ActionScript 3.0 :: Keep Dynamic Buttons Down When Controlling Image Gallery?
Jan 7, 2010
I have dynamically loaded buttons (thumb) and images (galImage) going to container_mc and full_mc containers respectively. I can't get the buttons to stay down when pressed using MOUSE_DOWN and MOUSE_UP. When I use CLICK instead, they all stay pressed. [code]...
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Nov 4, 2006
Below is the code for dynamic image gallery from XML.
We have an alpha effect to the image animation when the image is loading. The affect is working fine (fade in).
But, when the next image is loading, we want fade out alpha affect to the current image before the next image loads.
delay = 6000;
//-----------------------
function loadXML(loaded) {
if (loaded) {
[Code].....
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Feb 17, 2011
I'm very new to flash and am using CS4/AS3. I have three image galleries of three images each. The images load dynamically from files on my computer. I've set it up so that when you click on a tab, you see a different set of three images.
The images load properly and it works to click forward to view them (that is, clicking on the image itself or the forward nav arrow). The issue I'm having is with the backward nav arrow. I keep geting an error message "Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found" when I click it.
The backward nav arrow works on the first gallery (egypt gallery) if I click that one first. But it doesn't work on the other two, and if I click back to the Egypt gallery after having been in the other two galleries, the back navigation no longer works in their either. Basically, I want the user to be able to click on a tab to load the images, and then be able to click back and forth between the images.If they reach the last image in a gallery, I just want it to stop advancing and stay put on the final image, but for the user to be able to click backwards through them if desired. My code is pasted below (I'm sure it's more complicated than it needs to be...
[Code]...
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Mar 16, 2011
I try to implement a gallery of image with two buttons on each side of the picture to go to the next or the previous image.
This is my code:
leftButton.addEventListener(MouseEvent.CLICK, ButtonLeftHandler);
rightButton.addEventListener(MouseEvent.CLICK, ButtonRightHandler);
function ButtonLeftHandler(event:MouseEvent):void {
trace("Mouse Button Left clicked");
picIndex--;
[Code] .....
On my output, I get
Sequence Stopped
When I clicked on a button. I don't get the trace message "Mouse button left..." My sequence is blocked.
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Sep 14, 2010
Any way to add 2 buttons : next_image, prev_image to this gallery [URL], when the image is loaded at full size I want that 2 buttons to apper and when I press them to load me next image or pre image
The source cod is this
import caurina.transitions.*;
var folder:String = "photos/";
var css_file:String = "flashmo_202_style.css";
var show_tooltip:Boolean = true; // true OR false
var tween_duration:Number = 0.6;
[Code] .....
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May 11, 2009
Trying to make a dynamic gallery that pulls images (along with names and dimensions) from different folders on the server. Want clients to be able to drop new images into these folders and have them pulled into the gallery dynamically. Do I need to use PHP as I did with AS2? or can AS3 pull the image names and dimensions from the folders on the server?
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May 24, 2007
i am lookin for similar to this image gallery[URL].. dose any body knows how to get this kind of dynamic image gallery
or dose any body knows this kind of tutorial's link
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Dec 13, 2009
I am trying to create a dynamic image showcase for my homepage, which consists of a series of images fading in and out.I have created a flash file, with movie clip (empty) with an instance called "imageLoader"Then using some available AS I have called in the image (with a preloader function.) see below, the script has been pased on scene 1, frame 1.
startLoading("picture1.jpg");
function startLoading(whichImage) {
loadMovie(whichImage, "imageLoader");
[code].....
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Oct 14, 2008
I'm trying to do a gallery with an XML file. My XML file is organized like that :
<images>
<image chemin="images/Palmares.jpg" titre="Palmares"
commentaire="Chamonix" />
</images>
The picture loader is working well and the text too but it doesn't work so well together. When I'm clicking on a sticker, the picture is load and a text too but it's not the good one.
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Jan 13, 2006
I am making a dynamic image gallery, for this i am using XML and Flash mx 2004. Here is my problem[code]...
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Jul 16, 2004
I need to create a dynamic image gallery. the files are defined in an array like imgs[code]...
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Jan 19, 2007
I've been trying to tweak the "image gallery + Bokel loader class" found on the laco web site. The image preloader is pretty nifty:
http:[url]....
I've added Previous/Next buttons which clients always seem to demand, and I've given the thumbnail buttons a static position (something I need to do). I'm having problems getting the buttons to stack in rows/columns though. I can't work with one long column or row of buttons - they need to be stacked in rows, say 6 buttons per row and 6 columns across so that there is a nice box arrangement to the buttons. But the way the functions are written its hard to make adjustments to the placement of clips.
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Jul 16, 2004
I need to create a dynamic image gallery. The files are defined in an array like imgs = ['img1.jpg','img2.jpg']; then I loop through the array. The images should be arranged horizontally..
Code:
this.imgs = ['test.jpg','bla.jpg'];
var x = 0;
var y = 0;
var i;
for (i in imgs) {
var t = this.createEmptyMovieClip ("thumbnail" + i, i);
var c = t.createEmptyMovieClip ("picHolder", 0);
var thumb = imgs[i];
c.loadMovie (thumb);
c._x = x + i * c._width;
c._y = y;
}
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Apr 25, 2005
Where to find examples, tutorials or source files on how to integrate flash with backend to create a dynamic image gallery that can easily be updated?
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Nov 19, 2009
I have made a site for an artist with a dynamic gallery using an xml file. I am trying to create a way for him to update the gallery by simply uploading his new photos through a html form. I have an image upload form which puts the images in the directory which the xml file references but I cant figure out how to generate a new xml file to show all the new pictures. Are there any easier ways to achieve an updatable gallery?
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Aug 18, 2010
I'm trying to create a gallery where each thumbnail you can click loads a different set of images (and unloads or removes the previously loaded gallery).
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Apr 11, 2004
I have modified hga77's gallery and made some changes with the style. I am still having some problems and need three things sorted out. Well, two aren't essential but the first one is.1. Most importantly, On Load I need the first image in the XML file to load in and have a border.2. Get the percentage preloader working.
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Aug 10, 2010
i m using flash on a module of Joomla to display images, i embed flash player code into javascript , it fetch images from an XML files wher images are predefined and it works fine, now i have a problem that i m collecting images from database, means images are dynamically, so i m unable to fetch that images an display on flash, i just want to knoe how to add dynamic image array into flash. do i need to create xml??
[Code]...
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Jan 29, 2010
I am trying to build an image gallery that will be dynamic, for example if a person will choose show me image gallery of products of price over 200 $ , he will see those products only, if he will choose back he will see all products images again... for better understanding what i need to do is something similar to this : [URL]
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Apr 25, 2005
Does anyone know where to find examples, tutorials or source files on how to integrate flash with backend to create a dynamic image gallery that can easily be updated?
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Dec 8, 2009
I've completed my XML-driven image gallery, however upon live testing I'd realized I made a rookie mistake and not put some kind of placeholder "loading" movie clip loop while the thumbnails and subsequent full-size images are being loaded. The images will randomly appear when loaded and I would like to be able to insert a placeholder movie clip while they load, and swap them up with the thumbnails/images after it has been loaded. The placeholder movie clip is in my library (loadingLoop), but I'm having problems getting it to work correctly.
Below is the original function that processes the XML and adds the thumbnail images; this is where I'm trying to insert the placeholder movie clip per XML child node (every attempt I've made just keeps throwing more errors, so I've omitted my attempts to avoid confusion), and I've attached the XML file for testing.
[Code]...
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Feb 6, 2009
i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.
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Feb 17, 2008
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
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Oct 26, 2010
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
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Feb 23, 2010
I am trying to control my main Scene 1 via a navigation bar within a movie clip.
I am using the following code for each button:
btn_2.addEventListener(MouseEvent.CLICK,btnClickHa ndler);
function btnClickHandler(event:MouseEvent):void{
MovieClip(root).gotoAndPlay("frametwo","Scene 1");
}
If I just put that code in for one button, that one button will work, but once I add another line of code for my next button, the only one that works is the first one, then the rest of them don't do anything.
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Apr 3, 2010
i have forward/back buttons to control the timeline. what happens in the following code is that if the button is clicked while in the < or > range of frames, it gets buggy. heres the code.
[Code].....
this doesnt seem to go to the exact frame i need if i click while the current sample is still animating in. It would be much better if i could tell flash to a specific frame instead of asking flash to determine a range. that way, if a button is pressed during an animation it wont just advance one frame, it would jump to a specific frame.
I wish i could just do this:
[Code].....
i thought about creating a var that would be a string. i could then add a number to the name of that string each time the button is clicked. then i could make frame labels the name of the string. but i couldnt get my head around it. also, i didnt know how to make the button stop adding to the string name once it reach a certain value (6 in this case). or how to make it play the last sample animation if the user kept clicking the advance button at the end of the samples.
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Mar 22, 2011
I'm making a section in my production with 4 audio files which are controlled with a play and stop button. I've managed to make the first one work on the page with this code -
Code:
import flash.media.SoundChannel;
var mySoundReq:URLRequest = new URLRequest("audio/track1.mp3");
var mySound:Sound = new Sound();
[Code].....
What would I need to copy to control 3 other files the same way? (i.e "audio/track2.mp3" with play_btn2/stop_btn2). I've tried copying part of the code and changing the instant names but I keep getting errors so I'd rather ask somebody who knows what they're doing.
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Nov 27, 2003
I am trying to make ThumbNail Highlite via button and MC.
Each of the Thumbnails has a same button with instance named "item" 1 to 40. Also, I have the highlite MC instance named "highlite" 1 to 40 as well
I am able to triggar the "highlite" MC with the following:
=================================
onClipEvent (enterFrame) {
_root.main_nav_mov.item1.onRelease = function() {
_root.main_nav_mov.highlite1.gotoAndPlay("play_lit e");
[Code]....
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Feb 6, 2009
I have created a presentation which is mostly graphics and voiceover. I have created a few custom buttons to allow the user to pause, start over, etc. (not video). In a few places I am calling to external flv files which have been placed inside movieclips. I want to be use my custom pause button to pause the flv as well, as opposed to using a flv player/controller. I have made several attempts such as:
_on (release) {
_root.myvideo_mc.pause();
}
[Code]....
and trying stop/play instead of pause, etc...all to no avail. the appropriate scripting to control an flv with a custom button?
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Nov 27, 2003
I am trying to make ThumbNail Highlite via button and MC.Each of the Thumbnails has a same button with instance named "item" 1 to 40.Also, I have the highlite MC instance named "highlite" 1 to 40 as wellI am able to triggar the "highlite" MC with the following:
onClipEvent (enterFrame) {
_root.main_nav_mov.item1.onRelease = function() {
_root.main_nav_mov.highlite1.gotoAndPlay("play_lit e");
[code].....
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