Is this possible to setup a system that would record blank video with audio. Why? Audio recorded as a stream is .flv which is a proprietary format that has trouble seeking or scrubbing to different sections. If I could have it record minimal video with the audio stream then it might work because the video will have keyframes which can be searched. I already have a wowza server recording a stream so I know how to record either audio, or video but recording the users' web cam with it will be too much video, unless I could delete most of it or something later. Maybe there's a way to reduce the video? Like record audio and one rate and video at another?
I want to create a simple app the will run on a PC as a desktop application - not on the web. What I would like to do is have it show a webcam image on screen (yup, i can do this bit), then when the user clicks a button, the video and audio from the camera is recorded and saved to their local machine (eg. the desktop). I'd prefer it to be an flv or f4v file, but any video format would do for now. I've seen examples of video being recorded only (basically grabbing a jpeg/png of each frame and using these, but this has no audio!) I've also seen mention off flash media server, but as this app will be going on over 100 pc's with no network/server connection - I cant see how the cost would work!! (100 x licences -
there is a way to record the stream of webcam without use media server or similars servers? with flash or air can do that? record both audio and video?i found a air class that record video capturing bitmap data of each frame and saves to a byte array but no record audio
I have tried getting my videos to play and all I get is a black screen with audio only.
After I got a blank screen, I uploaded the .flv (2MB) and the .fla (14MB) files to the server as well (same folder as the .html file) but that didnt help same blank screen.
Is it possible to capture video playing on your own flash site using netstream? I mean instead of capturing from a camera object. Capture video of something playing on your own site.
I want to record audio from a Swf file, not mic, not from network just a simple swf file in local filesystem. I use SwfLoader, load into my app, and record by:
I'd like to record live to a server the audio produced by some kind of drum machine made in flash, is it possible with FMS to record audio which is NOT from a Microphone object but from flash' SoundMixer?
I have very simple question that is how can i live Audio using flex and save the recorded audio to the client system?is there any way, we can do without any media server or red5?
I am facing a scenario where I would like the user of my page record their voices from their login where they will purchase certain minutes for recording and as well as for listening. How do I manage the audio frames sent back to the server? Is that possible to only stream audio for a length of 10 minutes, while actual length of audio is 1 hour?
Questions: - Do I have to write or develop a flash player completely? - Is there any already developed solution? - Do I have to use Media Server in this scenario
I have an Audio Recorder created in flash. Currently it records audio and saves it in .flv format.(I am using AS2.0 and Red5 server) My question is: Is there any way by which I can record and save audio in .mp3 format, directly?
Recording audios and trimming them with flash.whats the best way to go 'bout it. Is there any available component that i can use or do i have to create something from the scratch. If I have to build something from the scratch what's best way to go about it?
I have problems recording audio using FMS4 on Windows 2008 R2.I have an old server, it's a Windows XP with FMS 3.0.2 that is working perfectly but now we're upgrading the server to Windows 2008 R2 with FMS4.I'm trying on my developpen enviroment with FMS4 Developper Version (Trial).Using the same program (AS3) to record audio that works on my old server.
I got this traces on Flash: NetStream.Record.NoAccessNetStream.Buffer.EmptyNetStream.Buffer.EmptyNetStream.Buffer.Empty ...
This are my settings after intalling.Port 1935 (didn't add port 80 because it's being use by IIS).Set "LIVE_DIR = C:Program FilesAdobeFlash Media Server 4webrootlive_recorded" on "C:Program FilesAdobeFlash Media Server 4conffms.ini
Set the "applications" folder's permission to "Everyone" to "Full control"Diabled Firewall
Even tried setting the "Flash Media Server 4" folder's permission to "Everyone" to "Full control".
I have a requirement to do a flash program or something like that (not necessarily flash, it can be javascript or something in aspnet) that allow me to save audio in the client side of a web app, and save it on a file in the server side of the web app.
Ive found this but the only thing that it does its to recognize the microphone, I need the hability of saving the audio file, by the way the server is implemented in aspnet
From a web page, I'm looking to record audio from the user's microphone and then upload the file to a server to be stored as an MP3. My solution is built using .NET.Most similar apps that I've seen use Flash on the client and presumably Flash Media Server on the server. We don't have the kind of budget for FMS. I'm looking for a free/open source solution.I've also looked a bit at Silverlight 4 since it supports recording WAV audio but I'm not clear on how to tackle the uploading and encoding to MP3 bit.Ultimately, I need to record audio from the microphone and then be able to store the file on the server as an MP3 file. Free (or at least cheap) is required.
I'm trying to create a record player using drag and drop to play MP3s, like this one... [URL] so that the needle 'drops' onto a different ridge of the record. (single item - multiple targets) I've created a prototype which plays the mp3 on the first 'drop', but if i try and replay the song, i have to drag it elsewhere then re-drop it into the ridge again.
What i'm trying to do: create an app that will record the mic and upload the recored track to a server. I thought that it will be simple: record, automatic save the record to a temporary file, upload the file to the server and erase the temp file created...but is not. I can't figure out how to save the file without using the save window.
I am trying to display local flash swfs in the WebView. I have WebView set up and it will happily display local HTML files, but when I try to display Flash, the screen is blank. The flash file is running as I can hear the audio. I have noticed that most swf players from the android market suffer the same issue.
I'm trying to record audio from my microphone and save it out as an .FLV or .MP3 (or any other kind of audio format) file. I've gathered from my research that I need Flash Media Server which I do have access to but that's pretty much where the trail has stopped.I'm unable to find any concrete examples of doing this and would can point me in the right direction. I can use either AS2 or AS3 and this is agency work so I've got a pretty good set of tools at my disposal, just need to get somewhere with the research.