ActionScript 3.0 :: Stop All Sounds Except Background Music?
Jun 17, 2011
I am working on a website that has 11 sounds in one frame. All of the sounds are external, meaning I have to call each one of them every time I want them to play, which happens when I click on specific MCs in my stage. Each MC I click all sounds stop and the new one starts playing. So far, so good.
But therein lies the problem: I want this to happen but keep background music playing. I have no idea where to start from.
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Feb 20, 2011
I have created a simple soundboard, with multiple buttons that play sounds upon release. These sounds are embedded within the 'hit' frames of the buttons. Only one can be played at once, so this has been applied to each button:
on (press){stopAllSounds ();}
This all works as planned so far. However, I would like to have a background music feature that would be exempt from the "stopAllSounds" command and thus able to keep playing regardless of what buttons were pressed (or until a designated stop button was pressed).
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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Apr 30, 2011
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
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Mar 11, 2009
I am using stopAllSounds(); to stop all background sounds when i enter specific frame in my main movie and it works fine but how do i get sounds to continue to play when i exit this specific frame?
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Apr 7, 2011
I have a flash game that I have videos between some, but not all questions.I would like to have background music that would play during the questions then mute, or turn off when the video is played, then turn back on when video is completed.If possible, but not required, a mute button could be created that would mute the music and would overide it turning back on as well.In other words the person takes the quiz, when the video plays it shuts off the music and starts it back up when video ends. And if possible, if they select to mute the music before the video plays it will not restart after the video completes.I did this in actionscript 2. The questions are on frames 1-50, the videos are on frames 100-110.I have it set up when a question is answered it goes to the video then back to the next frame for questions when it completes.
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Feb 7, 2010
I have background music playing by using this code:
Code:
var request:URLRequest = new URLRequest("loop.swf");
var loader:Loader = new Loader()
loader.load(request);
this works great for playing the music but I don't know how to have a pause and restart button for the music.
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Apr 11, 2010
I have music player when the swf starts and loops continuously or until "music off" button is activated. I would like the music to stop when a certain page is called or if that can't be done then when any button of the main menu is selected.
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Apr 20, 2011
I'm triying to stop a sound of a button, while you hear a background music. The music is assigned in the timeline for the animation. When the animation stop at a specific frame (activity), the button are showed. At this point is all ok.
I don't understand... I am very specific to wich sound must stop. Is there a bug?
In AS 3.0 is more easy when you use the SoundChannel, but in AS 2.0 ?
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Feb 19, 2012
A background music looping in the back, that starts with the opening of the swf and never stops. I think I achieved that with this bit of code :import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundChannel;
bg music[code].....
Finally I need to jump from frame to frame randomly to play various animations. For example :Project starts, background music starts playing, we hear random sounds played one after the other, while some animations can be seen on screen, playing in a random order.
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Nov 24, 2006
1. I have a main.swf that loads external swfs. I am trying to stop the background music when one loads a specfic swf, and start the music when one leaves that swf. Here's the code I came up with, but it doesn't work.
[Code]...
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Oct 11, 2009
I want a site to have background music, but when I attach the music to the file it makes it quite large ...3 meg and the site is slow to load. Is there any way of having the music separate from the flash file and still have start stop music buttons?
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Dec 13, 2005
When the movies performs the getURL action, I want the music to continue playing, but the getURL function seems to stop the music at frame 152 (where the getURL action is placed), when I wanted the music to continue to frame 257 (the end of the movie). I hope I've explained this clearly
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Mar 30, 2009
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video
that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
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Nov 29, 2009
I have a film with 4 scenes in it: Here's a link to the film and as you can see the film does not play the music the second time because of the StopAllSounds function which is probably the wrong code to use. The first scene is just a button with 1 frame, a stop action and a music clip. The second scene is the film. The third scene is the credits fourth scene is a Play again button. I have a Stop all Sounds action on the fourth scene because if I do not use it and I press the Play Again button, the music from the first song keeps playing but also the music from the film starts up again so it starts to play twice. What I want to know is, how do I get the music to stop at the end of the film but start up again once I hit Play Again?
I am using Flash CS3 if that helps and using Actionscript2.
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Feb 27, 2010
I participate in a important project right now and I have to implement a class that manages music and sound.The project that I'm making is developed in AS3 using the Flex enviroment.Is there a "best approach" or only different ones?
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Jan 28, 2010
I am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both.
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Jan 28, 2010
I am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both...
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Sep 10, 2011
On a recent project I am working on, I created an event-based sound engine. Different components within Flex will be registered, and then the controller will listen to events and handle the information correctly. So, it just takes a custom SoundEvent or ChannelEvent to alter one of the channels, or play a sound.
I can not quite figure out what is wrong with my code, and I am finding myself snow-blind to the issue at hand. At first, I was going to rewrite it but I figured it would be better to learn from my mistake. Also, I realize that this is not correct for streaming sounds, but I am working off a local sound library until I get it up and running smoothly.
Here is the code for the SoundEvent:
package code.events
{
import flash.events.Event;
public class SoundEvent extends Event
[code]....
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Apr 24, 2009
I am used to working in Flash MX but now have CS4. You use to be able to just drop an mp3 file onto a layer and it would loop continously now it's not doing that.I need help in a big way to loop this mp3 file in CS4.
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Oct 22, 2009
I've been working with Actionscript 3.0 for over 6 months now but I've never used background music in any of my projects before. This time I decided to add a sound loop to play in the background while the visitor is viewing the site. So, basically I want this sound to loop over and over again, but there will be two buttons on the stage, one that plays it if it's stopped, and another one that stops it (just in case the visitor doesn't want to hear the music). My knowledge about using sounds is minimal, all I know that I should load the sound, then put it into a soundChannel and then play/stop the sound channel... but I'm not sure how to keep looping the sound and not just play it once (the sound file is 16 seconds long only).
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Aug 8, 2003
I made 2 sounds: background and button sound.This is the code:
_root.onLoad = function() {
backgroundSound = new Sound(this);
backgroundSound.attachSound("sound_root");
[code]....
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Dec 26, 2008
I have a few frames presentation in flash and a music in background playing. I have a button and this code attached to it:
When I'm hitting the button music is restarting not stopping. Everything is fine when presentaion lasts 1 frame.
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Jul 22, 2002
Well I have this website where I have put background music at the beginning, of course the music can be off and on, but when I come to main page again it starts playing. How to make it so that once I off it, it will stay off till I on it again? My file is at
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May 3, 2003
how to write a code that play background music randomly?i write these in the frame
bgmusic = new Sound();
bgmusic.loadSound("1.mp3", true);
in the movie
[code]......
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May 7, 2008
i'm trying to add background music in my game, but i don't know how to play and pause it...
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Sep 1, 2009
I've got a few questions about background music. Such as...
- How do you get music to loop in the background of a stopped frame (or multiple stopped frames)?
- How do you get the looping background music playing in a stopped frame to stop when a certain button is clicked?
- and How do you get music to stop playing in regular, non-stopped frames when a certain button is clicked (although it's probably the same as the above question...)?
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Apr 25, 2010
Is it possible to mask the background music in my flash website so it stops when I have my videos running?
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Jul 18, 2010
I have made a corporate presentation in Flash (CS3). The structure is as follows. The main timeline just 6 key frames. 1 intro and 5 content. Each of the 6 key frames has a movie clip with relevant content on it.
After the introduction in key frame 1, the timeline stops at the next key frame.From here, one can navigate forward and backward between the 5 content key frames, using buttons.These buttons are available throughout these five key frames.
Each of the key frames contains a relevant movie clip, with content.And also a sound clip to introduce what that key frame contains. Since a user can navigate forward and backward at any point of time, all these keyframes have the frame action:
[Code]...
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May 22, 2010
I am playing a background on my webpage by using miniswfloopplayer, now I want the music to play continuously throughout the website, currently the music starts all over again when a page loads which is quite obvious. I am looking for a approach where I can avoid the above situation.
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