C# :: Can't Get Redirecttoaction To Work In Asp.net Mvc After Receiving Data From Flash
Apr 18, 2011
I'm building an action that basically handles receiving post data from a flash app,I have no problem receiving the data. after that, it should redirect to another controller/action.I tried Redirect, RedirectToRoute, none of them worked.[code]
i am looking for some kind of library which does CRUD easily using PHP and MYSQL.My goal is to make some app in flash AS3.0 , where i will be receiving some data from user and storing in data base , and perform CRUD opertaions. I dont want to be so much involved in writing php and sl query.My scenario is:
Data types : [ like user_profile data, etc]
add under data types 1 to many fields with various types..
Database tables and realtions etc should be done by my DREAM library, then user when select a Dtat Type, he is presented with related fields to fill up data.
I will be using Flash AS3.0 ( Builder or IDE ) to perform .If only i can find some php library i think AMFPHP can connect flash with php
I know this is frequently asked, but I have looked all over the internet to find the mistake I'm making with the code I've used to send and receive data from AS3 to PHP and viceversa.Can you find the mistake? Here is my code:
I'm trying to make a barebones, simple flash client communicate ANYTHING to a server over a regular socket. I setup the listeners:
socket = new Socket(); socket.addEventListener(Event.CLOSE, closed); socket.addEventListener (DataEvent.DATA, onSocketData);
[code]...
And then I connect. On the server side I have a simple policy server on port 843.And then the real socket server that the flash client is connecting to.The flash client connects to the policy server and gets the policy. The flash client then connects to the actual socket server. I know this because I can both see it when snooping the network traffic and the fact that the Event.CONNECT fires off. From snooping the network traffic I can see the flash client send data TO the server when it:
socket.writeUTFBytes( "TEST CLIENT ");
From the server app I can see the data the client sent. The server then returns a little data. I can see this data going from the server to the client in the network traffic snooper. However, the client NEVER sees the data. It never fires off DataEvent.DATA or ProgressEvent.PROGRESS or ProgressEvent.SOCKET_DATA. There are no errors and the connection remains open for as long as I want it... but the flash client never seems to see the data... no matter how much I send.
Over and over I read online that the data sent to the flash socket needs to be terminated with a � zero byte. I can verify it is in the network traffic snoop.if I try to read any data from the flash app via something like readUTFBytes it always returns nothing found.
How ever when I keep getting back "error:empty request". I emailed the site owner and he said that my program may be dropping the data during redirects.[URL]
I'm developing a web application with Flash CS5 and AS3.0. The problem I'm having is this:At a certain state, the application goes to a frame with a "loading..." animation that loops continuously until the next state is reached. The animation is inside a MovieClip that lives on this frame on the stage (I'm not creating or animating it dynamically). While in this state, the app is waiting to receive a large xml file from an XmlSocket connection. The file takes a few seconds (literally - not milliseconds) to be received fully by the Flash player, and during this time the loading animation stops. I believe the socket is blocking the animation thread until it's done receiving the entire file.Does anyone know of a workaround that would allow the animation to keep playing while the socket is receiving? I've seen pseudo-threading hacks, but those always deal with computations or other activities that can be accomplished by calling a call-back function multiple times. Since I'm just listening on an open socket, there's no callback I could pass to a pseudo-thread.
my first flash webpage sends data to a php script. I then do
var result_data:String = String(contactLoader.data); if (result_data == "ok") { navigateToURL(strURL, "_self"); }
So if the data is sent with no problems, it will load up my new url. Problem is, this new url needs this data to display it. So, if my php file holds the data in variables, how can my new url retrieve these in real time? (meaning that data goes straight from swf to php to new swf) I have been trying LoadVars, but not sure if this will work in real time, maybe it will.
Not getting data back into flash from php that queries mysql data, think the problem is with my as3 code here?The php works, the as3 posts to the php ok, its the returning of the variables to as3 that I am unsure about and seems to be the problem?
public static function MineData():void{ var myRequest:URLRequest = new URLRequest("login.php"); var myLoader:URLLoader = new URLLoader();
I'm setting up a kind of database, where the data are coming from a specific url. I receive the source code of that url, get the data I look for, and display this in a text box. This works fine as long as I start the swf locally. However, when I copy the swf to my home page, the data obviously cannot be received anymore.
To make it more clear (with fictional url): Homepage [URL] contains the swf; tries to automatically read and display the source of [URL]
We are thinking of adding a feature to a main page of a flash site that I will be building shortly, but it requires sending data out to an API where it will be processed and send back to Flash.The form will need to post a number of variables to a URL and then interpret the response code.. is this possible in AS2?
I'm writing a flash chat program using XMLSocket.It's connecting and sending data just fine. The server is sending the data back just fine (I checked the packets on Ethereal), but Flash is just not receiving any data.[code]The server is a Java server written with the NIO classes.
I have a problem with my code that I've realized to read data from txt file. My problem consist to receive data by call a method I've try a lot of ways but I'm not to be able to resolve it. I attach my code. This code is a class.
I'm goofing around with developing a Flash game that would be accessible via a Facebook application but am still trying to figure out how I want to organize the game itself. The game essentially is an educational game with competitive components - completing tests faster results in more points with which you can customize your avatar and other items in the game. Also, passing certain "lessons" open up new lessons. So the major components I see are:- Player data storage (scores, progress, etc.)- Social connections - transference of rewards, comparing high scores, etc.- Lesson data (what questions to ask, possible answers, etc.)How is this best controlled? PHP and SQL? XML? Should I use datagrids as an intermediary? I'm having a lot of problems finding good information, both on the internet and at the bookstore about how to manage this.
I've begun playing with Flash and XML Socket Servers and I thought I started taking to it easy, I was able to connect and disconnect to a socket server I wrote and Unity but I seem to be having problems sending and/or recieveing data. I wrote a small amount of code to try it out:
[Code]...
It seems to be connecting fine but when I click and I try my send,
The component itself receives all its parameters from a .txt file. The editor is a read/save form that initially loads the parameters into it's form fields, and then overwrites the .txt file when the user hits submit. You then refresh the component on whatever website you have it to see the changes.Here's the php code that I found to get me going:
<?php //Capture data from $_POST array $title = $_POST['Title']; $comments = $_POST['Comments']; $image = $_POST['Image'] //Make one big string in a format Flash understand $toSave = "Title=".$title."&Comments=".$comments."&Image=".$image;
I know that the best way to make a connection from my main app to my modules is through interfaces.
So, my problem is, how can I implement an interface so my module can send and receive data from my main app?, cuz, I understand that my module implements an interface that is used by my main app.. but, can I do it "viceversa"?
Other issue I have is, why do I need to call my main app children if I can just import a module's class?.
I want to retrieve data from a Database and display inside a datagrid in a Flex web application. The way I'm thinking of doing it is :
Send the Query data from .mxml file to the .jsp page using HTTPService. In the .jsp, connect to the database and retrieve the data using select statements. send the results back to the .mxml using HTTPService.
I know what to use but I have an ambiguity. In the (.mxml) I use xxx.send() to send the data. What do I use in the (.jsp) to send it back ? I know that I should store the results in an XML in the .jsp file, but how to do that ?
. I heard that there's a 128 character limit for links in Flash. Is there any way around this?
What about forms? PayPal has the option of doing a form for a shopping cart. Flash won't even begin to recognize it when I just drop the form code in there.
I have a very simple php script that I'm using to check and set a cookie. I'm running this script from a Flash file, but it's not working properly. If I enter the direct URL to the php file in my browser, it works perfectly. However, if I access it through Flash it doesn't seem to recognise that the cookie has been set.
Here is my php code: <? $expiry = date("U", mktime(0, 0, 0, date("m"), date("d") + 1, date("y")));
I am trying to get an xml to load from an external site using a PHP proxy. I have been able to achieve this with the url of the xml hard coded in the PHP though I now wish to get the flash to send the url as a variable to the PHP though I am unsure how to do this.
Code: I have a very simple flash video, with a strange problem that I understand how to resolve normally, but not when it pops up on the second run. Basically I have a scrolling banner with 4 panels that all link to different site. The panels scroll across the stage, then move out, and the next banner comes across and so on. Not complicated at all. But all of the sudden I'm getting:
I made a movieclip in flash that dispatches a custom event: MyEvent.THE_TYPE = "the_type"in flex I have: <local:my_flash_mc the_type="do_something()"however, this is not working.in flash, my event bubbles is set to true. everything works fine in flash.in flex I am NOT using:
Just wanted to ask is it possible for a flash app to capture mouse and keyboard events when it loses focus. I've tried putting it in a div container through SWFObject library and than used jquery forward mouse events plugin, but without success. My idea was to capture mouse events (click event) on the body and then transfer it to the flash app
I am getting troble of receiving displayObject. Here, I have three class : Control.as,Middle.as and OutPut.as here Control.as call Middle.as to put string Middle.as call OutPut.as to show string textField Out.as is extends of Sprite and shows TextField with value. But it does not show any textField Object. Could you find solution how could I show texField. Codding stuff are shown below.
i need to track the mouse movements(and register what component is under the mouse), it is done already, but i meet new problem, if click right button then context menu will be opened and no any new events(mouseMove, mouseOver) received by my components. I understand that this context menu is more browser then flash/flex and afaiu the is no way to disable context menu at all. So may be somebody know any trick to avoid this events blocking?