ActionScript 3.0 :: Stage.stageHeight Still Incorrect When Testing?

Feb 22, 2011

I've seen this in several of my projects, when testing the stage.stageHeight is 100 less than what I've set the property to. I looked around and found at thread from 2004 (AS2) that talks about it, and found one in 2009 (AS3)With this in mind, I almost always have this:

ActionScript Code:
var SW:int = stage.stageWidth;
var SH:int = stage.stageHeight;

[code].....

View 1 Replies


Similar Posts:


Flash Osx - Viewing Applications On A Mac Stage.stageWidth/stage.stageHeight Return 0 In Firefox/IE

Dec 13, 2009

I am using SWFOBJECT to embed my flash content. I have been worried about stage.stageWidth and stage.stageHeight returning 0 in Firefox/Internet Explorer; this problem is referred to in question #21 on the SWFOBJECT FAQ [URL]..I have been told that this problem is particularly prevelant on Macs. The SWFOBJECT FAQ (question 21) indirectly suggests that this problem does not occur with static publishing. Is this correct? Is it still advisable to implement a solution to this stageWidth/stageHeight problem, even if you are using static publishing?

View 1 Replies

ActionScript 3.0 :: Stage.stageWidth & Stage.stageHeight Change In Full Screen?

Jun 18, 2010

I've been working on a project that requires lots of scaling around a center point.

I always thought that stage.stageWidth and stage.stageHeight give you the dimensions of the stage you set in the properties panel no matter what. But when I went into fullscreen mode (with scaling), both the width and the height changed to the dimensions of the screen rather than staying the dimensions I specified.

View 1 Replies

ActionScript 3.0 :: Stage.stageWidth & Stage.stageHeight Giving Wrong Values

May 17, 2011

In my AS3 code all the elements on the page are dynamically positioned depending on the current width and height of the SWF - providing it's not under a certain value, then the items are back in their original position.

When debugging in the Flash player the size all reports correctly however when run from a web browser it does not - initially.

This is my HTML & PHP code for the entire page:

HTML Code:
<?php
function hashId($fn) {
$hash=md5_file($fn);

[Code].....

But I cannot get the size to report correctly without, say, clicking a button.

It seems to me like I need to force flash to re-draw the screen, but I had no luck trying to do that.

View 8 Replies

Flash :: Get Stage.stageHeight Or Stage.stageWidth From Imported Class?

Jul 1, 2010

can you tell me a simple and clean way to pass the dimension of the stage to another class, imported in my documentclass?

View 2 Replies

ActionScript 3.0 :: Stage.stageHeight - Stage.height - Do Not Work

May 6, 2011

I need to double my stage size, as well as all of the objects on the stage. Is there an easy way to do this? stage.stageHeight, stage.height, etc do not work.

View 3 Replies

Resize And Stage.stageHeight?

Jun 20, 2010

I have two problems. 1) the page still will not resize properly until the window is resized. I assume I have the code wrong somehow.

2) I changed the height of my menu object to stage.stageHeight, but its now coming up squished and only about 30% of the actual height of the stage. I am not sure what I did as it seemed to be working before, but I cant seem to fix it.

Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE, stageresizeListener);

[Code]...

View 6 Replies

Flash :: Not Getting Stage.stageWidth And StageHeight On Firefox 3.5?

May 31, 2010

I'm having issue regarding the display when using Firefox 3.5 on MAC, I can see my menu and the display is correct. The menu just position above what it supposed to be positioned. It works fine with Safari on MACOSX.My flash size is: 1440x750It looks like Firefox can't recognize stage.StageWidth and stage.StageHeight. It returns 0.Some suggest implementing was to pass in the actual width and height of movie via FlashVars. The movie uses these instead of stage.stageWidth and stage.stageHeightDoes anyone have an example of code of how to fix that issue??

public function Main()
{
addEventListener(Event.ADDED_TO_STAGE, handleOnStage, false, 0, true);

[code]....

View 1 Replies

ActionScript 3.0 :: Package Doesn't Recognize Stage.stageHeight?

Oct 4, 2009

how to make my package use stage.stageHeight so I can tell a ball to bounce when it reaches the bottom of the stage. I'm calling my ball to the stage from the library in a way I'm not used to and have never done so I'm assuming it has got to do with that. if you take a moment to look at it (pretty simple i've stripped out everything except for the physics that makes a ball drop and bounce) and let me know why I cant detect the stage.

particle.as file:

[Code]......

View 2 Replies

Flash :: How To Fix Stage.stageWidth And StageHeight To Be Recognized On Firefox 3.5

Jun 3, 2010

Working on personal full flash site and I can't really figure out how to make MC's position on Stage aligned on Firefox browser. Everything goes fine using Safari.

I have tried a method of set a timer every time it goes off (every 200 ms or so) it checks to see if stage.stageWidth > 0. If that is the case, do stop the timer and start resize on stage. However it's still not working on Firefox of MAC. :(

In my HTML code:

<link href="css/site.css" rel="stylesheet" type="text/css" />

Test Site

<script type="text/javascript">
var swf = new SWFObject("main.swf", "mymovie", "100%", "100%", "10", "#000000");
swf.addParam("allowScriptAccess", "always");

[Code]....

View 1 Replies

Flash :: Reading Stage.stageHeight When Bandwith Profiler Is Open?

Feb 13, 2010

Anyone else has experienced weird behaviors and unexpected values when checking for stage.stageHeight while you have Bandwith Profiler open in Flash IDE?

I have been using this for testing Perlin Noise stuff:

[Code]...

As you see here, the swf is set to a height of 400 When executed with test movie, control-enter, the trace returns 400 .. now, if you try this with the Bandwidth Profiler open, it would return 300, and the Sprite would only extend to 300 height.

View 2 Replies

ActionScript 3.0 :: Stage Width/height Values Are Incorrect?

Oct 10, 2010

i have a website that has a illustrated panoramic landscape which slides alone when the user clicks different pages. but when reading the stageHeight and width values i get the width of these movieclips not the actual stage size being viewed on the screen.
 
so instead of getting the height 1000 and width 700 i get the height as 1800 and the width of 6000 how can get around this?

View 3 Replies

Flash 9 :: Imported Image Size Incorrect On Stage?

Nov 7, 2008

I've had this annoying problem since CS1 and persists through CS3. If i import an image (either to stage or to library then placed on stage) the pixel size reported in the properties box is smaller by a very small amount. For example, I just dropped a 1005x650 PNG on the stage. The properties box shows this as w[1004.8] h[649.9]. The file is 72ppi in photoshop. Zooming in confirms that the image is shrunk slightly. In this case, the image was same size as the stage and I could see the white background showing through on the right edge of the graphic. It means that everytime i put a bitmap graphic on the stage, I have to correct the w and h in the properties box.

Does anyone else have this problem? Is there a solution? Does it occur in CS4?

View 3 Replies

Swf Runs A Blank Stage In Testing?

Dec 7, 2009

I added a bit of Action Script 3.0 code into a premade flash file that came with my website template.I wanted to link a navigation button to an external url, heres the code:

stop();
home_btn.addEventListener(MouseEvent.CLICK, gotoURL);function gotoURL(event:MouseEvent):void{navigateToURL(new URLRequest("http://www.knirv.com"));}

[code].....

View 3 Replies

Flash :: Collision Testing With Multiple Objects On Stage?

Nov 27, 2011

I'm trying to create a sort of tree diagram such that, if you click on one of the circles, its child circles spread outward with some degree of randomness from the original circle, connected by lines. I have this working, but now what I want to do is make sure that none of the circles collide with each other and none of the lines criss cross. You can see the screenshot for what is currently happening. My code is below. How do I change this code so that it checks for collisions and avoids them? I've read up on flash's hitTestObject command, but that only works in the context one object to another. I want to test for one object contacting any display object.

import com.greensock.TweenMax;
var sw = stage.stageWidth;
var sh = stage.stageHeight;

[Code].....

View 2 Replies

ActionScript 2.0 :: Testing A Function Is Complete Or Testing 2 Tweens Have Finished

Feb 2, 2011

I basically need to scale an object up when the user rollsover the button which I have created dynamically already and I need to make sure the object is fully scaled up before I can allow the user to scale it back down again.Ive tried putting 2 tweens (x and yscale) into a function but not sure how to check if the tweens have finished. Im assuming if I check the function is complete it wont take into consideration the tweens may still be running.

View 0 Replies

ActionScript 3.0 :: StageHeight Bug With Bandwidth Profiler?

Mar 16, 2010

I just noticed a workaround something that's been annoying me for a long time. Occasionally my projects vertically line up funny if clip y-coords or heights are based on frame 1 stageHeight. I always thought it was a load-time duration or something like that, but it turns out to be bandwidth profiler (CS4 authoring). Try this on frame 1 of a new, empty project:
 
this.addEventListener(Event.ENTER_FRAME, this.entf); function entf(evt:Event):void{ trace(this.stage.stageHeight); }
 
When bandwidth profiler is on, the first frame reports -100 the real stageHeight. Now to avoid the problem I just turn off bandwidth profiler. Is it just a bug?

View 2 Replies

ActionScript 3.0 :: Centering/stageHeight Strangeness?

Aug 18, 2009

I have a class with the following code in it's constructor (eventSprite is just a circle added to the stage):

Code:
eventSprite = new Sprite();
addChild(eventSprite);[code].........

View 5 Replies

ActionScript 3.0 :: Control The Stagewidth And Stageheight Using Script?

Sep 10, 2009

How do control the stagewidh and stageheight Using script in AS3?

View 1 Replies

ActionScript 3.0 :: Parent.height Vs Parent.stageHeight?

Sep 15, 2009

I want to place an object either directly on stage or in some other movieClip but I need to read parent height to align it properly from the bottom.I thought I could use this and it will work for both the stage and the movieClip and I could get away with one line of code:

Code:
trace(parent);
//[Object Stage]
trace(parent.height);

but this doesnt work for stage, I need to use this:

Code:
trace(parent.stageHeight);

which is the same as this: so obviusly I need to ask first whether the parent is the stage, so I can find the height...So what is parent.height actually outputting?

View 1 Replies

Flash :: CS4 Parameter Is Incorrect

Aug 12, 2009

CS4 was working fine for a few weeks, then yesterday I opened an FLA and got an error pop-up that said "Parameter is Incorrect".  The error happened for all FLA files.  I could save changes but could not preveiw or publish (same Parameter is Incorrect error as on starting CS4).  I even made a blank FLA and it wouldn't work either.
 
Relized today during more testing that this error only happens any time I open a file that is on my desktop (running XP).  Same file moved into another folder (Even desktop ewfolder) works fine.

View 5 Replies

ActionScript 3.0 :: Incorrect Number Of Arguments

Jul 30, 2009

I'm doing a little flash nav bar and I'm trying to have the buttons link to the correct web pages. My code is extensive and I'd rather not post the whole thing in here so I'll try to be as concise as possible.Basically I'm getting this error:1137: Incorrect number of arguments. Expected no more than 1.Everything was running smooth in my script until I added the URL requests here:[code]Is the syntax incorrect or something? Again, everything was fine up until I added those two at for case 0 and case 1.

View 3 Replies

Professional :: 'Parameter Is Incorrect' After Saving A .fla?

Feb 7, 2010

I'd been using flash cs4 fine for a few weeks before this happened but in the last few days whenever i save a file i'm working on i can no longer preview it (by preview i mean ctrl + enter) my cursor turns to the symbol to show it's working for a few moments but once i move the mouse this goes back to being my normal cursor. Whenever i try and publish a file i get the error "Parameter is incorrect". Before i save the work the file previews fine and even blank documents that i start and immediately save will not allow me to preview or publish them following the save
 
I'm running w7 64bit on a quad core with 4gb ram. I've tried uninstalling and reinstalling but this hasn't helped. My flash professional cs4 is also fully updated.I've attached one of my .fla files that to me i can't use properly anymore, it's just a basic animation of squares forming the words 'enemy down' on a black background.

View 7 Replies

Professional :: Incorrect Navigation From Homepage?

Dec 1, 2010

I am using AS3.0.I have created simple forward naviagtion from my homepage to my second screen using the code below and a simple button (click1)

//handle events for buttons...
click1.addEventListener(MouseEvent.CLICK, clickSection1);
function clickSection1(evtObj:MouseEvent){[code].......

Slightly modified code is used on consequent pages to navigate forward through my site.I have also created a home button that navigates me back to my first screen (called screen2) using the following code...

home_btn.addEventListener(MouseEvent.CLICK, clickhome1);
function clickhome1(e:MouseEvent):void
{gotoAndStop("screen2")
}

However, when I return to the homepage and click forward, instead of taking me to the next page and the next page, it jumps me forward directly to the 5th. screen.

View 5 Replies

Actionscript 3 :: Incorrect Syntax Highlighting Vim

Jun 24, 2010

The braces shown below after ...ret):String are incorrectly being highlighted as red I'm using the following syntax definition file for actionscript: [URL] 2 Questions: Does anyone happen to know off-hand what causes this weird matching? Is there anyway of identifying the current syntax matching group under the cursor?

View 1 Replies

ActionScript 3.0 :: Incorrect Number Of Arguments?

Jul 6, 2009

I must be in space suffering oxygen deprivation because I can not remove this error nor understand why it is occurring."1136: Incorrect number of arguments. Expected 1."

package bna{  import flash.display.Sprite;
public class BNALesson extends Sprite {
public function BNALesson() {  var sX:int = 16; 

[code]....

View 3 Replies

ActionScript 3.0 :: Incorrect Number Of Arguments - Expected No More Than 0?

Feb 17, 2009

I'm trying to make a simple slideshow that ends with the option to click and enlarge each image. Clearly, I'm a complete n00b at this and know nothing about coding.

Here's what I've done:Created the slideshow. It works. Created a thumbnail of each picture and made it into a button (btn1, btn2, btn3, btn4) with the same instance names, each on their own layer. Created an Actions layer with the following code:

stop();
function rollOverFunction(evt:MouseEvent) {
play();

[code]....

The code was working fine until I added the second button...now I get the error above.

View 6 Replies

ActionScript 3.0 :: MouseEvent - Incorrect Number Of Arguments

Nov 18, 2009

When I have a function defined like this
function stopDragging(e:MouseEvent):void{
stopDrag();
//and other stuff
}

It gets called by various mouse events, thats fine. But when I want to call it like this
if(some condition){
stopDragging();
}

I get an error 1136: Incorrect number of arguments.
Expected 1. stopDragging();
And how do I get around it so that I can fire stopDragging from my if statement?

View 2 Replies

ActionScript 3.0 :: Error - Incorrect Number Of Arguments

Dec 4, 2008

I have a game I'm currently working on and I've got some library movie clips with actionscript attached, the constructors for the actionscript files have several arguments obviously when I instantiate the movieclip via code with the new() statement I simply pass those arguments in no problem, but how do I pass in the arguments when I drag an instance to the stage from within flash. All I currently get is an error message "incorrect number of arguments".

View 4 Replies

ActionScript 3.0 :: ProgressEvent Reporting Incorrect Properties?

Jan 7, 2009

I have an app that loads large imagery and swf assets on demand, presenting a movieclip that displays load status based on a ProgressEvent listener. When run locally and off of my own server everything looks as it should and I get accurate bytesLoaded and bytesTotal figures producing the correct load % displayed. However, when published to my client's server, the load status starts at 100% and doesn't ever change. The even stranger thing is that in Firefox it says 100% Loaded but in Safari it says Infinity% Loaded. Are there web server settings or differences I should consider here?

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved