ActionScript 3.0 :: Move Virtual Camera Using Arrow Keys?
May 21, 2011you know how in some flash game the camera always follow the main character, and you move the character with arrow keys?
View 1 Repliesyou know how in some flash game the camera always follow the main character, and you move the character with arrow keys?
View 1 RepliesI have a file set up with a movie clip moving from side to side by itself and when it reaches the end of the stage it goes back in the opposite direction.[code]I know want to control the movie clips movement with arrow keys, just left and right so that it would stop when it reaches the edge and will only let me move it the opposite direction.I guess I'm just trying to set up a sort of template.
View 9 Repliesso first off, this is AS 2.0. Second, i have a little character from a tutorial on how to move an object around with the arrow keys. The character faces on way on "up" another on "down" and so forth. There are 4 frames for it facing up, down, left, and right so that on the key presses it faces the proper direction and moves accordingly. I also want this little guy to move behind objects. When this happens, i want the object that the little guy is behind to be partially transparent so that you can still see him and he doesnt just vanish.
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Ok basically what is happening is that i play my game and when i die i goto the game over screen. once i click the play again button it goes back to the beginning but there's a problem. the arrow keys will not move the character left or right.So a few ideas is that the
Code:
onclipevent(load)
is not resetting the variables on the next play. Another is that the
[code].....
In Fash CS3, suddenly, in certain files, I can't move an object left using arrow keys - but I can move the same object right, or if I hold down Shift + left arrow, it works correctly Also - I can move the object down with arrow keys, but not up Workaround - move an object on a different layer, then return to the problem object and it moves correctly. But this doesn't last long, the problem resurfaces.(I've tried rebooting; tried copying all the layers into a new file.
View 1 RepliesMy character's name is character. When left and right are pressed it tells me what's being pressed when I run it - it says there's no errors with the code. My character doesn't do anything though! [code]...
View 5 RepliesI created an animated character as a movie clip and I want to be able to move it using the arrow keys. I created a new layer and have the character on that layer.
View 9 Repliesso at the moment i have this in my maze game...[URL] i want it so i can move the circle with my arrow keys, which i can do and then when it hits the walls it makes them go back to the losing screen however i have tried but i cant seem to get it to work. i know maze games are newby but i am new =]
View 2 RepliesI'm trying to move a movie clip using the arrow keys. It's a very simple test animation. Basically I have a stick character with simple walking animation. It has 3 movement. 1 is a forward walk, 2 is a duck and 3 is a backwards walk. Now I can move the character but I cant keep the animation going. Is there something I'm missing??
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This actionscript 2 for moving a movieclip on stage in actionscript 2 .I would like to know what is the syntax in actionscript 3 .
movieclip.onEnterFrame = function(){
if (Key.isDown(Key.LEFT)) {
this._x -= 5;
}
}
cheers im new to actionscript 3 but nknow i need to make the change now.
I am trying to setup a movie where the user can move objects with the arrow keys. I have several objects that can be moved. My problem is that they all move at the same time. How can I fix it so you can click on an object and only that one object moves?
View 4 Replieshow can i make an object move with arrow keys on my keyboard, i am using as3.so when i hit the left arrow, it moves to the left etc..
View 5 RepliesTo move the MC, using arrow keys I used the following and it worked:
var timer:Timer;
var direct:String;
initStage();
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I tried to convert this to use my onstage buttons: up_btn, down_btn, left_btn, right_btn to move MC box but couldn't figure it out.
i'm attempting to make a platform game, i know how to move left and right with the arrow keys, but that's quite boring. i want to move my character based only on the x movement of my mouse. the more i move my mouse in a certain direction, the faster the character moves in that direction. i've been trying to modify the x-speed on my character based on a x value of the mouse, but nothing is working.
preferably, i want a code that keeps my cursor at the center of the screen, while still being able to detect x movements of the mouse. i'd copy paste code from my program, but i'm fairly confident that doing so will serve no purpose. i need a new direction. i have no idea how to do this.
How do I get the AWSD keys to work as smoothly as the arrow keys. I can put the arrow keys inside an enterFrame
[AS]onClipEvent (enterFrame) {
//move the tank
if (Key.isDown(Key.RIGHT)) {
[Code]....
If I put the AWD keys inside an enterFrame they run until I push another button
I watched some videos on youtube, they are good but not in depth. Are there any good, easy to understand resources that how to use the virtual camera?
View 1 RepliesSo I've heard it's easy to code your own Virtual Camera. Since I am no coder has one of you lovely fellows probably coded a camera himself?
All I need is zoom and it should work with a stage size of 1024X576. I have tried the popular vCam AS3 v1.1 link: [URL]..page_id=12but it only seems to do an aspect ratio of 4:3 and not 16:9 (which is the aspect ratio you get when you use 1024X576) so everything is skewed and distorted.
Maybe there is just a little detail that needs to change in that code but I have no idea what it is.
The objective is to get the fox - by using the arrow keys - to move around on the stage and when he touches a duck the duck should disappear of the stage. The duck has a motion tween on it, to make it fly.Also if the fox touches one of the traps he should make a sound - using the redfox.wav sound in the library and disappear off the stage.I have this code on the actionscript timeline //Program to generate a set number of traps
//Declaring Variables var numOfTraps:Number; var movieWidth:Number; var movieHeight:Number; var counter:Number; //setting variables values for traps numOfTraps = 6 movieWidth = Stage.width; movieHeight = Stage.height; //Program to generate a set number of traps //Declaring Variables for (counter = 7; counter <= 13; counter++){ //Place 6 traps on the stage [code]....
I have been using powerpoint all long for my presentations, but I'd like to move on with Flash. My question is therefore as follows: How do I use the arrow keys to go to the next frame and optionally, the left key to go to the previous frame?
View 2 RepliesFor some reason, the down and right keys aren't working. They work fine in other programs but in this program they fail.
paddle_ybase = paddle._yscale;paddleSpeed = 0;
onEnterFrame = function(){
if(Key.isDown(Key.UP)){paddleA._y -= 1;}if(Key.isDown(Key.DOWN)){paddeA._y += 1;}
if(Key.isDown(Key.LEFT)){paddleA._x -= 1;}if(Key.isDown(Key.RIGHT)){paddeA._x += 1;}
steam(7);paddle._rotation = paddleSpeed;
} function steam(num){for(i=0;i<num;i++) {
[Code] .....
When I first put this code in, it worked.Now it doesn't Does anyone have any ideas as to how to fix it?[code]
View 4 Repliesim trying to make a navigation menu thats out of 5 buttons to go through them with arrow keys, right and left, figured i could do it with an array, but cant seem to work that out
View 2 Replieshow do you move an object around with the arrow keys.
But there's a catch.
I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa).
I am trying to create a four button system that is controlled using either your mouse or arrow keys.I need to create a Key Listener to allow the highlighting and selecting of each button . The arrow keys allow you to select button when you reach the last button it returns to the first button, and the enter key allows you to select the button.
View 2 RepliesI know this has been posted many times before but, how do you move an object around with the arrow keys.But there's a catch.I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa). Does anyone know how to do this?
View 4 RepliesI have the script so that you can controle a car with the arrow keys but for one of the misions on my gta2 style game i would like an enemy car to follow you. The car has to stay facing the right way acording to the way the street though, this is the only bit i cant think of i also need boundries.
View 3 RepliesI created an image, made it a movieclip and attached this code:
Code:
onClipEvent(enterFrame){
if(Key.isDown(UP)){
[code].....
i have different scenes once clicked it goes to next similarly want to have right and left keys want to work with but its only working in the 1st Scene, once user clicks and goes to next scene then arrow keys stop working,
Actionscript Code:
import flash.system.fscommand;import flash.ui.Keyboard;import flash.events.Event;import flash.events.KeyboardEvent;btn_next.addEventListener(MouseEvent.CLICK,next_Slide);btn_prev.addEventListener(MouseEvent.CLICK,prev_Slide);btn_exit.addEventListener(MouseEvent.MOUSE_DOWN, closeApp);stage.addEventListener(KeyboardEvent.KEY_DOWN,
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i got my character to move left, right, down and up wit this code:
[Code]....
My question is, how can i block the up and down movement? I tried simply deleting some part of the script to block does movement from the user. But then the script would not work properly : s Here is the uploaded page i'm working on: link.
Is there a way to make it so that when you press the right key your animation/game goes forward a frame and when you press the left key it goes back a frame? I have a pretty minimal knowledge of actionscript so I'm not exactly sure how it would be done.
View 2 Replies