ActionScript 2.0 :: Background Sound And Button Sounds?

Aug 8, 2003

I made 2 sounds: background and button sound.This is the code:

_root.onLoad = function() {
backgroundSound = new Sound(this);
backgroundSound.attachSound("sound_root");

[code]....

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I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.

[Code]....

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I have some sounds on buttons:

Code:
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[code]....

... and that works fine. I then have some streaming music:

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I have created a simple soundboard, with multiple buttons that play sounds upon release. These sounds are embedded within the 'hit' frames of the buttons. Only one can be played at once, so this has been applied to each button:

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ActionScript 3.0 :: Stop All Sounds Except Background Music?

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I am working on a website that has 11 sounds in one frame. All of the sounds are external, meaning I have to call each one of them every time I want them to play, which happens when I click on specific MCs in my stage. Each MC I click all sounds stop and the new one starts playing. So far, so good.

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I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
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[Code]....

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Iam searching vor solution so adjust different volumes for multiple sounds. That means:

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[Code].....

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As I have commented before I am building English teaching apps. I will have music playing in the background, words being pronounced and at times a surprise sentence. All three could sound at the same time at any given point. To build this properly should I use SoundChannel for all of these? 
 
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I made some sort of MP3 player based on an XML file, and I want to load the next track when pressed on a button. Well that part works, the problem is, when I play the next song, this is what happens:

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[code]....

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I'm having an issue with setting the volume on my sounds.

I have a number of movieclips, that when clicked on, play a sound. I have created an Event Handler for the movieclip, that when it is clicked on, the sound plays, but the setVolume is higher.

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Quote:

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[Code]....

I want gameMusic to stay at 50, but it goes to 300 when I click on shark. Why would that change it?

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Actionscript Code:
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[Code]...

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[Code]...

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I've created a small application that links various Sound Clips to corresponding Sound variables, and the individual start and stop commands work fine. However, when I try altering the volume, the controls affect all the sounds in the movie. I'd like to refrain from creating separate SWF files to represent each sound, but I will if I have to.

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[Code]...

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[Code]...

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[Code]...

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