ActionScript 3.0 :: How To Add Next / Previous Image Buttons To Gallery
Sep 14, 2010
Any way to add 2 buttons : next_image, prev_image to this gallery [URL], when the image is loaded at full size I want that 2 buttons to apper and when I press them to load me next image or pre image
The source cod is this
import caurina.transitions.*;
var folder:String = "photos/";
var css_file:String = "flashmo_202_style.css";
var show_tooltip:Boolean = true; // true OR false
var tween_duration:Number = 0.6;
[Code] .....
I try to implement a gallery of image with two buttons on each side of the picture to go to the next or the previous image.
This is my code: leftButton.addEventListener(MouseEvent.CLICK, ButtonLeftHandler); rightButton.addEventListener(MouseEvent.CLICK, ButtonRightHandler); function ButtonLeftHandler(event:MouseEvent):void { trace("Mouse Button Left clicked"); picIndex--; [Code] .....
On my output, I get Sequence Stopped When I clicked on a button. I don't get the trace message "Mouse button left..." My sequence is blocked.
i try to do next and previous function for my gallery but for now its dont work very good1st time when i click next it go 2x to the same imageand sometimes it dont go to the good image, i post my code if someone can help me iam nooB,(the problem is where is Bold)
First off let me say that this forum is a lifesaver. I managed to figure out the links in xml file myself, but I cant seem to get the next/previous buttons working the way I want them to. I have got them to work to the point where they will bring up the next image, this is until it gets to the end of the xml node, then it wont start over from the beginning if I hit next. Here is my code:
My question is in reference to the hybrid gallery described here Basically I am attempting to create a next and previous button for this particular version of the gallery. I know what's going wrong, I just don't know *why*. Here's my code:
Code: function dopress() { for (var i = 0; i<cliparray.length; i++) {
I have an image gallery but I can't seem to get the previous image removed. I have two functions:
ActionScript Code: function clearLoader():void { try { var li:LoaderInfo = slideLoader.contentLoaderInfo;
[Code]....
But in some way not the previous image is removed, but the one before that. Annoying, because if image 1 is larger than image 2, image 1 stays on the background. It is only when loading image 3 the first image is removed from the stage.
I am not a programmer, but have managed to combine the slideshow, image gallery and hover features of the provided scripts to create a slideshow that you can control with the previous and next buttons. I have also been able to connect it to an access database so you can control the images / info through Content Management console. once this has been sorted I will post the code here, if its any use to anyone. Here is the script!
I'm using Kirupa's xml image gallery and what I'm trying to accomplish is to have the gallery loop forward and back, that is when a user clicks the forward button and it comes to the last image it will automatically "loop" and go to the first one and if the user clicks the back button and he's on the first image it will go backwards. I was able to get the forward loop working, but not the back one.
Here's my code: function nextImage() { if (p<(total-1)) { p++; if (loaded == filesize) { picture._alpha = 0; picture.loadMovie(image[p], 1); slideshow(); [Code] .....
I'm trying to create a movie clip with images that will slide from one image to another using next and previous buttons. I want a sliding effect. For example on this site: [URL] The right side large image you can slide the image by using the arrows. That's exactly what I want...but in flash.
I'm having problems with my AS2 and XML (on Flash 8). I finally figured how to create a simple slideshow which incorporates a "Next" and "Previous" button...but what i'm struggling with is: "How to click on the 'next' button so that the existing image scrolls to the left as the new image from the right moves to the center. And the opposite for the 'previous' button". Currently I have the existing image disappearing (alpha 0) and then the new image scrolls to the center from the right - which is not what I want to do.
Here's my current script: import mx.transitions.Tween; import mx.transitions.easing.*; function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; [Code] .....
i purchased a slideshow.but slideshow's next&prev button doesnt skip if an image is lost. i want the slider to jump to the next image which is exist. check out the code below.
HTML Code: function TRANSITION(obj:Object, B:int = -1){ var _a:int = c_pos var _b:int
I'm very new to flash and am using CS4/AS3. I have three image galleries of three images each. The images load dynamically from files on my computer. I've set it up so that when you click on a tab, you see a different set of three images.
The images load properly and it works to click forward to view them (that is, clicking on the image itself or the forward nav arrow). The issue I'm having is with the backward nav arrow. I keep geting an error message "Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found" when I click it.
The backward nav arrow works on the first gallery (egypt gallery) if I click that one first. But it doesn't work on the other two, and if I click back to the Egypt gallery after having been in the other two galleries, the back navigation no longer works in their either. Basically, I want the user to be able to click on a tab to load the images, and then be able to click back and forth between the images.If they reach the last image in a gallery, I just want it to stop advancing and stay put on the final image, but for the user to be able to click backwards through them if desired. My code is pasted below (I'm sure it's more complicated than it needs to be...
I have dynamically loaded buttons (thumb) and images (galImage) going to container_mc and full_mc containers respectively. I can't get the buttons to stay down when pressed using MOUSE_DOWN and MOUSE_UP. When I use CLICK instead, they all stay pressed. [code]...
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
I've been trying to tweak the "image gallery + Bokel loader class" found on the laco web site. The image preloader is pretty nifty:
http:[url]....
I've added Previous/Next buttons which clients always seem to demand, and I've given the thumbnail buttons a static position (something I need to do). I'm having problems getting the buttons to stack in rows/columns though. I can't work with one long column or row of buttons - they need to be stacked in rows, say 6 buttons per row and 6 columns across so that there is a nice box arrangement to the buttons. But the way the functions are written its hard to make adjustments to the placement of clips.
i bought this gallery online and it looks really cool but i am trying to add some more to it but is not easy.
1) i would like to add a next and prev function to the xml gallery, buttons that can advance the images just by clicking left or right with the mouse
2) I'd like to add a caption text that stay still(the one that is there moves on rollover action and is added to each thumbnails but i deleted them) and that will show the caption everytime i press a thumb, basically an info text box that communicate with the xml.
[URL] I've added some stuff like : a preloader, and caurina tweener (as well as I could... )and now I would like to continue to learn by hiding the previous button on first load and then hiding next button on last photo i've tried to paste this code at a thousand different places but nothing happens.
I have a very nice picture gallery made in CS3 / AS3. I managed to personalize it and all. But, I have difficulty with (or no clue... actually), how to add a precious and next button to it(image).
This is the link for the zip file, containing all the neccesary files: [URL]
And in the attachment I pointed out where I prefer to have these two buttons.
I have a very nice picture gallery made in CS3 / AS3. I managed to personalize it and all. But, I have difficulty with (or no clue... actually), how to add a precious and next button to it(image).This is the link for the zip file, containing all the neccesary files: URL...And in the attachment I pointed out where I prefer to have these two buttons.
I have the following website: http:[url]....A portfolio website based on a flash file which communicates with a xml file... code mixed togeather from some tutorials.The problem, is with the "previous" and "next" buttons: I dont know how to make them disappear when there isnt another image link in the xml file.
Action script:
Code: function loadXML(loaded) { if (loaded) {[code]...........
I have a sliding photo galley with a previous and next button. I have added action script to tell the linked pictures to slide along and for the next button its fine (I took the script from a forum...as you do). I put stop commands on the key frames over the next picture, Now if I am on the 4th image and click previous, its goes all the way back to the start!
Ive just completed the Kirupa XML Slideshow today and have it all working well. But i cant figure out how to fade out the previous image as the next image fades in.
I am working on a project, an online document, that is going to require buttons for next page and previous page. I have laid out the document in InDesign and have created the buttons in Flash. My only problem is I don't know how to add that interactivity. I'm guessing it is just a couple lines of ActionSctipt but I am not sure.
i want to load in the images in projects and then have next/previous buttons for each project to look through the different images for the project. similar to how it is done in URL... (except that uses javascript, and that slides, mine can slide or fade in/out.)I have got one project on its own working. But i am not sure where is best to go to get the projects loading one after the other.[code]and i imagine my as3 code will include a for loop to grab each project and get the first image out of it for each one. and then next/previous buttons will cycle through each project.
I am having a very unique problem: I am creating a simple flash website, and I have a series of buttons that link to a series of frames. There are 27 buttons, and each proceed to a separate labeled frame. Each of the frames is a short animation 13 frames long. The buttons are all versions of this:
[Code]....
Then, 13 frames into the animation I just have a stop(); command. My issue is that if you click on any button in the series, none of the buttons that go to frames before the current one work. If I click button 20 and go to the 20th animation in the set, buttons 1-19 don't work, but 21-27 still do.
What's more, from moving the actions around to see if they needed to be in the same key frame as the button, I found that if the actions are in a single key frame in any of the animations, the animation stops on the frame that the actions are in. I also found that each button will only work once.
i'm trying to seperate some xml data into seperate pages. six entries on each page with three rows and two columns. i got the data to go into two columns...now i'm just trying to set up the next and previous buttons as well as showing only six entries per page.
i created a movie in that i placed 4 slides in a layer1 in frame 5,25,45,65,85.i had created a movieclip a rectangle in shape whish is static in a layer2 on rollover the movieclip rectangle i placed 2 buttons one is "previous" button and another is "forward" button.on running this i want the button operations like the following1. on clicking the "forward" button the the movie have to go to the slide 25.2. from there if we click the "forward" button it should go to 45and so on.like this 1. on clicking the "previous" button from the frame 45 it should go to the 25 frame of the movie and so on.
every thing is working but what the code i write in the button which is in the (rectangle shape)movie has taking the only one action. ie., when i write on(release){_root.gotoandplay("25")}it is globel to all position on the button.so only this action can only is taking place.so i want the action script to be global and as well as my above constrains should also satisfied.