ActionScript 3.0 :: Stage.removeListener Not Working?
Oct 12, 2009
In my document class i add some eventListeners as such (has been made short for readability)
[Code]....
I've tried for several hours with defining a removelistener function as public static and then referencing that way and a lot of others, but nothing seems to work.
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Sep 10, 2009
I have a navigation between 2 scenes. Each scene has its own listener for different functions on same keys. The first play of each scene goes without problems. When i go back to the first scene the key.listener of scene 2 is active on this.I even added a null on the first scene to see if the keys are overwritten. But the keys behave as if i was on the second scene.
Code:
/* Scene1 */
Key.removeListener(myListener2);
[code].....
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Jun 18, 2009
I'm trying to set up a keyListener that would activate and deactivate under certain circumstances. For instance, it needs to deactivate if a key is not pushed a short time after something unrelated happens.In order to do this, I'd need to have the removeListener method outside of the Listener function, but it doesn't seem to remove anything when it's not in the function. Is there something else I can do, or am I doing something wrong?
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Aug 26, 2010
Is there a way I can remove the MouseEvent.CLICK when I go to another scence? I tried removeEventListener but no luck.
ActionScript Code:
// on the first frame of scene 1
import flash.events.MouseEvent;
my_btn.addEventListener(MouseEvent.CLICK, playmov);
[Code].....
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Feb 12, 2008
I have a problem with deleting previous Key listeners. I am building a "portfolio menu" class that creates a menu where you should be able to navigate up and down theough the keyboard keys UP and DOWN. So far so good. On my site I also have a main menu from where I launch my "portfolio menu". In that main menu I also have other main sections like for example "Contact".
The first time I launch the "portfolio menu" it works perfect but if I go to for example "Contact" the porfolio class creates a second key listener object and it makes the menu to jump more steps than it should.
how to use Key.removeListener(myKeyListenerObject)???
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Oct 11, 2010
I'm using TweenLite class (AS3), I have very big project, should I removelistener of timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); in Tweenlite.as file, after my animation is complete? i'm affraid that ENTER_FRAME causes memory leak for my project.
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Jan 14, 2010
I created an FLA file that has a control bar (with play, pause, etc.) that I want to appear only when the mouse is moved onto the stage. When the mouse is moved off the stage, I want it to fade.I used the code below but it seems that the MOUSE_OVER event is only captured when the mouse is moved over some object on the stage. When the mouse is over an unused part of the stage, the event is not fired and the control bar remains invisible.barBg_mc is the name of the control bar in the code below.
Code:
import caurina.transitions.*;
stage.addEventListener(MouseEvent.MOUSE_OVER, event_ControlBar_Show);
stage.addEventListener(MouseEvent.MOUSE_OUT, event_ControlBar_Hide);
[code]....
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Sep 22, 2009
In my document class, I am instantiating a class like this:
cues = new CuePoints();
cues.addEventListener(CuePoints.CUE_POINTS_CLASS_ADDED, setCuePoints);
addChild(cues);
[Code]....
If I try to reference a MC that sits on the stage called videoPlayer_main like so: stage.videoPlayer_main I get the following error: 1119: Access of possibly undefined property videoPlayer_main through a reference with static type flash.display:Stage.
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Sep 22, 2009
In my document class, I am instantiating a class like this:
cues = new CuePoints();
cues.addEventListener(CuePoints.CUE_POINTS_CLASS_ADDED, setCuePoints);
addChild(cues);
[code].....
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Sep 2, 2010
In a new document when I create a movie clip on the stage and reference it in a script in the first keyframe, like aaa.scaleX = 0.2;, everything works fine.
But when I try this in the game I'm making, I get this error "1120: Access of undefined property aaa.". Why?
In my game I use a document class, here is the code that is executed at the beggining.
[Code]....
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Feb 18, 2009
Why the mc's are staying where I want them when you resize the stage?
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Jul 8, 2009
I'm making an animation with movie clips inside the stage but if i put action in the end of these for go to another frame in the stage, dosnt let me because AS3.0 doesn't allow script inside buttons and MC's. The new code from AS3.0 is so different to AS2.
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Jul 18, 2011
I just wanna add an image from my library on the stage and have an event listener on it so when i click on it, it will do something. imgFromMyLib is already set to the image i want from my library.
import flash.display.Bitmap;
import flash.events.*;
import flash.display.Sprite;[code].....
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Jul 12, 2009
I'm trying out the preloader method shown on [URL] and its working fine until I use any reference to 'stage' in the loaded swf.
My loaded swf works fine if I test it on its own, but when I run the preloader which loads it, I get an error 1009 - I have found out (by a series of elimination) that its as soon as I reference 'stage' in the document class of the loaded swf
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Mar 16, 2010
I have a problem getting my flash to resize when changing the size of the browser window. It behaves perfectly from the beginning but when i resize the window to less then the minimum movie height to get a scroll (620 px) the Stage.height never changes to bigger than 620 px if I enlarger the window. It seams as if the flash don�t get information that the browser window changes...
This is my code in flash:
var movieWidth = 1000;
var movieHeight = 620;
[code].....
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Mar 31, 2009
I have a clip i need instances of on the stage, and it is not practical to add the instances via actionscript, so I drag them on the stance and name the instances.
The attached code is for the clip class, ProductBubble. I am populating the object's properties in the main document class, as in:
[Code]...
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Jun 27, 2011
I've decided to start re-writing my project, but this time making the use of class files rather than nesting code inside my MovieClips.
Now it's come to the "message box" that I previously wrote, and I'm having some troubles. (note: I don't really want to download a pre-built one as my message box class end up being the backbone for several custom interfaces).The problem is that I cannot, for the life of me, figure out why my message box class cannot access "stage.stageWidth", "stage.stageHeight", "MovieClip(root).currentWidth", etc.
This is the code for the working "messageBox.as":
ActionScript Code:
package com.components{
import flash.display.Shape;
import flash.display.MovieClip;
[code]....
I've tried several variations of creating the movie clip, but to no avail. I've tried like creating a global movie clip variable and that attatching the movieclip to it in this function, the same with a display object, creating a function variable and doing both of the above, etc.I just cannot figure it out! All of my other classes are working just fine!
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Oct 10, 2009
im using this code:
Code:
Stage.align = "BR";
var stageListener: Object = new Object();
stageListener.onResize = positionContent;
[Code]....
..to fix the position of my MC, but the parameter "BR" (and all others) aren't effecting. My mc always shows up in the bottom right corner.
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Nov 7, 2009
I'm new to AS3 and have been making a Snake game. I've come up with a problem with the code (Yes, I have magically created problems trying to program Snake...It's going to be a long day). My problem is, with removeChild...I'm getting strange errors being throw at me. Not only that, but my Movieclip (myFood) is not being removed entirely, only the visuals of it are.
That being said, here is, what I believe to be, the most important chunk of code for this problem, along with the error it gives me.
Code:
/*
* Code for the Snake and whatnot extras.
* Also, Snake and Food are classes.
*/
var myFood:Food = new Food();
stage.addChild(myFood);
function snakeEatFood() {
[Code] .....
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May 27, 2009
I use an event listener to detect keyboard activity and it is working fine, but when I add a MovieClip to the stage, the event is no more triggered, I need to click on the stage to get it active.The MovieClip fills all the stage, and I tried to add the same event listener to it, but still I need to click on it to get the event listener active.
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Apr 1, 2010
I've read through umpteen Flash threads of frustrated users who export SWF and anything visible outside the stage appears in the SWF when opened in a browser.None of the solutions have worked for me.My file is called statement_onlineheader.fla.URL...I have my mask layer above a folder containing all other layers.I have also tried moving the mask layer above individual layers.Stuff outside the stage appears in the exported SWF.
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May 6, 2010
I'm working on a lot of different flash applications Most of those applications are visual and involves the main stage.I started oop a while ago and i got to a point that %99.9 percent of my code is extracted to different classes.There is one thing that repeat on a regular basis on all of my apps, passing the Stage variable to the different classes....It's working great but it doesnt feel right that i need to pass the main stage as a variable between the different classes,is there a better way to access the stage from external classes ? can i make the main stage a static property and access itwithin all the objects in the application ?
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Jun 13, 2011
nav item consists of a ball that "follows" the cursor in relation to where it is on the page. JS is used to gather the X/Y info from off the Flash stage and create vars to be used by the Flash movie to move the "orb" in relation to the cursor position. For some reason, FF and Chrome on PC fall short here.I've tried everything from setting the Flash movie to "opaque" and positioning a transparent DIV over it, all to no avail.Any thoughts on this? Has anyone encountered something like this?
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Jan 13, 2011
I have loaded one swf inside my main file movieClip..I wrote a code in loaded swf
Code:
function drawLine(e:MouseEvent) {
mousepointer.x=mouseX;
mousepointer.y=mouseY;
}
stage.addEventListener(MouseEvent.MOUSE_MOVE, drawLine);
how to access a mouseEvent in loaded swf
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Jun 8, 2011
I have an SWF file with a full-screen button working perfectly. I have added an FLVPlayback component, working correctly.
However, if the whole stage is in "Full Screen" mode, and I click on the button which loads the FLVPlayback component, the screen becomes black and the FLV doesn't even load.
I have tried addind the action movieHolder.fullScreenTakeOver = false; but it did not help.
I m working with Flash CS5 and AS 3
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May 25, 2011
Stage snapshot with webcam view and image is not working if the .swf is moved
private function initTracking() : void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP;
var camW : int = 640;
var camH : int = 500;
[Code]...
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Sep 16, 2011
Currently one of our teams suffers from a very strange phenomena: after manipulating the z property of a MovieClip and changing the stage quality some event listeners of nested MovieClips seem to disappear (or at least not react to the proper events any longer).
The problem also only appears when doing both, changing the stage quality and manipulating the zproperty.
Here is a simple class demonstrating the issue:
package {
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.display.Graphics;
[code]....
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Dec 17, 2009
The problem is: when the game starts, "SPACE BAR" is working fine and changes the game from day to night. When the game ends and I press restart, the SPACE key is not working. On the third time it works, on the fourth not and it follows that way. Every second time that I play the game, the SPACE key doesn't work.
The game initializes the player and sends him as a parameter a stage object and the player listens for KEY_UP.When I press restart, the game runs the init() function again.Below there are the Game.as and Player.as classes.
Code:
package
{
import com.greensock.TweenLite;[code].....
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May 17, 2011
I have a movie clip that is a navigation window and I am trying to have some tooltip hover over the buttons inside the navigation window.
If I create a button on the main stage it hovers and works fine but if I create the same clip inside the embedded navigation window the tooltip does not show up. I do not have any error messages but it is not there that I can see.
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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