can get those line coordinates into my coordinate rotation routine. To keep it simple, I'm just working on the first part of the problem, getting the line to where I can hit test or know its position.Here is my code so far:
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;[code]........
It always traces 0,0 instead of my current line coordinates - and even those I don't think would be sufficient.
in Flash CS4 I have static text like: Line1 and line2 It's in 9 point Arial Regular as a device font. If I set the line spacing below 3.9 the second line dissappears from the compiled SWF file. It still shows in the FLA file. The same thing happens at 6pt but NOT at 5pt or less.
View 1 RepliesIs it possible to load a text file using line breaks as a delimeter rather than having a &var= at the beginning of each line? Like by a for instance? I have a text file with about 1000 lines that I need to load/display.
View 5 RepliesI'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.
Am I doing something wrong? The next step is to fill this area, but with the straight line effect that I am getting, this becomes impossible. I should point out that the instruction states that the pen tool line should extend off the stage. I have done this, but even then on clicking on the first anchor point the shape is closed incorrectly.
I am trying to dispatch an event but not sure when I should do it to get the right results. The first event "submitClicked" is in the right spot and works great. However, the second event "dataReady" seems like it might be a problem. I need it to be dispatched after this.compiledFormData is set.Does AS3 wait for each line of code in a function to be executed before moving on to the next line?
// --------------------------------------------------------------------
public function submitForm()
{
[code].....
I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.
Class File (DrawingArea):
package
{
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
When a Dynamic Multiple line text field is used in Flash CS3, it has a very annoying feature that auto inserts a line break at the end of inserted text. It also auto inserts a line break if no text is entered too.
I'm having a problem with this because the text is being saved from flash to a text file on the desktop. With every multi-line text field there's a nasty looking line break.
Any way of "turning off" this auto-line-break-at-the-end feature?
I need to replace multiple contiguous new line/line feed characters in flex with a single new line character.
Example:
The string
"My name is blah blah
My name is blah
"
Should be converted to
"My name is blah blah
My name is blah
"
Hope the example makes it easier to understand.
I am using a component to render it.
I guess using regex would be the easiest way to do this, but still it would be great if people can point me out to references/examples to get this done with ease.
I am using flex 4.5.
I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.
View 1 Repliesdraw a line on mouse movement, not the static line.
I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.
I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.
View 1 RepliesWhy doesn't the text in my TextField go automatically to a new line?
ActionScript Code:
descr = new TextField();
with (descr) {
descr.x=40;
[code]....
I'm attempting to add line breaks after the code I've included below. I know that I need to add a " " after the line of text, but I haven't had any success.
textField.appendText(""+ bldg.S11[i].Title.text())textField.appendText("Square Footage: "+ bldg.S11[i].SF.text())textField.appendText("Tenant: "+ bldg.S11[i].Tenant.text())textField.appendText("Status: "+ bldg.S11[i].Status.text())
I need to read a large CSV file (8-15 MB) and generate a LineChart in Flex AIR. Since Chart need data in structurd format like XML. When I read CSV and convert it to XML object 8 MB file size become 24 MB XML object and not able to graph.
Best solution is to read Line by line and read only part of data. How can I acheive this in Flex AIR ? Is it possible to read line by line in Flex.
Otherwise what are the best ways to draw a graph in FLEX using large data.
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing[code]...
View 4 RepliesI have three MCs in a proximty menu (ie when the mouse is close they go to the mouses position and follow it).
My question is, I want the MCs to be joined by a 1px line and when the MC moves the line stretches and moves with it...how do I do this?
This maybe a bad explanation so here is a link to back it up...
[Code]...
I'm making a very simple game that lets you draw a curve by hand (using lineTo to the mouse position on mousemove) but now, I need to check wether the line intersects wiith another part of the same line (e.g. a loop)
I first used an onrollover command, and that worked, but not always because the mouse moved too fast (same with hittest with mouse). Then I pre-drawed the line in another mc, used hittest on it, and if it wasn't intersecting, draw it in the real mc. But that didn't work because it used the bounds to test. I guess the best way is to use some mathematical formula, but that would mean I have to save all my coordinates in an array..
Update: Once and for all, how can I draw a line that goes from (0,0) to the opposite corner of the stage?Here is what I have:
package
{
import flash.display.Sprite;
[code].....
I'm trying to add a line to a movie clip. When I trace the width of the lineadded it traces correctly, but the line doesn't appear. If I do everything the same but add the line to the stage instead of the movie clip it does appear. I know this is one of those cases where I can't see the forest fro the trees but
Here's the relevant code:
var xAxis = new Shape(); graph_mc.addChild(xAxis); xAxis.graphics.lineStyle(2, 0x000000, 1) xAxis.graphics.moveTo(startX, startY); xAxis.graphics.lineTo(maxX, startY) xAxis.name =
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i need to generate thumbnails line by line
like this
1 1 1
1 1 1
1 1 1
i verified kirupa's thumbnail generating tutorial i did it, but all the images are creating in a single row i need the 4th image to be placed down of the 1st image and 7th image to be place down of 4th image.
Finding the intersection point of 2 line segments is easy enough.
But now I need to test wether a line with thickness intersects another (non-thick) line.
My idea is to actually perform 2 tests, one at the top and bottom of the thickness of the line. Does that make sense? Is there a better way to do it? I dont need the intersection point, just a boolean yes or no.
So I have a bit of an odd error.
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The line that says xmlData = XML(evt.target.data) freezes my program. Nothing gets past that line. I have no idea what's causing this problem... What I mean by nothing gets past it is that anything anfter that line doesn't get executed. I put the userArea.addChild(userList) before all over the function to determine where the problem was and it's only after that line that my userList was no long showing up.