Actionscript 3 :: Poll Xml Data Using Socket If Data Has Changes?
Mar 8, 2011
Basically I have a sales presentation showing on a screen in various offices where I work. These show daily sales figures that can change as and when somebody makes a sale. I have an swf loading data from an XML file into slides and everything works great apart from if the XML file changes at the moment I need to force a refresh (manually). I'd like to make it so that if the file changes it automatically reflects in the swf. So far my research has pointed me to AS3 Socket Communication but I haven't been sucessful in finding a relevant tutorial.My code is below,
[Code]...
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Apr 20, 2004
I've been using Flash for a while now but have just started using Flash Combined with XML. I'm trying to make a poll system in flash which grabs data from a PHP generated xml file. This is the contents of the xml file at the moment.
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Oct 21, 2011
I am trying to communicate using this protocol. It works fine except when the socket has a lot of data to return. Right now I am checking if a packet ends with to determine if I have received all the packages. Problem is that sometimes a package can end with as a line break even if it is not the last package, so I can not use that.
I am using a command queue, because I want to wait for a complete response before sending the next command.
The code with unnecessary stuff removed:
class CustomSocket extends Socket
{
private var _response:String;
private var _commandQueue:Array;
[Code]....
The problem is in the function readResponse. I've googled a lot without finding anything of interest.
Is there a way to know the total amount of bytes/packets a socket will return? Or a way to detect EOF or that a package is the last?
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Oct 21, 2008
I have a custom socket class designed to connect to a server and talk with it. At one point, the server uses hex data for speed, however Flash seems to not get ANY of this data. In fact, it doesn't get ANY of the data from that point to the next packet.
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Jun 8, 2010
Basically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server or they arrive, but the socket data is out of order and therefore is garbled.In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket.At one point, this RPCSocket class calls super.writeBytes and super.Flush. It is the point at which I send all data out of my client. The data is binary data in AMF3 format.[code]Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file. I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.Also, I'm wondering if I might be able to inspect what flash actually sends out on the socket? I have a sneaking suspicion that data I supply to super.writeBytes may be sent out of order or may not actually get sent across the socket. This bug I'm talking about only seems to happen under high-stress situations when I'm sending dozens of messages per second across this one socket.
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Jun 8, 2010
asically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server -- or they arrive, but the socket data is out of order and therefore is garbled. I've stared at the source code for hours and tried a lot of trial-and-error type stuff and added trace statements to see if I can find the problem and I'm not having any luck.
In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket. At one point, this RPCSocket class calls super.writeBytes and super.Flush. It is the point at which I send all data out of my client. The data is binary data in AMF3 format.
public function executeRPC(serviceName:String, methodName:String, methodParams:Array):void { if (!this.connected) { log.write('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' + serviceName + ' while not connected', Log.HIGH); throw new Error('RPCSocket.executeRPC failed. ' + methodName + ' attempted on service ' +
[code]....
Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file. I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.
Also, I'm wondering if I might be able to inspect what flash actually sends out on the socket? I have a sneaking suspicion that data I supply to super.writeBytes may be sent out of order or may not actually get sent across the socket. This bug I'm talking about only seems to happen under high-stress situations when I'm sending dozens of messages per second across this one socket.
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Jul 20, 2011
I'm trying to make a barebones, simple flash client communicate ANYTHING to a server over a regular socket. I setup the listeners:
socket = new Socket();
socket.addEventListener(Event.CLOSE, closed);
socket.addEventListener (DataEvent.DATA, onSocketData);
[code]...
And then I connect. On the server side I have a simple policy server on port 843.And then the real socket server that the flash client is connecting to.The flash client connects to the policy server and gets the policy. The flash client then connects to the actual socket server. I know this because I can both see it when snooping the network traffic and the fact that the Event.CONNECT fires off. From snooping the network traffic I can see the flash client send data TO the server when it:
socket.writeUTFBytes( "TEST CLIENT
");
From the server app I can see the data the client sent. The server then returns a little data. I can see this data going from the server to the client in the network traffic snooper. However, the client NEVER sees the data. It never fires off DataEvent.DATA or ProgressEvent.PROGRESS or ProgressEvent.SOCKET_DATA. There are no errors and the connection remains open for as long as I want it... but the flash client never seems to see the data... no matter how much I send.
Over and over I read online that the data sent to the flash socket needs to be terminated with a � zero byte. I can verify it is in the network traffic snoop.if I try to read any data from the flash app via something like readUTFBytes it always returns nothing found.
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Feb 24, 2009
I'm tring to write an instant messager implementation, but i got a problem with the initial socket connection.I need to send a GET request with some parameters to a server and it will reply with a seed number message server IP.
Code: Select allvar socket:Socket = new Socket("appmsg.gadu-gadu.pl", 80);
var response:String = new String;
var request:String = new String;[code]......
why the socket isn't sending any data after the connect,i also wrote a small pop3 client and it works fine.
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Oct 30, 2010
I need my flash to pull data from php dynamically. I got a php file that listens mysql for new datas to be pulled in while condition.. when data pulled I have the following ideas:
Use socket server within the same php file and send the data thru socket.. (this can be done but I do not wanna use socket yet!) have my flash file listen for posts but how can I send a POST variable from php to flash without clicking Submit button? Using Ajax and passing received-variables thru flashvars?Examples : [URL]
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Feb 10, 2009
for a long time I could easily make socket connections from my swf files tom simples java servers on various ports (swfs embeded from activex, for example). I used the simple python server policy file provided at this article to open the needed tcp ports to my flash applications.
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Mar 18, 2009
I use a socket connection to share data between flash and VB. I check the connection in VB and send a message when my flash is connected. My VB tool then sends the data continuesly (about every 40 milliseconds or slower) to flash. Works fine. Now I have to send some data back from flash to VB. I can send the data without any errors in Flash but it never arrives in VB.
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Jul 20, 2011
I'm trying to make a barebones, simple flash client communicate ANYTHING to a server over a regular socket. I setup the listeners:
socket = new Socket(); socket.addEventListener(Event.CLOSE, closed); socket.addEventListener (DataEvent.DATA, onSocketData); socket.addEventListener(Event.CONNECT, connected); socket.addEventListener(
[code].....
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Sep 8, 2011
If you write a simple object to a socket:
var o:Object = new Object();
o.type = e.type;
o.params = e.params;
_socket.writeObject(o);
_socket.flush();
Then on the client do you simply use:
private function onData(e:ProgressEvent):void
{
var o:Object = _clientSocket.readObject();
}
Or do you have to implement some way of checking all of the data has been received recieved before calling .readObject()
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Dec 18, 2011
Use on server node.js and module Socket.IO.Data is sent as follows:
var tests = [555, 777];
client.send("Test string"); //first message
client.send({tests:tests}); //second message
[code].....
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May 26, 2010
I am attempting to use an online Flash file to communicate and pass data to a device linked to a client machine.I have got the Flash to work using sockets and when run from the same machine as the device it works fine.However, the flash file needs to be online and I need a way to allow the data to be passed. At the moment it won't connect to the socket on the client machine (I just get a connection failed message after about 10 secs) and I believe that this has to do with the security settings.
I am looking into Cross Domain Policy files as a way of securing the connection, but all of the information present suggests that these are only applicable to server machines. Can I put a Cross Domain policy file on the client machine that would allow the online flash to access one of it's sockets or will a CDP file on the server hosting the flash file be able to allow access to a client machines sockets?
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Jul 30, 2011
Is there some built-in limit to the rate at which flash.net.Socket can transfer data? When downloading from a server on localhost, I get a speed of about 5.8 MB/s consistently, while downloading directly from the server (outside of Flash Player) I can over 100 MB/s. Also, if I start two or more concurrent downloads, they all (individually) go at about the same 5.8 MB/s. The CPU use is under 100%. This program demonstrates the phenomenon. Running with NUM_DOWNLOADS = 1, I get
[Code]...
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Oct 26, 2011
I'm sending through a socket from java to flex client some data and the flex side can't seem to handle it right. In the java i'm looping over 8 objects and for each object I create a long string 1:lsls:2:3:justexample then the java does writeToSocket("1:lsls:2:3:justexample") for every iteration of the loop. But in the client side, it seems that only 2 out of the 8 arrived. what can be the problem?
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Dec 31, 2011
I'm having a problem to receive data from socket.io to Flash (actionscript).
I've tried:
Server (nodejs) socket.io :
var io = require('socket.io').listen(9000);
setInterval(function() {
[Code]....
Flash connects succesful to the server and trace "Connected to flash" but it cannot receive data.
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Jul 13, 2010
We are in the middle to evaluate the technology choice to re-design an operator console application. The operator console as a hosted contact center has the abilities to queue the inactive calls, and hold, answer, transfer the active calls.
The legacy operator console used Java Swing. We want to use the latest RIA technology (Flex/Silverlight) to retire the legacy one. But the question is Flex/Silverlight can implement the functions like hold, transfer the calls? Based on my experiences, Flex can listen Java socket to receive XML data? Does it work well to receive voice data?
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May 19, 2011
i want to know how to send data using the AMF format from my flex AIR project to a socket written in Java. I am getting CorruptedStreamException when sending data using writeUTFBytes() methods. Has anyone experienced similar problems? Also can AMF be used only if i am using LCDS only?
private SimpleServer(int port)
{
System.out.println(">> Starting SimpleServer on port " + port);
[code].....
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May 19, 2011
Ok, basically my Flex app will open up a socket and listen on it. My java program will write some string to this port.
My AS3 code is
private function onRecvClick():void
{
var host:String = "localhost";
[Code]....
While trying to write to the socket, i am getting this java.net.ConnectException: Connection refused: connect. Funny thing is that the socket in Flex doesn't seem to dispatch any events, is it normal for that to happen?
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Aug 17, 2011
I have s:list component in my MXML and a different actionsscript file which does the socket connection to the server.Everytime a user is connecting to the server I'm sending to all clients the updated users in the server by sending strings of ports (port for each user).Now, when the data gets to the client (to the action script file SocketData function), I want it to be added as an item to the s:List in the MXML file.
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Feb 1, 2012
I'm using a .swf to connect to a socket and stream data as fast as possible for 60 seconds to measure connectivity speed.In other words a speed test.In the past say month or two, I've found Macintosh systems 10.5 and higher experience a significant slow down, In testing I see my socket connect and reach about 2.5Mbps - 3.5Mbps and literally stick as though the .swf was throttling the connection.
This 'problem' is random and appears to come and go. I've tested this in Chrome,Firefox and Safari with all the same results.Using the exact same test on any Windows or Linux OS works totally fine.Admittedly I'm an ActionScript novice however the code I'm using is below and has worked for some time up until recently.
ActionScript Code:
var s:Socket;
var Tbytes:Number = 0;
function connectToSocket():void{
[code]....
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Sep 5, 2011
Is it possible to retrieve data using "Web Socket" ?
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May 23, 2007
I got a music portfolio web site running PHP, MySQL and Flash. There's a page showing all the artists my client worked for and when you click on a song title, this title is passed as a variable to a PHP page then to a Flash page. The Flash page contains an actionscript music player which then looks for the right audio file in the database and plays the song. Everything works great except for the dynamic text field which displays the song title. If the song title contains an apostrophe or a single quote, the Flash dynamic text field then shows the apostrophe.[code]
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May 4, 2007
How to store the data text in Access databases using flash form and to search into the database. It is possible to work without server because I don't want to put this flash file on the net. how to make databases and to connect with flash and to have possibility to search the database, but to work database in the local computer.
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May 7, 2010
Im trying to use dynamic SQL tables on my PHP server so I need to pass the table name to the PHP script. I don't understand why the Data Management system that sets up CRUD won't allow this extra parameter. It says it can only have one input: item. I can get all records, but when I try to create, update, or delete I get an error.
Or is there another way I can pass the tablename variable to the php file before I call any functions?
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Jul 18, 2007
Im new to placing external data into Flash. I just got CS3 and Im trying to use Flash to dynamically load XML data via a FlashVars call in the HTML.
The problem is I have followed the very straight forward AS2 Help files for using FlashVars and URL variables.I have placed the code directly from the Help file into the Html between
<noscript> <noscript>and i keep getting undefined.I have tried saving the file as flash 8 and i am publish flash 8.
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Jun 15, 2007
Is it possible to read/write data to and from Access with Flash in a offline format? I need to create a stand alone system that users can log into and pull information from - but it will not be networked or have any sort of internet connection.
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Mar 14, 2011
I'm trying to read some data in from a sql source, some of which contains double quotes embedded in the text. I know I can strip the doublequotes, but don't want to go that route if I can avoid it. I've tried replacing to double quotes with hex codes before passing the text via parameter to my flash file, but the text string always cuts off at the hex code, the same as if the double quote were present in the string. For example:This is a "text" stringreplace double quotes with hex: This is a x22textx22 stringesults when read into flash: This is a <remainder is dropped>Yet if I type the same text string in a variable in flash, the string displays the double quotes properly:
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