ActionScript 2.0 :: Next / Previous Buttons Code
Mar 27, 2010Im trying to make a slide show with a next and previous button. I have name these two buttons next_button and previous_button.[code]
View 1 RepliesIm trying to make a slide show with a next and previous button. I have name these two buttons next_button and previous_button.[code]
View 1 RepliesIs it possible to write code that so when you hit a "next" button, it tells a movie clip to move so far each time it is hit? Same as with the "prev" button moving the opposite way.
View 1 Repliesi am trying to create 2 buttons...a next frame and a previous frame...The next frame works fine...but i just cant figure out how to make my previous frameThe code is on the main timeline and its as followsQuote:
next_btn.onRelease = function()
{
nextFrame(); // will gotoAndStop on next frame in timeline
[code].....
I am working on a project, an online document, that is going to require buttons for next page and previous page. I have laid out the document in InDesign and have created the buttons in Flash. My only problem is I don't know how to add that interactivity. I'm guessing it is just a couple lines of ActionSctipt but I am not sure.
View 1 Replies[code]I am making a soundboard and I need the code to stop previous sounds if I click on a new sound
View 3 Repliesi want to load in the images in projects and then have next/previous buttons for each project to look through the different images for the project. similar to how it is done in URL... (except that uses javascript, and that slides, mine can slide or fade in/out.)I have got one project on its own working. But i am not sure where is best to go to get the projects loading one after the other.[code]and i imagine my as3 code will include a for loop to grab each project and get the first image out of it for each one. and then next/previous buttons will cycle through each project.
View 1 RepliesI am having a very unique problem: I am creating a simple flash website, and I have a series of buttons that link to a series of frames. There are 27 buttons, and each proceed to a separate labeled frame. Each of the frames is a short animation 13 frames long. The buttons are all versions of this:
[Code]....
Then, 13 frames into the animation I just have a stop(); command. My issue is that if you click on any button in the series, none of the buttons that go to frames before the current one work. If I click button 20 and go to the 20th animation in the set, buttons 1-19 don't work, but 21-27 still do.
What's more, from moving the actions around to see if they needed to be in the same key frame as the button, I found that if the actions are in a single key frame in any of the animations, the animation stops on the frame that the actions are in. I also found that each button will only work once.
i'm trying to seperate some xml data into seperate pages. six entries on each page with three rows and two columns. i got the data to go into two columns...now i'm just trying to set up the next and previous buttons as well as showing only six entries per page.
View 2 Repliesi created a movie in that i placed 4 slides in a layer1 in frame 5,25,45,65,85.i had created a movieclip a rectangle in shape whish is static in a layer2 on rollover the movieclip rectangle i placed 2 buttons one is "previous" button and another is "forward" button.on running this i want the button operations like the following1. on clicking the "forward" button the the movie have to go to the slide 25.2. from there if we click the "forward" button it should go to 45and so on.like this 1. on clicking the "previous" button from the frame 45 it should go to the 25 frame of the movie and so on.
every thing is working but what the code i write in the button which is in the (rectangle shape)movie has taking the only one action. ie., when i write on(release){_root.gotoandplay("25")}it is globel to all position on the button.so only this action can only is taking place.so i want the action script to be global and as well as my above constrains should also satisfied.
i currently have a xml file that has been loaded into the flash:
<?xml version="1.0"?>
<news>
<story>
[Code].....
I want to add a simple back and previous button in the movie to cycle through the articles.
I am creating next & previous buttons on my main scene. I have created a scrolling photo gallery as well as a random button to randomly select images. I have a photos layer that has 15 images tagged in the AS "img1" "img2".
[Code]....
I am setting up a website which requires lists of items to be loaded, I have set up a page that "slides" into the stage with 2 buttons at the bottom Previous and Next, so when a user selects the next button, I'd like for the current list to slide out and the next list to slide in... same for the previous button.
View 1 RepliesI'm building an XML photo gallery and I'm trying to get next and previous buttons to work. Here is the code I am working with.
Code:
function loadTheThumbs(){
var thumbLoader:Loader = new Loader();
var thumbRequest:URLRequest = new URLRequest (thumbPathList[c] );
[code]....
I have written the nextPhoto function based on the loadExtPic function above and that does indeed load the function. The problem is, when I want to advance to the next image, I can't because I can't find how the currently selected image is set. When you click on a thumbnail the
Code:
var thisThumbsLink:String = picturePathList[c];
is set to the correct image, but I can't seem to see in the code where the "c" is coming from. I tried adding a
Code:
var LoadedPicture:String = picturePathList[c+1];
right under the thisThumbsLink var to no sucess. If I can figure out how, when you click on a loaded thumbnail it knows which thumbnail is loaded, then I can take that and make a next and previous link var as well in the same fashion the thisThumbsLink works.
I've got a photo gallery that I'm in the process of fine tuning, and I have my next button working, but can't get the 'previous' button to work. The closest I've come to having it work makes the 'previous' button just go back to the beginning of the file. What I want the file to do is just cycle through the XML, so even if I hit the beginning (or end), it'll just cycle to the first (or last) image, and continue on as normal.
Here's the script I have for the buttons:
ActionScript Code:
next_btn.addEventListener(MouseEvent.MOUSE_DOWN, nextButton);
prev_btn.addEventListener(MouseEvent.MOUSE_DOWN, prevButton);
var currentImage:Number = 0;
[Code]....
i try to do next and previous function for my gallery but for now its dont work very good1st time when i click next it go 2x to the same imageand sometimes it dont go to the good image, i post my code if someone can help me iam nooB,(the problem is where is Bold)
import mx.utils.Delegate;
import ImageLoader;
import mx.transitions.Tween;
[code].....
First off let me say that this forum is a lifesaver. I managed to figure out the links in xml file myself, but I cant seem to get the next/previous buttons working the way I want them to. I have got them to work to the point where they will bring up the next image, this is until it gets to the end of the xml node, then it wont start over from the beginning if I hit next. Here is my code:
[Code]...
On main stage, I have Movie Clip name "container" which have 4 movie clips (pics) with different instance names. on same main Stage i have two buttons of ""PREVIOUS"" & ""NEXT"" ... what i want to do that if i run my movie,... Movie clip No:1(Pic1) will come on stage by default and on press next (pic2) come from right to left and on press previous button, previous movie clip(pic) come back again. simple i want to make it gallery for me or is it possible that i can do it with xml that movie clip can load pic from XML..
View 2 RepliesI'm having problems with my AS2 and XML (on Flash 8). I finally figured how to create a simple slideshow which incorporates a "Next" and "Previous" button...but what i'm struggling with is: "How to click on the 'next' button so that the existing image scrolls to the left as the new image from the right moves to the center. And the opposite for the 'previous' button". Currently I have the existing image disappearing (alpha 0) and then the new image scrolls to the center from the right - which is not what I want to do.
Here's my current script:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
[Code] .....
I try to implement a gallery of image with two buttons on each side of the picture to go to the next or the previous image.
This is my code:
leftButton.addEventListener(MouseEvent.CLICK, ButtonLeftHandler);
rightButton.addEventListener(MouseEvent.CLICK, ButtonRightHandler);
function ButtonLeftHandler(event:MouseEvent):void {
trace("Mouse Button Left clicked");
picIndex--;
[Code] .....
On my output, I get
Sequence Stopped
When I clicked on a button. I don't get the trace message "Mouse button left..." My sequence is blocked.
Good day every one, i am relatively new to flash 8 and i am working on a flash project, not meant for the web, i am creating an interactive map app..the problem is when the user has navigated through a series of pages i cannot get them to go back to previous pages they have visited, and this pages can be randomly selected, keeping in mind it is not viewed in a web browser but a stand alone application.
View 0 Replieshow to cycle through XML data with previous and next buttons. I have been working through targeting data, but havn't been able to figure out the .length to completely cycle forward and backwards. I kind of have a next button working. This will cycle through my data forward and start again at [0]. The problem is when I use the same code with flvIndex - - , it will work until I am at the beginning [0]. then she crashes. I like how this works and would love for it to cycle backwards.
[Code]...
My question is in reference to the hybrid gallery described here Basically I am attempting to create a next and previous button for this particular version of the gallery. I know what's going wrong, I just don't know *why*. Here's my code:
Code:
function dopress() {
for (var i = 0; i<cliparray.length; i++) {
[code].....
Could anyone offer some advice and how i can go about only displaying four items in an array. with previous and next buttons to navigate forther through it. Im stumpt to find nay information on this.
View 3 Repliesfirst off, i'm pretty new with actionscript so the answer to this question may be obvious. however, i cannot for the life of me figure out what i'm doing wrong or how to fix it. so, i went through the tutorial for the auto slideshow with xml [URL] everything is working great for the auto slideshow; however, my issue is with the "previous" and "next" buttons. the "previous" seems to work in that it will back up to the previous slide, no problem, but if my slides are times for 3 seconds each and i hit previous at 2.5 seconds into the current slide, i only have .5 seconds to view the previous slide and not the full 3 seconds.
OK next issue is with the "next" button -- i have 4 slides/photos it works fine from slide 1 to slide 2, but if i hit next to go from 2 to 3 the slideshow starts an endless loop from 1 to 3 to 1 to 3 to 1 and it never jumps out of that loop. the same thing happens from 3 to 4 -- the loop is 2 to 4 to 2 to 4 to 2. again, it doesn't break the loop and go back into the regular sequence. here's the actionscript as it appears in my flash file:
[Code]...
Anyone know of any examples (source files or tutorials) of XML image slideshows where the slideshow is advanced via "previous" and "next" buttons and that utilize cross-fades between images?
View 4 RepliesAny way to add 2 buttons : next_image, prev_image to this gallery [URL], when the image is loaded at full size I want that 2 buttons to apper and when I press them to load me next image or pre image
The source cod is this
import caurina.transitions.*;
var folder:String = "photos/";
var css_file:String = "flashmo_202_style.css";
var show_tooltip:Boolean = true; // true OR false
var tween_duration:Number = 0.6;
[Code] .....
I have 5 frames on my timeline. How can I go previous frame and next frame in as3
function prevFrame():void{
gotoAndPlay(previousFrame);
} function nextFrame():void{
gotoAndPlay(nextFrame);
}
why the buttons are not working correct?
View 2 RepliesI am trying to create a sort of book type thing in flash. I would like to have a "next" button that when clicked will go over to the next body of text to be read, as well as a previous button that will go back to what was just read. I would also like a "back to beginning" button. I know how to do the "gotoAndPlay (1)" type thing on a button. However, would I have to add a new button on each of the text parts? Or can I put it all on the same buttons?
For example: (I know this isn't real code or anything, just trying to describe)
if on text one > got to text two
if on text two > go to text three
if on text nine > go to text ten
if on text ten > go to (end here so next button disabled, or changed to 'back to start').
I started a tutorial about creating a flash slideshow. This is the as2 code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myShowXML = new XML();
myShowXML.ignoreWhite = true;
myShowXML.load("slideshow.xml");
myShowXML.onLoad = function() {
[Code] .....
The link I got these functions is this: [URL]. How can I adjust these functions to my slideshow?