ActionScript 3.0 :: Code To Stop Previous Sounds / If Click On New Sound

Dec 23, 2011

[code]I am making a soundboard and I need the code to stop previous sounds if I click on a new sound

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Sound Stop All Sounds Works / Then Sound Starts Again?

Jan 5, 2010

I am using FLASH CS3.I have gone through many posts, seems to be an issue with many people.Still haven't come across a fix.Website made in FLASH. Flash movie loads and sound works great!I have a button with 'StopAllSounds' action script.[code]When I go back to main page... sound starts up again.Is there a way I can stop all sound regardless of where the visitor goes on the website?

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ActionScript 3.0 :: Stop Previous MovieClip Sound When Moved To Next One?

Aug 2, 2010

I have made an animation consisting of 7 different MC's - each accessed by a hidden button. When I play the individual swf files, with sounds, they work fine. When I place them on the main timeline and export the swf, as soon as I click on any of the buttons, ALL the music/sounds play no matter what MC I'm playing. It is a cacophony of sound that I need to fix before 10th August - when I need to hand the project into University for marking.

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ActionScript 2.0 :: Use With Music Is Affecting All Other Sounds - Button Sounds And Background Sound

Apr 16, 2010

I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.

[Code]....

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ActionScript 3.0 :: Stop Sound On Current Page When Going To Previous Page?

Oct 19, 2010

I'm working on a pretty basic interactive children's book. I have it set up so that each page has audio relating to that specific page. Going forward, there is no issue with sound overlapping from the current and next pages. Going backward, however, there is an issue with sound playing on both the current and previous pages. How do I stop this?

Here is the script I'm using-

ActionScript Code:
stop();
import flash.events.MouseEvent;

[Code].....

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ActionScript 1/2 :: Stop Other Sounds From Playing While Current Sound Is Playing?

Apr 10, 2011

I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
 
This is the code that creates one of the sound objects

[Code]...

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ActionScript 3.0 :: Start/stop Sound On Mouse Click?

Aug 23, 2011

i know this is a problem allread often talked about, but i cant solve it.i want to start and stop a sound with a mouseclick event.the problem seems to be that the click event is never triggered. can anyone see why?

[Code]...

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ActionScript 2.0 :: Stop Movie When Click On Different Sound Button?

Aug 6, 2007

I have a flash animation with three different icons which play individual audios.

In one of the movies called 'bird' that I want to stop, I have in the first frame following code.

Code:
x = new Sound();
x.loadSound("mp3/cocky.mp3", true);
which works fine.

This movie 'bird' is then inside another movie called 'container' , any everything then sits in one scene.

In the movie 'container' I have three buttons which play individual sounds using same 'x.loadSound("...' method.

You first see and hear the animation of the 'bird' and it's sound playing straight away. After a 30 sec sound and the animation stops.

All working so far fine up to this point... But What I need is , when the user clicks on one of the other buttons to play the sound WHILE the 'bird' is still playing, I want to stop the 'bird ' animation.

At the moment it stops the sound of the 'bird' but NOT the 'bird' animation. Naturally If I wait 30 sec 'bird' animation stops and no problems there after. Only if and when user clicks before the 'bird ' animation is the problem.

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ActionScript 2.0 :: CS3 Getting Sounds To Start Again After Using Stop All Sounds

Nov 29, 2009

I have a film with 4 scenes in it: Here's a link to the film and as you can see the film does not play the music the second time because of the StopAllSounds function which is probably the wrong code to use. The first scene is just a button with 1 frame, a stop action and a music clip. The second scene is the film. The third scene is the credits fourth scene is a Play again button. I have a Stop all Sounds action on the fourth scene because if I do not use it and I press the Play Again button, the music from the first song keeps playing but also the music from the film starts up again so it starts to play twice. What I want to know is, how do I get the music to stop at the end of the film but start up again once I hit Play Again?

I am using Flash CS3 if that helps and using Actionscript2.

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ActionScript 2.0 :: On The Mouseclick Rollover Loop To Stop And The Down/click Sound To Play?

Aug 16, 2009

I created a movie clip that I am using as a button. I created the states in the clip (up, down, over) and the graphics work, but the sound is driving me crazy. I have a rollover loop that plays and a special click sound on the down/press. On the mouseclick, I want the rollover loop to stop and the down/click sound to play. Also, a getURL is happening on the release. Basically, everything works, except you can't hear the down/click sound. All sound just stops on the click.THis is AS2. Here's my code on the first frame. In the clip/button itself, I have the states labeled, the sounds placed using the properties and a stop on each keyframe of each state.:

playa.onRollOver = function() {
playa.gotoAndStop("_ovr");
}[code]/.....

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ActionScript 3.0 :: GotoNextpage - Click On A Next Button To Go The The Nextpage And Previous Button To Go Back To The Previous Page?

Mar 18, 2011

Am creating a two page document in flash cs4. Each of these 2 page documents have links to a learning resource on a web server.All I want is for the user to be able to navigate to and fro this two page document. Infact, I want to be able to click on a NEXT button to go the the nextpage and PREVIOUS PAGE button to go back to the previous page.

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ActionScript 3.0 :: Click On The Red Button And Click Back And Previous?

Jul 26, 2010

I am trying to work out this issue in as3 and I'm sure its simple but can't seem to get my head around it. If anyone can see a sollution I would be very happy to hear from you. [URL]..If you click on the red button and click back and previous you will notice that the speed it goes back when you click previous is much slower the further through the slides you go?

[Code]...

This is a simplified version on the code, I'm sure its in this chunk somewhere.

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ActionScript 3.0 :: SoundChannels Will Not Stop Sounds When Stop() Is Called

Sep 10, 2011

On a recent project I am working on, I created an event-based sound engine. Different components within Flex will be registered, and then the controller will listen to events and handle the information correctly. So, it just takes a custom SoundEvent or ChannelEvent to alter one of the channels, or play a sound.
 
I can not quite figure out what is wrong with my code, and I am finding myself snow-blind to the issue at hand. At first, I was going to rewrite it but I figured it would be better to learn from my mistake. Also, I realize that this is not correct for streaming sounds, but I am working off a local sound library until I get it up and running smoothly.
 
Here is the code for the SoundEvent:

package code.events
{
import flash.events.Event;
public class SoundEvent extends Event

[code]....

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Professional :: - Sound Has No Valid Device Sound Path Although Exporting Device Sounds Was Requested In The Export Settings?

Jun 30, 2011

I have imported my wav files to my library added them to the down state of my buttons and when I test the file I get (Sound has no valid device sound path although exporting device sounds was requested in the export settings. This sound will be ignored.) I have been surching for an answer but as of yet have found none.

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ActionScript 2.0 :: Next / Previous Buttons Code

Mar 27, 2010

Im trying to make a slide show with a next and previous button. I have name these two buttons next_button and previous_button.[code]

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Stop All Sounds Permanently

Mar 21, 2012

im using stopAllSounds();command to mute all sounds, and it works fine with sounds that are already loaded (background music), but if there is button which triggers some new sound (after activating mute button ) or any other function to import new sound object you still can hear it despite stopAllSounds();.which command to use to permanently block all sounds already loaded and those which can be triggered by future actions.Now i have stupid situation> background music is muted but you can still hear sounds when cliclking buttons (which is ok but NOT in muted stage).

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ActionScript 1/2 :: Stop All Sounds?

Oct 31, 2009

i load external swf to the main movie. They all have sound. Have no problem to stop sound of the main movie (by the behaviors), but it doesnt stop the sound of the external one. What AC should be used to stop all sound, external and internal?

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Actionscript 3 :: Stop All Sounds But One?

Mar 31, 2010

I posted a question earlier about stopping all sounds in a swf. Now, to do that I'm using the following code.

var transform1:SoundTransform=new SoundTransform();
transform1.volume=0;
flash.media.SoundMixer.soundTransform=transform1;

Which solves the problem (mutes all sounds) but now there is an issue, I want to stop all sounds but one.

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Flex :: How To Stop Sounds

Jul 2, 2010

How to stop this sound ? :MySound.play(0,100,null);

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Sound: Set Different Volumes For 2 Or Multiple Sounds?

Jan 19, 2003

Iam searching vor solution so adjust different volumes for multiple sounds. That means:

Sound1 Volume 100
Sound2 Volume 20

I have tried that with the following script:

DayNature = new Sound();
DayNature.attachSound("Day_Nature01");
DayNature.setVolume(100);

[Code].....

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ActionScript 2.0 :: NextFrame And Previous Frame Code?

Feb 4, 2010

i am trying to create 2 buttons...a next frame and a previous frame...The next frame works fine...but i just cant figure out how to make my previous frameThe code is on the main timeline and its as followsQuote:

next_btn.onRelease = function()
{
nextFrame(); // will gotoAndStop on next frame in timeline

[code].....

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ActionScript 2.0 :: Previous/Next Buttons - Write Code?

Aug 7, 2009

Is it possible to write code that so when you hit a "next" button, it tells a movie clip to move so far each time it is hit? Same as with the "prev" button moving the opposite way.

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Stop All Sounds For A Flash Control?

May 4, 2009

I need to turn off/on all the sound for a flash animation. The flash control contains a layer named sounds that has 5 sounds associated with it in keyframes at different time. How can I simply turn on/off everything using a symbol button.

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ActionScript 1/2 :: Stop Sounds In Web Site

Dec 30, 2010

I have sound that loads with the web page. Because I want to give the user the ability to mute the sound, I have a flash button to do so which works nicely.
 
However, if the user moves to a different page in the website, they must again mute the sound.

Is there a way to set a global variable for muting the sound that will work across the entire website?

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ActionScript 1/2 :: How To Stop All Sounds In Root

Jan 26, 2011

I found the following script for a button which let me  stop all mc inside the root but I need to stop all sounds in the root as well.

[Code]...

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ActionScript 1/2 :: Stop And Start Sounds

Jan 28, 2011

I have a Flash presentation that has some music and various sounds throughout the presentation.I want to have a btn stop all the sounds, but if clicked again it will enable all the sounds again.Is this possible? I can get the btn to stop the sounds, but cannot get the music to enable after.

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Flash :: Stop All Sounds Permanently In AS3?

Mar 30, 2010

I have a main swf which has sound on/off buttons. It has many SWF's which are loaded into different placeholders at different time. All of them have different sounds in them. In addition to that there is a music loop going on in the background.Now, this perticular swf lets call it Father will be placed in some swf later on. What I'm trying to do right now is when the sound off button is pressed turn off all the sounds permanently so the child swf's and their sounds stop too.I have found a way in AS2 :

global = new Sound( ) //no movie clip target path.

and add the following code to your off button.

on(release){
global.setVolume(0); //mutes all sound
}[code]....

which ofcourse does not work for AS3. So how can I stop all sounds permanently in AS3? Secondly what if I have one sound (my background loop) which I want to keep going on.

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ActionScript 1/2 :: Stop And Start Sounds?

Oct 1, 2011

I have a Flash presentation that has some music and various sounds throughout the presentation.I want to have a btn stop all the sounds, but if clicked again it will enable all the sounds again

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ActionScript 3.0 :: Sound Object Or SoundChannel For Various Sounds?

Apr 10, 2010

As I have commented before I am building English teaching apps. I will have music playing in the background, words being pronounced and at times a surprise sentence. All three could sound at the same time at any given point. To build this properly should I use SoundChannel for all of these? 
 
At the moment my code for the music loop is as so. The sound is in the library and exported for AS. Is this code fine or is it better to assign it to the SoundChannel class.

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Actionscript 3.0 :: Loading Different Sounds With One Sound Object

Jan 9, 2010

I made some sort of MP3 player based on an XML file, and I want to load the next track when pressed on a button. Well that part works, the problem is, when I play the next song, this is what happens:

- The next song plays

- The bar that is normally buffering is already full

- When I skip to a part of the song, it skips to the first song!

How can I "clear" a sound variable and load another one?

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