ActionScript 3.0 :: Simple Volume Slider That Controls The Master Volume Of The Entire Swf?
Oct 6, 2009does anyone have an example of a simple volume slider that controls the master volume of the entire swf?
View 1 Repliesdoes anyone have an example of a simple volume slider that controls the master volume of the entire swf?
View 1 RepliesI've created a small music player with a sliding volume control. I'm having trouble with the volume. Though it does control volume properly, if I set the initial volume to less than 100%, the volume always starts at 100% until I move my mouse over the player. At that point, the volume changes to whatever the initial volume is set to.Is this a flash bug, or am I missing something? Here is the affected code (code for other buttons/functions omitted for brevity):
var song_initvolume:Number = 100;
slider_1._x = groove_1._x + song_initvolume;
playSong(0,song_play);[code]....
I'd like to be able to set the volume at say 50%, but the above mentioned behavior happens each time.
I'm building a video player and am kinda stuck at the volume slider part. It's a YouTube style vertical slider, meaning if the slider is in the top position volume should be 100% and if the slider is dragged to the bottom position sound should be 0. Currently it's doing the opposite of what I want :(
Dragging the slider down will make the sound louder, while dragging up lowers it.
Here is my code below dealing with the volume slider.
[Code]....
The (-4) is an offset value so when you drag it all the way to turn it off, it's 0 and not 4. I need to reverse this somehow, so the traces above will swap... going down will make userVolume = 4 and going up will make it 30.
I'm new to Actionscripting and I want to add a sound file to my project with controls to stop and play and a volume slider. I'm using this actionscript for the controls. It works but right now you need to click the play button for it to start. Is there a different way to write it so that the music starts playing when the scene starts, and then the user can stop or play it again and change the volume?[code]
View 3 RepliesI've got a serious of games which in turn load off a main main swf.I have mute and unmute buttons on the main menu and the same buttons in each game.When I unload/load a game I want the volume to stay as it is so they player doesn't have to keep turning the volume off. AudioOff is the button shown when the volume is off and AudioOn is the button shown when the volume is on.The code I've got now keeps the volume on or off through the games but the buttons aren't showing up correct with this code..
if (SoundVolume.volume == 1)
{
AudioOn.visible = false;[code].....
I have made small site:[URL] But I can manage to work my on/oof music button with my slider. Can somebody give me the most simple codes for this? I have already song inside the project, so it doesn't need to be loaded from the web. I have try everything, but nothing. I manage to turn on/off music, but to slide it... noup...
View 2 RepliesIs there any way I can create a slider on my desktop to access some of the controls of the YouTube Video player like volume, pause, play, playback speed? I know it is a flash player, but would this involve accessing the YouTube API or something else? For example, I'd like to program something similar to what's provided by the Enounce MySpeed application (control over play back speed).
View 1 RepliesI've inserted an audio file into my flash movie and I wondered if there was an easy way to add some volume control and/or an on/off audio button to the movie? Or would this have to be scripted using actionscript?
View 2 RepliesFlash 5: I am making a children's game with tons of different buttons that make different sounds. I would like to make two buttons (up and down, respectively) that control the volume of ALL sounds in the movie, not just one sound. Is there one singel script that I can do that with?
View 3 RepliesI have an issue with an Mp3 player that I've built. The volume controls work fine in the original mp3 swf, but then when I load it into a movieclip in a different movieclip, it no longer works. I've tried the lockroot function, defining the sound class to "this". See the last function for the vol controls. Let me know if it's more convenient to get the original .flas, I can give a link to the source.
see my code below:
this._lockroot = true;
function getSound(url:String) {sound.stop();delete sound;sound = new Sound(this);sound.onLoad = function(success:Boolean) {
[Code]....
I had seen different examples of volume controls for videos. I had built one that works, but the volume control is outside the main controller/Holder, so If I move the Holder the volume stays. I tried placing the volume controller inside the holder, but I loose the ability to drag and control the volume. here is the AS3 code I have.
Holder_mc is the main mc that will contain all other controllers.
[Code]...
I'm a designer that inherited a project with a volume slider. I'm not that good with actionscript yet and haven't been able to figure out the code. The volume and slider starts at 100%, and I need it to start at 50%. Can you tell me how to set both the volume and slider at 50%? I'm sure it is a simple solution but I can't figure it out. I tried a few things but have not been able to get it to work correctly in both the volume level and start position for the sliderHere's the code on the 2nd frame of the mc:
Code:
stop();
var NiVol:Sound = new Sound(_root.Container);
[code].....
I made a volume slider which works with a draggable mc to control the volume. But I want to do a bit different slider using a mask like the slider in Component box. The aria I want to drag over is a rounded rectangle. I make a rectangle which will be my bound and i use the rounded rectangle to mask it. How should i continue.
View 1 RepliesI've created an Mp3 player with dynamic sound controls. Everything works fine when tested in the swf, but when I load the mp3.swf into a separate movieclip in another swf, the volume control does not work.
I've tried setting the lockroot to true and it still does not work.
Here's the code:
slider_mc.onMouseMove = function() {
myPoint = new Object();
myPoint.x = this._x;
myPoint.y = this._y;
[Code].....
I have a swf that loads external swfs. I am trying to add a mute button to the container swf that controls the volume, so the user can mute and unmute the sound. However, I cannot figure out how to accomplish this. I cant get setVolume from AS2 to do the job. I have also tried SoundTransform.volume=0 and that didnt work.
View 13 RepliesDirect me to a volume slider tutorial that works for actionscript 3.0? there are some out there but they are all outdated.
I did one that enables me to mouse over an item and move it all over the screen, but I need to get it to scroll along an axis. thats where Im getting hung up.
I actually have a really cool project. an online studio that enables you to rehearse individual parts of songs that I prerecord.
i'm triying to do a slider bar for control volume but all scripts are for vertical or horizontal movement, but i need do it with a light inclination i have been thinking to give to the limits line a value of x an y for upper possition and other value for x and y for lower position but i don't know to do it.
View 3 RepliesI have a horizontal volume slider working, but I'm not sure how to give it the effect of lighting up as the volume is increasing or decreasing. I'm guessing it's something along the lines of controlling a separate movie clip via AS, but I'm not sure how to do it.
View 8 RepliesI am trying to add a volume slider to my flv player, I currently have just a mute button My code is as below
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
theVideo.attachVideo(ns);
[code]....
I need a vertical volume slider, but flash is crazy and instead of increasing volume as you drag it up it decreases it instead because of the origin point. the entire slider device is dragable too, so that is another dillema.
View 4 Repliesi'm triying to do a slider bar for control volume but all scripts are for vertical or horizontal movement, but i need do it with a light inclination i have been thinking to give to the limits line a value of x an y for upper possition and other value for x and y for lower position
View 2 RepliesI have a horizontal volume slider working, but I'm not sure how to give it the effect of lighting up as the volume is increasing or decreasing. I'm guessing it's something along the lines of controlling a separate movie clip via AS, but I'm not sure how to do it.
View 8 RepliesI'm trying to set up a slider that will adjust the volume of the video that is playing. I currently have a slider that adjusts the progress of the video that works just fine. I set my volume slider up the same way (as far as making it slide and the bounds it's contained within) but it fails to actually be draggable. I click on the slider and it disappears from view instead of allowing me to drag it. It's been a while since I've done any AS work and I'm struggling to figure out the problem here as everything appears to be correct.
View 1 RepliesI am trying to use the slider component (aSlider) to control the volume of mySound which is a class called PlaySound. Created an addEventListener for aSlider with a SlideEvent.CHANGE executing a function called changeVolume. Everything else works but I can't seem to get the slider to control the volume of mySound.
import flash.events.Event;import fl.controls.Slider;import fl.events.SliderEvent;import fl.controls.Label;
var mySound:PlaySound = new PlaySound ;
[Code].....
I made a volumeslider, but the problem is that the sound plays at 100% when the slider is down and at 0% when the slider is up.Of course every volumeslider does the opposite. adjust this code so down, the volume becomes 0% and up 100%?
sliderVolume.onPress = function() {
this.startDrag(false,150,150,150,250);
}
[Code]...
How to control the volume of the microphone with a slider?
View 1 RepliesExplain the code, or point me to a good tutorial for making a volume slider for an FLV player?
View 6 Repliesi want to make volume slider for adjust volume ..here i am getting some problem in startDrag and stopDrag method my volume slider Move when mouse cursor on stage (outside of the volume silder),, i assign two listener Mouse_DOWN and Mouse_UP .. for sliding i create One Rectangle (0,0,100,0)
View 3 RepliesI've followed the tutorial [URL] What I would need to do to the Action Script (below) in order to have it so the volume (slider) is set to max when loaded. So the music starts loud instead of muted.
this.ratio = 0;
dragger.onPress = function() {
this.startDrag(true, 0, 0, line._width, 0);
this.onEnterFrame = function() {
ratio = Math.round(this._x*100/line._width);
_root.volume = ratio;
};};
dragger.onRelease = dragger.onreleaseOutside=stopDrag;
I'm trying to make a music player with play, pause and stop buttons aswell as a volume slider.However, I'm getting these three errors:
Line 12 1046: Type was not found or was not a compile-time constant: Rectangle.
Line 12 1180: Call to a possibly undefined method Rectangle.
Line 12 1180: Call to a possibly undefined method Rectangle.
Here is my code:
Code:
package {
import flash.events.*;
import flash.display.*;[code].....