ActionScript 3.0 :: Stutters No Matter The Fps Set?
Apr 27, 2009
am trying to create a feeder of sorts. I have tried different fps on publishing but always get the stutter no matter the speed. There are only 4 - 5 items in moveItemsArr and on screen at any given time. Here is my mover function that gets called via a timer:
[Code]...
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Jan 11, 2011
I have created a portfolio with flash using action script 2. But when I click on the button going to the portfolio Scene (containing pictures and tweens) it stutters on all the images when they are first clicked on. As the image increases in size, it is a smooth tween until the one from last frame which it stops then flashes on to the final frame. Is there a way I can preload all the images so that this will not happen? Or anything else I could do?
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Apr 4, 2009
Check out the beginning of my site [URL]. Look closely at the flowing dress... it stutters when it tries to loop. However, look at the ripple animation behind the hexagon; it loops just fine. I recall when I worked on the ripple animation that I had a hard time getting it to loop, and that I had to add some action script to it. However, when I look at it, I don't see any action script at all.
I was thinking what I used was
on (complete) {
this.autorewind =true;
this.play();
}
but that doesn't work.
Here is how my files are organized:
FlowingCloth << Movie Symbol, contains a .FLV of the flowing cloth
FlowingDress << Contains FlowingCloth and the Bride graphic
Then FlowingDress is placed on the main stage. Using CS3
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Jun 12, 2010
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May 3, 2009
I am making a site and I do not want some of the buttons to show all of the time. So for example, I have four text buttons with Actionscript Mouse_Over from frames 1-40 on the timeline. At 41, they are gone and four new buttons come into play. When I test the movie, the second set of rollovers link up to the specified labels.I keep getting this"1009 error at frame ()1" message. I initially had the same problem with the first four buttons as I had them appear on the stage at frame 3. After I moved them to frame 1, the rollovers worked again.So is there a way to hide the second set of buttons until a specified time or do they have to start on frame 1?Is there a way you could view my Fla file to see if it is something I am just overlooking? All of my Script is correct.
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Nov 29, 2010
I can reflect an image in both Photoshop and Illustrator. In Photoshop by flipping either horizontally or vertically.In Illustrator by using the "dedicated" Reflect Tool.Why can I not reflect...or flop an image in FLASH?Is there a way to achieve this function within Flash CS4 or cs5 for that matter?
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how i can change my AS in this fla,so that the captions will appear over the buttons no matter where i drag them.
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Nov 1, 2010
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I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.
From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..
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