ActionScript 2.0 :: Integrate Flash With Backend To Create A Dynamic Image Gallery That Can Easily Be Updated?

Apr 25, 2005

Does anyone know where to find examples, tutorials or source files on how to integrate flash with backend to create a dynamic image gallery that can easily be updated?

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[Code]...

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I'd like to integrate a pagination in photo gallery project.

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Ex: < 1 2 3 >

Let's say I have 13 photos and want to display on each page first 6 photos. So in total, I must have 3 pages of 6 photos each and each page number is clickable to display the maximum of 6 photos.[code]...

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i am lookin for similar to this image gallery[URL].. dose any body knows how to get this kind of dynamic image gallery

or dose any body knows this kind of tutorial's link

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I am reasonable new to flash and I'm trying to create a image gallery for my website. The gallery has thumbnails along the side and when ever you click on one the corresponding image slides in to the center stage. I'll post the code I have so far then explain what keeps going wrong.......

var inTween3:Tween;
var currentPos3:Number = img3_mc.x;
thu3_btn.addEventListener(MouseEvent.CLICK, pic3In);
function pic3In(event:MouseEvent):void

[Code]...

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Imagine a fruit basket that can have the fruit switched out or the basket, and any combination of textures applied. You could potentially see the inside of the basket which may have a different texture than the outside. The fruit would all be one image that would then fit into the basket, and finally the basket would render. Then if you swap the color of the basket but keep the same model it would update, and you could then swap the model of the basket and keep the same color. But i'd want to do it where I have 1 texture that can fit over all the baskets but is just chopped off using alpha mapping.

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ActionScript 2.0 :: Image Preloaders For Dynamic Gallery?

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I am trying to create a dynamic image showcase for my homepage, which consists of a series of images fading in and out.I have created a flash file, with movie clip (empty) with an instance called "imageLoader"Then using some available AS I have called in the image (with a preloader function.) see below, the script has been pased on scene 1, frame 1.

startLoading("picture1.jpg");
function startLoading(whichImage) {
loadMovie(whichImage, "imageLoader");

[code].....

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ActionScript 3.0 :: XML Loader - Dynamic Image Gallery

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I'm trying to do a gallery with an XML file. My XML file is organized like that :

<images>
<image chemin="images/Palmares.jpg" titre="Palmares"
commentaire="Chamonix" />
</images>

The picture loader is working well and the text too but it doesn't work so well together. When I'm clicking on a sticker, the picture is load and a text too but it's not the good one.

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I am making a dynamic image gallery, for this i am using XML and Flash mx 2004. Here is my problem[code]...

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ActionScript 2.0 :: Create An Image Gallery Based On An XML File?

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I need to create an image gallery, based on an XML file, which displays both the thumbnails and the normal-sized images. Here's a link for you to get an idea of pretty much what I want to achieve, except for the fact that I don't want the thumbnails to slide to the left or right, I'd rather want them to be static, and if there are more thumbnails than, let's say 3, to display a "previous-next" controller. After following some tutorials, here's what I created so far:(you can also find all these files + the thumbnails in the attachment)The XML file (settings.xml):

PHP Code:

<slideshow>
<images>
<thumb tLink="th/01.jpg" desc="This is the first thumbnail" bLink="bigImgs/01b.jpg" />
<thumb tLink="th/02.jpg" desc="This is the second thumbnail" bLink="bigImgs/02b.jpg" />

[code]....

So far, so good, the script does trace what I told it to But I need to further improve this rather simple script. So, basically here's what I need:How do I load each thumbnail into a "container" movieclip, so I can further manipulate this movieclip's properties (do an easing for position, alpha, filters etc.)? There's one more thing I need to specify: I want to display only, let's say, 3 thumbnails at runtime, not all of them. how could I assign an instance name to each of them.

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ActionScript 3.0 :: Create An Image Gallery With A Next And Previous Button?

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I want to create an image gallery with a next and previous button.

To do this I was considering loading the values into an array.

I assume this must a 'circular array.'

What is the easiest way to achieve this.

I was thinking of using the push and pop functions.

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ActionScript 3.0 :: Keep Dynamic Buttons Down When Controlling Image Gallery?

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I have dynamically loaded buttons (thumb) and images (galImage) going to container_mc and full_mc containers respectively. I can't get the buttons to stay down when pressed using MOUSE_DOWN and MOUSE_UP. When I use CLICK instead, they all stay pressed. [code]...

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