Flash :: Professional - CS3 / CS4 Sound File Sounds Terrible - It Crackles And Sometimes Stutters A Bit
Jun 12, 2010
I am trying to create a soundboard and I have all my buttons and stuff, the only thing left is to put the sound files in. However, I have tried adding them to the library and dragging and dropping them over the HIT option like I usually do, but when I export the swf file, the sound file sounds terrible, it crackles and sometimes stutters a bit. I have tried setting these sound files to mp3 and raw in adobe options but with no luck. I am using actionscript 2.0 if that has anything to do with it. Also, I need these files embedded, not just linked.
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Jan 31, 2010
It appears my sound is off sync and the longer I play the movieclip, the farther off sync it goes. Its nothing too complicated, just some basic shooting sounds that fire every time I hit the space bar. My code is below:
package com.objects{
import flash.display.MovieClip;
import flash.media.Sound;
import flash.media.SoundChannel;[code]....
The Attack() method gets called from another class that handles all keyboard controls.when it gets called the sound then plays.firesound and firesound2 are almost the same. firesound2 sounds a little off pitch to make it sound more realistic.At first the sound sounds pretty good, not great. but then it gets terrible as time passes.
I made a new .fla project. and I attached the following class to it by it self. so the following is the only code in the entire .fla project and the issue still occurs. I press the spacebar and the sound starts a day late.
package {
import flash.display.MovieClip;
import flash.events.*;[code]......
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Jun 30, 2011
I have imported my wav files to my library added them to the down state of my buttons and when I test the file I get (Sound has no valid device sound path although exporting device sounds was requested in the export settings. This sound will be ignored.) I have been surching for an answer but as of yet have found none.
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Oct 21, 2010
If i use sounds in a flash file, sometimes the fps will slow down. How do you get around this?
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Jan 11, 2011
I have created a portfolio with flash using action script 2. But when I click on the button going to the portfolio Scene (containing pictures and tweens) it stutters on all the images when they are first clicked on. As the image increases in size, it is a smooth tween until the one from last frame which it stops then flashes on to the final frame. Is there a way I can preload all the images so that this will not happen? Or anything else I could do?
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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Jan 5, 2010
I am using FLASH CS3.I have gone through many posts, seems to be an issue with many people.Still haven't come across a fix.Website made in FLASH. Flash movie loads and sound works great!I have a button with 'StopAllSounds' action script.[code]When I go back to main page... sound starts up again.Is there a way I can stop all sound regardless of where the visitor goes on the website?
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Apr 29, 2011
that have more than 200 sounds , so I cannot just put the sounds in my libray in flash and then instanciate them as class and play them. Because the sound it will play when I click one object is not always the same.I have this function to play background sound , where enters the name of the song I wanna to be played :
public function startMusicBack(music:String):void{
var musicback:Sound = new Sound();
var bgChannel:SoundChannel;
[code]....
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May 26, 2011
I Am wondering if is possible to use one sound channel to play through an array of sounds? Perhaps by using a complete event or other means?
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Apr 4, 2009
Check out the beginning of my site [URL]. Look closely at the flowing dress... it stutters when it tries to loop. However, look at the ripple animation behind the hexagon; it loops just fine. I recall when I worked on the ripple animation that I had a hard time getting it to loop, and that I had to add some action script to it. However, when I look at it, I don't see any action script at all.
I was thinking what I used was
on (complete) {
this.autorewind =true;
this.play();
}
but that doesn't work.
Here is how my files are organized:
FlowingCloth << Movie Symbol, contains a .FLV of the flowing cloth
FlowingDress << Contains FlowingCloth and the Bride graphic
Then FlowingDress is placed on the main stage. Using CS3
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Feb 13, 2012
I can use flash ok to build stuff, but I usually just build a flash presentation with movieclips and buttons all contained in the one file. I have never had to put my creations onto cd-rom before. So now I am looking at a CD-rom and seeing how someone else has done it and I see that all the .swf files are separated, as will as sound and video. I thought the only reason to do this would be to be able to access and change for example and mp3. without having to open the flash file, but I am thinking there are other reasons?
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Apr 24, 2009
My problem is that whenever I switch frames the music in my flash project restarts and overlaps and sounds incredibly crappy. Is there any way I can make it so that my music opens on my first frame and continues playing through all subsequent frames? Oh and by the way here is the code I'm using:
[Code]...
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Dec 1, 2010
I have created a SWF file that plays/stops sound. The SWF file works great when previewed in Flash CS4, but does not work when inserted in the HTML file.Here are the 2 files that are automatically generated when I INSERT>MEDIA>SWF in Dreamweaver CS4:
swfobject_modified.js
expressInstall.swf
Here is the ActionScript3 that I am using in the Flash file:
[code].......
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Sep 15, 2010
I am using Soundbooth to record some sounds. I'm trying to save them as either a MP3 or WAV,but no matter bitrate I use for either file type, I get an error when I try to import it into Flash. I have the newest QT installed from the wormy fruit vendor, does not make a difference. I can save it as an .asnd and import it just fine, but that file type is huge.The files that give me the error open just fine by themselves in WMP
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Jan 19, 2003
Iam searching vor solution so adjust different volumes for multiple sounds. That means:
Sound1 Volume 100
Sound2 Volume 20
I have tried that with the following script:
DayNature = new Sound();
DayNature.attachSound("Day_Nature01");
DayNature.setVolume(100);
[Code].....
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Apr 27, 2009
am trying to create a feeder of sorts. I have tried different fps on publishing but always get the stutter no matter the speed. There are only 4 - 5 items in moveItemsArr and on screen at any given time. Here is my mover function that gets called via a timer:
[Code]...
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Aug 28, 2010
I have a sound file that is attached to the Over state of a button.I open the Edit Envelope dialog box and change the In and Out points of the sound.On the Stage, with Enable Simple Buttons active, the sound works as planned, triggered on the Over state and playing the part that is indicated by the edited in and out points on the envelopeWhen I use the Test Movie command (or publish the file), the edited sound cuts off abruptly in the middle of the sound.
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Apr 10, 2010
As I have commented before I am building English teaching apps. I will have music playing in the background, words being pronounced and at times a surprise sentence. All three could sound at the same time at any given point. To build this properly should I use SoundChannel for all of these?
At the moment my code for the music loop is as so. The sound is in the library and exported for AS. Is this code fine or is it better to assign it to the SoundChannel class.
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Jan 9, 2010
I made some sort of MP3 player based on an XML file, and I want to load the next track when pressed on a button. Well that part works, the problem is, when I play the next song, this is what happens:
- The next song plays
- The bar that is normally buffering is already full
- When I skip to a part of the song, it skips to the first song!
How can I "clear" a sound variable and load another one?
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Aug 8, 2003
I made 2 sounds: background and button sound.This is the code:
_root.onLoad = function() {
backgroundSound = new Sound(this);
backgroundSound.attachSound("sound_root");
[code]....
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Feb 3, 2012
I am trying to create a Flash application(more like a game) where a user can add sounds to a timeline and then play the resulting "song". That is not really hard to do, and the resulting track can be saved and played within my app, but the problem is that I would like to export the created track as a .wav(or .mp3). I know that recording from a microphone with MicRecorder is possible and then the record can be exported with WaveEncoder, but I didn't find a way to create a custom sound stream from multiple sounds and than export it. Is this possible?
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Apr 29, 2011
Where are some good places to get high quality click, ambience, swoosh sounds to use in flash sites/projects etc? So I can use them on rollovers, interface loading etc.
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Aug 21, 2011
I have been working on an animation. I have imported my sounds to the library and streamed them live to the animation. They dont sound as good (muffled and distorted) when I publish the preview (flash or html). They sound fine within flash. When I switched the properties from "stream" to "event" it seemed to work great in the preview. I added a few more sounds and now only the first two mp3 clips sound clear and the rest now sound not so clear. They sound okay but I cant figure out why the rest sound bad? They now all have the exact same settings as the first two..
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Dec 4, 2011
I have a sound file in my library that plays perfectly in the library - a song with jingle bell accompaniment.When the animation is saved as a swf file, the song is there, but the jingle bell accompaniment isn't.When I extract the audio track from the flash file with AVS software,the jingle bell accompaniment is missing.
Background:I do not have the original recording that I imported to my Flash project.Even when I did have it, the jingle bell percussion was missing. I don't knowt how to get the sound file out of the library to save it individually (in case re-importing it would solve the problem)I don't know how to make the sound file play when I'm working on the file. (If I did, maybe I could adjust it in the timeline?)
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Sep 13, 2009
I have a comboBox which I try to populate via PHP/MySql.
the AS:
var result_lv:LoadVars = new LoadVars();result_lv.load("http://MyWebSite.com/flashData.php?ID=3");
result_lv.onLoad = function(success:Boolean) {
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Aug 26, 2009
I have an application in flash actionscript 2.0 that is running with several parts under each movieclips has an animation inside with a voice over. The problem occurs when I test the movie, the voice over/ sounds plays but when I click the pause button and play again the voice over/ sounds, sounds saggy and later on no sound will play.
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Apr 22, 2010
I'm having an issue with setting the volume on my sounds.
I have a number of movieclips, that when clicked on, play a sound. I have created an Event Handler for the movieclip, that when it is clicked on, the sound plays, but the setVolume is higher.
I also have background music, set a bit lower than the rest. Here's the issue, when I click on the movieclip that makes it's specific sounds go higher, the background music goes higher also.
How do I set the volume of my movieclip without it changing the volume of the other sound/s?
Here's the code:
Quote:
gameMusic.setVolume(50);
gameMusic.start(0, 500);
[Code]....
I want gameMusic to stay at 50, but it goes to 300 when I click on shark. Why would that change it?
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Aug 20, 2010
I have AIFF streaming audio in Flash CS4 (does it in CS5 too) and it sounds fine in Flash, but when I publish it I get a glitch/noise sound in a few places. It does this no matter what audio format I export, including RAW.The source doesn't have the glitch sound, it doesn't have it in Flash itself, but it does when I publish it.
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Jan 30, 2010
I am having a bit of a problem with the playback of a certain sound in my published file. I have a sound attached to a frame in my timeline and I have it as a stream so that it plays extactly where I want it to in the movie. When I publish my movie, however, the sound plays about 2-3 seconds before it's supposed to. I tried putting another sound file in its place and the other file plays early as well. The sound will also start early if it is an event
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Oct 22, 2010
how to create a mute button successfully but only with the global sound setting (so all sounds mute or play). What i need to understand is how to use the Sound class to control individual streaming sounds.
I have 3 sounds and 3 buttons. The 3 sounds correspond to clapping, vocalizing, and the instrument playing, all of the same rhythm. I want the user to have the ability to hear all 3 at once and toggle on and off (muting, not actually stopping) each sound via the respective buttons.
I cannot call the sounds dynamically, because I need them embedded (streaming) to sync graphics with them (the names of the beats change color with each drum beat) and need to see the sounds graph in the timeline. What I want is for all 3 sounds to start simultaneously, all syncing with the same graphics on the stage, and for the buttons to toggle mute/unmute for each individual sound, so that the user can hear them all, only 2, or just 1 at any point, without ever stopping the looping sounds.
This is the code I have that is working for muting all the sounds, but I have no idea how to target the individual sounds instead. The following is only for one button, but there will be 3 buttons, one for each sound:
Actionscript Code:
function setMute(vol){var sTransform:SoundTransform = new SoundTransform(1,0);sTransform.volume = vol; SoundMixer.soundTransform = sTransform;}var Mute:Boolean =
[Code]...
I realize the SoundTransform is what applies it globally. How do I reference each sound individually?
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