ActionScript 3.0 :: Setup Flash To Listen XMLSocket Receive Data
Jun 29, 2009
I am having newbie problems with sockets. Flash sends data to my php server script fine, and my telnet client(s) all get updated. When I make an entry into a telnet client, all of the other clients update immediately as expected. In Flash however, the only time I receive data is when I press a key within flash.
Example: Press 'a' within Flash, flash traces a, telnet outputs a Press b in telnet, telnet outputs b, nothing within flash Press c in Flash, flash traces b, c, telnet traces c
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I guess this is more of an issue of how to set up Flash to listen for events on the socket
I am attempting to connect to a python twisted socket server with Flash using XMLSocket. The connect works fine, and so does the receive. However I can't send data to the server. Is there a specific format I should be using? The reason I ask is because I couldn't read any data with the XMLSocket until the data was in the form "something", that is, the data string had to be valid xml followed by the null character. Is there a trick to sending data?
I don't think this a cross site security problem, because if it was, I believe I wouldn't be able to connect or receive. I am able to connect to the server using telnet and a java client without issues. EDIT: I figured it out, the problem was my server needed to have the data sent to it end with"
We are in the middle to evaluate the technology choice to re-design an operator console application. The operator console as a hosted contact center has the abilities to queue the inactive calls, and hold, answer, transfer the active calls.
The legacy operator console used Java Swing. We want to use the latest RIA technology (Flex/Silverlight) to retire the legacy one. But the question is Flex/Silverlight can implement the functions like hold, transfer the calls? Based on my experiences, Flex can listen Java socket to receive XML data? Does it work well to receive voice data?
I have a server written in C# (Visual C# .NET Framework), that I know for a fact works. When I run my Flash application, I am able to connect to the server (the server shows the message that a connection has been made), but I can't for the life of me get data to be received by the Flash application.
i want to ask : how can i send data from flash to php using as3 and receive data from php using flash and another question : how can i upload files using as3
i have a project which is is a desktop application in .Net, and from .Net 3 String value is Passed to Flash. My question is how to receive data coming from the desktop application in flash as3? because here i don't have any URL to load data.
myVars.sendAndLoad("[URL]", myVars_received, "POST"); So I can't see anything inside the text field, I can't even trace it.. it says undefined in 20px caps.
I'm writing a flash chat program using XMLSocket.It's connecting and sending data just fine. The server is sending the data back just fine (I checked the packets on Ethereal), but Flash is just not receiving any data.[code]The server is a Java server written with the NIO classes.
How can I install flash player plugin (version 8) in browser without downloading setup or redirecting to macromedia site if flash plugin is not available in browser.
in other words, suppose I want to send data, like text, programmatically from a Windows app (such as a browser plugin) to a Flash app running in the browser. Well, conceptually, an example of this might be a Flash instant messenger with a textbox and button "Send"; so let's say I want to be able to programmatically paste the text and press Send or otherwise activate it. That's NOT what I am trying to do here in reality (i.e., no,I am not trying to spam other people's chat rooms or anything)but just an illustration of a similar situation.I can include in it whatever widget or hack that may be necessary.The reason why this problem is arising for me is that AFAIK the SDK that is providing me the data I want cannot be directly accessed from Flash, so I need a way to pipe the data from a regular app into Flash. can I have the Flash app interact with other apps through localhost IP? Or are there draconian restrictions on which server Flash in browser can and cannot interact?
i'm trying to connect Action Script 2.0 Scrollpane to get data from php and mysql... my problem is in the action script 2.0 i'm trying to recieve data from mysql by php, Here is my php code :
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and my data base is working 100%
i need to display the result in a ScrollPane Object In AS 2.0
I have combobox in frame 2. how can I receive the selected "string"data when I go in frame 3? I thing it can't do that. Must I store data in class and I read then when I go in frame 3.
I have combobox in frame 2. how can I receive the selected "string"data when I go in frame 3? I thing it can't do that. Must I store data in class and I read then when I go in frame 3.
I need my flash to pull data from php dynamically. I got a php file that listens mysql for new datas to be pulled in while condition.. when data pulled I have the following ideas: Use socket server within the same php file and send the data thru socket.. (this can be done but I do not wanna use socket yet!) have my flash file listen for posts but how can I send a POST variable from php to flash without clicking Submit button? Using Ajax and passing received-variables thru flashvars?Examples : [URL]
I have made a game that sends and recevies data from an online leaderboard. It uses PHP and mySQL, and all works fine when running the .swf off my computer. The problem is, when the game is uploaded and running online, it fails to both receive and send the data to the leaderboard. I don't know why! When I first ran the game offline, a security box appeared that told me I had to allow it to access the server. So, I'm thinking it might be a security problem. Is there a similar security setting that I have to enable on the server somewhere? Or some code I can put to the game to override it? Note that everything is on the same server at the moment so I dont need any of that CrossDomain stuff, I think.
and i need the C# code that is written in the Ap.Net page to extract the XML data (SQL statements) and execute the SQL statements on SQLserver2005 and return the result to the actionscript3
i am using flash cs5 with AS3 along with PHP 5, i am calling a https page and sending post data to it and retreiving the response, its working fine inside action script (FLASH CS5 IDE) but when i am embedded flash in html to use it from my web server (WAMP) then it is unable to send and receive data from https url.
i have turned on the mod_ssl module from php.ini for both php and apache.
but still there is no gain. can you advice me any method to control this thing with in action script 3, (i tried php curl but not useful) or the right way to do it, i want to post and receive data from https url from action script or php.
I'm writing a Comet-like app using Flex on the client and my own hand-written server.
I need to be able to send short bursts of data from the client at quite a high frequency (e.g. of the order of 10ms between sends).
I also need the server to push short bursts of data at a similarly high frequency.
I'm using NetConnection.call() to send the data to the server, and URLStream (with chunked encoding) to push the data from the server to the client.
What I've found is that the data isn't being sent/received as soon as it's available. For example, in IE, it seems the data is sent every 200ms rather than as soon as NetConnection.call() is called. Similarly, URLStream isn't making the data available as soon as the server is sending it.
Judging by the difference in behaviour between the browsers, it seems as though the Flash Player (version 10) is relying on the host browser to do all the comms. Can anyone confirm this? Update: This is very likely as only the host browser would know about the proxy settings that might be set.
I've tried using the Socket class and there's no problem with speed there: it works perfectly. However, I'd like to be able to use HTTP-based (port 80) connections so that my app can run in heavily fire-walled environments (I tried using a Socket over port 80, but that has its problems).
Incidentally, all development/testing has been done on an internal LAN, so bandwidth/latency is not an issue.
Update: The data being sent/received is in small packets and doesn't need to be in any particular format. For example, I might need to send a short array of Numbers, and this could either be encoded in AMF (e.g. via NetConnection.call()) or could be put into GET parameters (e.g. using sendToURL()). The main point of my question is really to see whether anyone else has experienced the same problem in calling NetConnection/URLStream frequently, and whether there is a workaround (it's also possible that the fault lies with my server code of course, rather than Flash).
I am using BlazeDS for data-push feature in my Flex application project. From the official tutorial, Getting started with BlazeDS, it shows messaging example with producer/consumer from API. but how can I implement server side which doesn't need to be invoke from Flex client, but from within server-side instead. I got some idea but I don't know how to do because I'm a Flex developer, not Java developer In Google, there's a tutorial show about I need to extend ServiceAdapter class in Java-side, which extends Invoke method. Do I need to extend other class instead of this to do what I want?