ActionScript 3.0 :: How To Listen Incoming Data (Like Socket)

Oct 30, 2010

I need my flash to pull data from php dynamically. I got a php file that listens mysql for new datas to be pulled in while condition.. when data pulled I have the following ideas:
Use socket server within the same php file and send the data thru socket.. (this can be done but I do not wanna use socket yet!) have my flash file listen for posts but how can I send a POST variable from php to flash without clicking Submit button? Using Ajax and passing received-variables thru flashvars?Examples : [URL]

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Code:
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I am having newbie problems with sockets. Flash sends data to my php server script fine, and my telnet client(s) all get updated. When I make an entry into a telnet client, all of the other clients update immediately as expected. In Flash however, the only time I receive data is when I press a key within flash.

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[Code]....

I guess this is more of an issue of how to set up Flash to listen for events on the socket

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I am trying to communicate using this protocol. It works fine except when the socket has a lot of data to return. Right now I am checking if a packet ends with to determine if I have received all the packages. Problem is that sometimes a package can end with as a line break even if it is not the last package, so I can not use that.

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The code with unnecessary stuff removed:

class CustomSocket extends Socket
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[Code]....

The problem is in the function readResponse. I've googled a lot without finding anything of interest.

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ActionScript 3.0 :: Data Written To Socket Getting Lost?

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asically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server -- or they arrive, but the socket data is out of order and therefore is garbled.  I've stared at the source code for hours and tried a lot of trial-and-error type stuff and added trace statements to see if I can find the problem and I'm not having any luck.
 
In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket.  At one point, this RPCSocket class calls super.writeBytes and super.Flush.  It is the point at which I send all data out of my client. The data is binary data in AMF3 format.

public function executeRPC(serviceName:String, methodName:String, methodParams:Array):void {               if (!this.connected) {                    log.write('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' + serviceName + ' while not connected', Log.HIGH);                    throw new Error('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' +

[code]....

Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file.  I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.
 
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[code]...

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I'm tring to write an instant messager implementation, but i got a problem with the initial socket connection.I need to send a GET request with some parameters to a server and it will reply with a seed number message server IP.

Code: Select allvar socket:Socket = new Socket("appmsg.gadu-gadu.pl", 80);
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why the socket isn't sending any data after the connect,i also wrote a small pop3 client and it works fine.

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[code].....

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[code].....

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[Code]...

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I'm having a problem to receive data from socket.io to Flash (actionscript).

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var io = require('socket.io').listen(9000);
setInterval(function() {

[Code]....

Flash connects succesful to the server and trace "Connected to flash" but it cannot receive data.

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private SimpleServer(int port)
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[Code]....

While trying to write to the socket, i am getting this java.net.ConnectException: Connection refused: connect. Funny thing is that the socket in Flex doesn't seem to dispatch any events, is it normal for that to happen?

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[code]....

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I am attempting to retrieve data from a PHP file within my Actionscript file.I have a large amount of incoming dynamic variables so it is necessary for me to retrieve them all, however, I don't want to get every variable individually as that would take a very long time to code and does not work well. Is there any way to get all variables at once?[code]...

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