ActionScript 3.0 :: Flash.net.Socket Not Receiving Data?

Jul 20, 2011

I'm trying to make a barebones, simple flash client communicate ANYTHING to a server over a regular socket. I setup the listeners:

socket = new Socket();
socket.addEventListener(Event.CLOSE, closed);
socket.addEventListener (DataEvent.DATA, onSocketData);

[code]...

And then I connect. On the server side I have a simple policy server on port 843.And then the real socket server that the flash client is connecting to.The flash client connects to the policy server and gets the policy. The flash client then connects to the actual socket server. I know this because I can both see it when snooping the network traffic and the fact that the Event.CONNECT fires off. From snooping the network traffic I can see the flash client send data TO the server when it:

socket.writeUTFBytes( "TEST CLIENT
");

From the server app I can see the data the client sent. The server then returns a little data. I can see this data going from the server to the client in the network traffic snooper. However, the client NEVER sees the data. It never fires off DataEvent.DATA or ProgressEvent.PROGRESS or ProgressEvent.SOCKET_DATA. There are no errors and the connection remains open for as long as I want it... but the flash client never seems to see the data... no matter how much I send.

Over and over I read online that the data sent to the flash socket needs to be terminated with a � zero byte. I can verify it is in the network traffic snoop.if I try to read any data from the flash app via something like readUTFBytes it always returns nothing found.

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Flash.net.Socket Sending But Never Receiving Data?

Jul 20, 2011

I'm trying to make a barebones, simple flash client communicate ANYTHING to a server over a regular socket. I setup the listeners:

socket = new Socket();   socket.addEventListener(Event.CLOSE, closed); socket.addEventListener (DataEvent.DATA, onSocketData); socket.addEventListener(Event.CONNECT, connected); socket.addEventListener(

[code].....

View 1 Replies

ActionScript 3.0 :: Receiving Socket Messages?

May 25, 2010

I am currently working on a project that involves using sockets. I am using Flash CS5 and AIR2.0. I am also using another program that will be acting as the socket server (Esperient Creator).I have successfully SENT socket commands from my AIR app to the server.What I need to do is RECEIVE socket commands within my AIR app from the server program. I read somewhere that this was a new feature for AIR 2.0. If anyone has any insight on how to get this to work.

View 1 Replies

Php :: Make Some App In Flash - Receiving Some Data From User And Storing In Data Base?

Jan 18, 2012

i am looking for some kind of library which does CRUD easily using PHP and MYSQL.My goal is to make some app in flash AS3.0 , where i will be receiving some data from user and storing in data base , and perform CRUD opertaions. I dont want to be so much involved in writing php and sl query.My scenario is:

Data types : [ like user_profile data, etc]

add under data types 1 to many fields with various types..

Database tables and realtions etc should be done by my DREAM library, then user when select a Dtat Type, he is presented with related fields to fill up data.

I will be using Flash AS3.0 ( Builder or IDE ) to perform .If only i can find some php library i think AMFPHP can connect flash with php

View 2 Replies

Actionscript :: Flash - Receiving Data From A Loader?

Apr 2, 2011

This is something I noticed on the Adobe documentation pages.

When receiving a textfile from a URL, the function to set the text will either look like this:

function completeHandler(event:Event):void {
var txt:String = URLLoader(event.currentTarget).data as String;
tf.text = txt;

[Code].....

View 2 Replies

C# :: Can't Get Redirecttoaction To Work In Asp.net Mvc After Receiving Data From Flash

Apr 18, 2011

I'm building an action that basically handles receiving post data from a flash app,I have no problem receiving the data. after that, it should redirect to another controller/action.I tried Redirect, RedirectToRoute, none of them worked.[code]

View 1 Replies

Actionscript 3 :: Sending And Receiving Data From Flash To PHP?

Jul 29, 2011

I know this is frequently asked, but I have looked all over the internet to find the mistake I'm making with the code I've used to send and receive data from AS3 to PHP and viceversa.Can you find the mistake? Here is my code:

AS3:
import flash.events.MouseEvent;
import flash.net.URLLoader;

[code].....

View 3 Replies

Actionscript 3 :: Flash - URLRequest/URLLoader - Server Not Receiving Data?

Sep 11, 2011

I am trying to send a server "schooltraq.com/api/" variables for a request.My Code:

package
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.*;

[code].....

How ever when I keep getting back "error:empty request". I emailed the site owner and he said that my program may be dropping the data during redirects.[URL]

View 1 Replies

ActionScript 3.0 :: Flash - Keep Animation Running While Receiving Large Data File?

Feb 3, 2011

I'm developing a web application with Flash CS5 and AS3.0. The problem I'm having is this:At a certain state, the application goes to a frame with a "loading..." animation that loops continuously until the next state is reached. The animation is inside a MovieClip that lives on this frame on the stage (I'm not creating or animating it dynamically). While in this state, the app is waiting to receive a large xml file from an XmlSocket connection. The file takes a few seconds (literally - not milliseconds) to be received fully by the Flash player, and during this time the loading animation stops. I believe the socket is blocking the animation thread until it's done receiving the entire file.Does anyone know of a workaround that would allow the animation to keep playing while the socket is receiving? I've seen pseudo-threading hacks, but those always deal with computations or other activities that can be accomplished by calling a call-back function multiple times. Since I'm just listening on an open socket, there's no callback I could pass to a pseudo-thread.

View 2 Replies

Actionscript 3 :: Parsing The Data From Socket.IO In The Flash Client?

Dec 18, 2011

Use on server node.js and module Socket.IO.Data is sent as follows:

var tests = [555, 777];
client.send("Test string"); //first message
client.send({tests:tests}); //second message

[code].....

View 2 Replies

Data Integration :: Online Flash Contacting A Client Socket?

May 26, 2010

I am attempting to use an online Flash file to communicate and pass data to a device linked to a client machine.I have got the Flash to work using sockets and when run from the same machine as the device it works fine.However, the flash file needs to be online and I need a way to allow the data to be passed. At the moment it won't connect to the socket on the client machine (I just get a connection failed message after about 10 secs) and I believe that this has to do with the security settings.

I am looking into Cross Domain Policy files as a way of securing the connection, but all of the information present suggests that these are only applicable to server machines. Can I put a Cross Domain policy file on the client machine that would allow the online flash to access one of it's sockets or will a CDP file on the server hosting the flash file be able to allow access to a client machines sockets?

View 1 Replies

ActionScript 3.0 :: Flash.net.Socket Rate Limit - Transfer Data?

Jul 30, 2011

Is there some built-in limit to the rate at which flash.net.Socket can transfer data? When downloading from a server on localhost, I get a speed of about 5.8 MB/s consistently, while downloading directly from the server (outside of Flash Player) I can over 100 MB/s. Also, if I start two or more concurrent downloads, they all (individually) go at about the same 5.8 MB/s. The CPU use is under 100%. This program demonstrates the phenomenon. Running with NUM_DOWNLOADS = 1, I get

[Code]...

View 1 Replies

Actionscript 3 :: Socket Data From Node.js Is Not Received In The Flash Client?

Dec 31, 2011

I'm having a problem to receive data from socket.io to Flash (actionscript).

I've tried:

Server (nodejs) socket.io :
var io = require('socket.io').listen(9000);
setInterval(function() {

[Code]....

Flash connects succesful to the server and trace "Connected to flash" but it cannot receive data.

View 2 Replies

ActionScript 3.0 :: Receiving Data From Php?

May 31, 2010

my first flash webpage sends data to a php script.  I then do

var result_data:String = String(contactLoader.data);
if (result_data == "ok")
{
navigateToURL(strURL, "_self");
}
 
So if the data is sent with no problems, it will load up my new url.  Problem is, this new url needs this data to display it.  So, if my php file holds the data in variables, how can my new url retrieve these in real time? (meaning that data goes straight from swf to php to new swf)  I have been trying LoadVars, but not sure if this will work in real time, maybe it will.

View 8 Replies

Php :: Sending And Receiving Data?

Feb 28, 2012

Not getting data back into flash from php that queries mysql data, think the problem is with my as3 code here?The php works, the as3 posts to the php ok, its the returning of the variables to as3 that I am unsure about and seems to be the problem?

public static function MineData():void{
var myRequest:URLRequest = new URLRequest("login.php");
var myLoader:URLLoader = new URLLoader();

[code].....

View 1 Replies

Actionscript 3.0 :: Receiving Data From A Different Url?

Jun 29, 2010

I'm setting up a kind of database, where the data are coming from a specific url.
I receive the source code of that url, get the data I look for, and display this in a text box. This works fine as long as I start the swf locally. However, when I copy the swf to my home page, the data obviously cannot be received anymore.

To make it more clear (with fictional url): Homepage [URL] contains the swf; tries to automatically read and display the source of [URL]

View 11 Replies

ActionScript 2.0 :: Sending/receiving Data From An API?

Aug 4, 2009

We are thinking of adding a feature to a main page of a flash site that I will be building shortly, but it requires sending data out to an API where it will be processed and send back to Flash.The form will need to post a number of variables to a URL and then interpret the response code.. is this possible in AS2?

View 9 Replies

ActionScript 3.0 :: XMLSocket Not Receiving Data

Aug 4, 2009

I'm writing a flash chat program using XMLSocket.It's connecting and sending data just fine. The server is sending the data back just fine (I checked the packets on Ethereal), but Flash is just not receiving any data.[code]The server is a Java server written with the NIO classes.

View 2 Replies

Actionscript 3 :: Poll Xml Data Using Socket If Data Has Changes?

Mar 8, 2011

Basically I have a sales presentation showing on a screen in various offices where I work. These show daily sales figures that can change as and when somebody makes a sale. I have an swf loading data from an XML file into slides and everything works great apart from if the XML file changes at the moment I need to force a refresh (manually). I'd like to make it so that if the file changes it automatically reflects in the swf. So far my research has pointed me to AS3 Socket Communication but I haven't been sucessful in finding a relevant tutorial.My code is below,

[Code]...

View 1 Replies

ActionScript 3.0 :: Receiving Data From Call Method

Sep 28, 2008

I have a problem with my code that I've realized to read data from txt file. My problem consist to receive data by call a method I've try a lot of ways but I'm not to be able to resolve it. I attach my code. This code is a class.

View 8 Replies

Professional :: Method Of Storing/receiving Data?

Jul 29, 2011

I'm goofing around with developing a Flash game that would be accessible via a Facebook application but am still trying to figure out how I want to organize the game itself. The game essentially is an educational game with competitive components - completing tests faster results in more points with which you can customize your avatar and other items in the game. Also, passing certain "lessons" open up new lessons. So the major components I see are:- Player data storage (scores, progress, etc.)- Social connections - transference of rewards, comparing high scores, etc.- Lesson data (what questions to ask, possible answers, etc.)How is this best controlled? PHP and SQL? XML? Should I use datagrids as an intermediary? I'm having a lot of problems finding good information, both on the internet and at the bookstore about how to manage this.

View 3 Replies

ActionScript 2.0 :: Starting With XML Sockets - Sending And / Or Receiving Data

Jul 18, 2004

I've begun playing with Flash and XML Socket Servers and I thought I started taking to it easy, I was able to connect and disconnect to a socket server I wrote and Unity but I seem to be having problems sending and/or recieveing data. I wrote a small amount of code to try it out:

[Code]...

It seems to be connecting fine but when I click and I try my send,

View 2 Replies

Professional :: Real Time Posting And Receiving Data To And From Txt Files?

Apr 6, 2010

The component itself receives all its parameters from a .txt file. The editor is a read/save form that initially loads the parameters into it's form fields, and then overwrites the .txt file when the user hits submit. You then refresh the component on whatever website you have it to see the changes.Here's the php code that I found to get me going:

<?php  //Capture data from $_POST array  $title = $_POST['Title'];  $comments = $_POST['Comments'];  $image = $_POST['Image']  //Make one big string in a format Flash understand  $toSave = "Title=".$title."&Comments=".$comments."&Image=".$image; 

[code].....

View 2 Replies

Flex :: Passing And Receiving Data From A Module To Main Application Using Interfaces?

Feb 22, 2010

I know that the best way to make a connection from my main app to my modules is through interfaces.

So, my problem is, how can I implement an interface so my module can send and receive data from my main app?, cuz, I understand that my module implements an interface that is used by my main app.. but, can I do it "viceversa"?

Other issue I have is, why do I need to call my main app children if I can just import a module's class?.

View 1 Replies

AS3 :: Know When A Socket Has No More Data To Return?

Oct 21, 2011

I am trying to communicate using this protocol. It works fine except when the socket has a lot of data to return. Right now I am checking if a packet ends with to determine if I have received all the packages. Problem is that sometimes a package can end with as a line break even if it is not the last package, so I can not use that.

I am using a command queue, because I want to wait for a complete response before sending the next command.

The code with unnecessary stuff removed:

class CustomSocket extends Socket
{
private var _response:String;
private var _commandQueue:Array;

[Code]....

The problem is in the function readResponse. I've googled a lot without finding anything of interest.

Is there a way to know the total amount of bytes/packets a socket will return? Or a way to detect EOF or that a package is the last?

View 2 Replies

ActionScript 3.0 :: Hex/Binary Data Over Socket?

Oct 21, 2008

I have a custom socket class designed to connect to a server and talk with it. At one point, the server uses hex data for speed, however Flash seems to not get ANY of this data. In fact, it doesn't get ANY of the data from that point to the next packet.

View 2 Replies

ActionScript 3.0 :: Socket Data Getting Lost / Sent Out Of Order?

Jun 8, 2010

Basically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server or they arrive, but the socket data is out of order and therefore is garbled.In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket.At one point, this RPCSocket class calls super.writeBytes and super.Flush. It is the point at which I send all data out of my client. The data is binary data in AMF3 format.[code]Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file. I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.Also, I'm wondering if I might be able to inspect what flash actually sends out on the socket? I have a sneaking suspicion that data I supply to super.writeBytes may be sent out of order or may not actually get sent across the socket. This bug I'm talking about only seems to happen under high-stress situations when I'm sending dozens of messages per second across this one socket.

View 4 Replies

ActionScript 3.0 :: Data Written To Socket Getting Lost?

Jun 8, 2010

asically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server -- or they arrive, but the socket data is out of order and therefore is garbled.  I've stared at the source code for hours and tried a lot of trial-and-error type stuff and added trace statements to see if I can find the problem and I'm not having any luck.
 
In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket.  At one point, this RPCSocket class calls super.writeBytes and super.Flush.  It is the point at which I send all data out of my client. The data is binary data in AMF3 format.

public function executeRPC(serviceName:String, methodName:String, methodParams:Array):void {               if (!this.connected) {                    log.write('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' + serviceName + ' while not connected', Log.HIGH);                    throw new Error('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' +

[code]....

Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file.  I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.
 
Also, I'm wondering if I might be able to inspect what flash actually sends out on the socket?  I have a sneaking suspicion that data I supply to super.writeBytes may be sent out of order or may not actually get sent across the socket.  This bug I'm talking about only seems to happen under high-stress situations when I'm sending dozens of messages per second across this one socket.

View 2 Replies

Actionscript 3.0 :: Socket Isn't Sending Any Data After The Connect?

Feb 24, 2009

I'm tring to write an instant messager implementation, but i got a problem with the initial socket connection.I need to send a GET request with some parameters to a server and it will reply with a seed number message server IP.

Code: Select allvar socket:Socket = new Socket("appmsg.gadu-gadu.pl", 80);
var response:String = new String;
var request:String = new String;[code]......

why the socket isn't sending any data after the connect,i also wrote a small pop3 client and it works fine.

View 1 Replies

ActionScript 3.0 :: How To Listen Incoming Data (Like Socket)

Oct 30, 2010

I need my flash to pull data from php dynamically. I got a php file that listens mysql for new datas to be pulled in while condition.. when data pulled I have the following ideas:
Use socket server within the same php file and send the data thru socket.. (this can be done but I do not wanna use socket yet!) have my flash file listen for posts but how can I send a POST variable from php to flash without clicking Submit button? Using Ajax and passing received-variables thru flashvars?Examples : [URL]

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved