ActionScript 2.0 :: Make A Dynamic Image Gallery?

Jan 13, 2006

I am making a dynamic image gallery, for this i am using XML and Flash mx 2004. Here is my problem[code]...

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I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.

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i am lookin for similar to this image gallery[URL].. dose any body knows how to get this kind of dynamic image gallery

or dose any body knows this kind of tutorial's link

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I am trying to create a dynamic image showcase for my homepage, which consists of a series of images fading in and out.I have created a flash file, with movie clip (empty) with an instance called "imageLoader"Then using some available AS I have called in the image (with a preloader function.) see below, the script has been pased on scene 1, frame 1.

startLoading("picture1.jpg");
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[code].....

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ActionScript 3.0 :: XML Loader - Dynamic Image Gallery

Oct 14, 2008

I'm trying to do a gallery with an XML file. My XML file is organized like that :

<images>
<image chemin="images/Palmares.jpg" titre="Palmares"
commentaire="Chamonix" />
</images>

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ActionScript 2.0 :: Create A Dynamic Image Gallery?

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I need to create a dynamic image gallery. the files are defined in an array like imgs[code]...

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I'd like to know how to create an image gallery of thumbnails where an image expands to full size when you roll over it.[code]...

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Jun 23, 2009

I am trying to make a Image Gallery for my website, I have a limited space to work with.

I am looking at doing it in Javascript but thought I could do the same thing in Flash. (maybe :P)

This is the Javascript idea.

Basically I would want it to be the same as this but the size i want instead of a small one like that.

As I have a limited space I dont want small thumbnails for people to click on and then have the larger view updated.

I would also want the controls and description to be viable all the time minus the play / pause button.

Is this possible? If so how can I do it? Is their already something out that will do this?

If possible I would like to have it database driven (the images and the description) to make it easier so I dont have to keep manually updating the flash.

Also can it be friendly to both Portrait and Landscape images?

and last but not least (and not necessary) can the images then beable to be clicked on and open up to full size ...

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ActionScript 2.0 :: Make A Pop Up In A XML Image Gallery?

Jul 20, 2006

I am using Kirupa's XML image gallery with thumbnails: [URL]The images link to an even larger image:[URL]The only problem is that I need these larger images to come up in a Pop Up window instead of in _blank window.I have tried numerous java script & flash scripts for pop up windows. None of them work because I have XML in this gallery.

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ActionScript 3.0 :: Keep Dynamic Buttons Down When Controlling Image Gallery?

Jan 7, 2010

I have dynamically loaded buttons (thumb) and images (galImage) going to container_mc and full_mc containers respectively. I can't get the buttons to stay down when pressed using MOUSE_DOWN and MOUSE_UP. When I use CLICK instead, they all stay pressed. [code]...

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ActionScript 2.0 :: Dynamic Image Gallery - Loop Through Array

Jul 16, 2004

I need to create a dynamic image gallery. The files are defined in an array like imgs = ['img1.jpg','img2.jpg']; then I loop through the array. The images should be arranged horizontally..

Code:
this.imgs = ['test.jpg','bla.jpg'];
var x = 0;
var y = 0;
var i;
for (i in imgs) {
var t = this.createEmptyMovieClip ("thumbnail" + i, i);
var c = t.createEmptyMovieClip ("picHolder", 0);
var thumb = imgs[i];
c.loadMovie (thumb);
c._x = x + i * c._width;
c._y = y;
}

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ActionScript 2.0 :: Creating Dynamic Image Gallery (Updateable)

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Where to find examples, tutorials or source files on how to integrate flash with backend to create a dynamic image gallery that can easily be updated?

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Nov 19, 2009

I have made a site for an artist with a dynamic gallery using an xml file. I am trying to create a way for him to update the gallery by simply uploading his new photos through a html form. I have an image upload form which puts the images in the directory which the xml file references but I cant figure out how to generate a new xml file to show all the new pictures. Are there any easier ways to achieve an updatable gallery?

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I'm trying to create a gallery where each thumbnail you can click loads a different set of images (and unloads or removes the previously loaded gallery).

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ActionScript 3.0 :: Make A Dynamic Photo Gallery?

Nov 9, 2008

I want to make a dynamic photo gallery. The layout will be a scrollable bar at the bottom with thumbnails and then when you click one, a big version of the picture in the main window. Pretty simple layout. But! I want it to be dynamic in the sense that follows;

I have a txt file that contains the number of photos in the folder (at the moment, there are 5). Flash reads that number, and inputs that into a for statement, which then gets the filename of each of the 5 files (p0, p1, p2, etc) and slaps a .jpg on the end. Its like this so that i can add files to the folder, change the number in the text file, and be done (no site maintenance required).

Now comes the problem. I want to be able to, within the for statement, load those files AND be able to resize them. What i'm doing now is putting an instance of the gallery itself on the stage (just an empty movie clip), and in the for statement I am adding a "thumb" movie clip into that gallery movie clip, and loading the image into that. Visually:

Gallery_mc
--->thumb_mc
------->loaded image file.

The problem is that I can't resize them. I've tried using the loadercontentinfo stuff, but when i do that, it messes up my for loop somehow. I could always make all of my thumbnail files that size anyways, but I am also hoping to maybe implement my creation here in the future so that I can give it to others who aren't tech savvy and having them be able to use it without any difficulty. Here is the code:

Code:
//Create the URLLOader instance
var myLoader:URLLoader = new URLLoader()
//the data will come as URL-encoded variables

[code]....

I took out the loaderinfo stuff because it didnt work. As it stands, this version actually does sucessfully load the images, but doesnt do anything to resize them.

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ActionScript 2.0 :: Preload Image OnLoad (hga77's Dynamic Gallery)?

Apr 11, 2004

I have modified hga77's gallery and made some changes with the style. I am still having some problems and need three things sorted out. Well, two aren't essential but the first one is.1. Most importantly, On Load I need the first image in the XML file to load in and have a border.2. Get the percentage preloader working.

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ActionScript 3.0 :: Make A Site In Flash Which Will Have An Image Gallery?

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Im just about to make a site in Flash which will have an image gallery. This will need to include a CMS for the images. Anyone know the best approach in order to make the images as easy as possible to update?

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ActionScript 3.0 :: XML Gallery - Make Everything Fire Off Before Image Appears?

Dec 13, 2010

I have an xml gallery that I'm making for my photo business, and I'm having a problem with the order of events firing off here.

Right now when I test my flash, there is a brief moment where I see the image resize from big to the resized format... and the fader does not work anymore.

I want for everytime I open the gallery or click on an image for the resize event to happen, have the image loaded, so that the fading I have in function checkerF can begin...

Pretty much like this: Open gallery Resized image fades in...

Below is the full actionscript code of the Fla. file.

import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;

[Code]....

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ActionScript 3.0 :: Make Image Gallery Fade And Scale In?

Oct 31, 2011

I have a 3D image gallery I am working on and would like it to fade and scale onto the stage (whilst still spinning)Make image gallery fade and scale in?Here is the link to my test page.

I have also attached the current actionscript code in a zip file.[url]...

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IDE :: Using A HitTest To Make A Thumb Menu From An Image Gallery

Jun 29, 2009

I'm having an issue with using a hitTest to make a thumb menu from an image gallery I'm working with move up and down. Basically I need to use a hitTest because there is a conflict with the other rollover functions in the menu itself that prevents me from using a simple onRollOver function. All I want to do is hide the menu until the mouse rolls over it then I want it to pop up then on roll out hide itself again. The gallery is part of a larger site that loads the gallery into the index page and has a full screen function so it needs to stay at the absolute bottom of the page just above the footer at all times. Here is the code I'm working with but think I'm over complicating it.

[Code]....

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ActionScript 3.0 :: Make The First Image Show As The Gallery Is First Displayed?

Jul 24, 2009

I was hoping to make a flash gallery similar to this example posted a while back and my question is:

How can make the first image show as the gallery is first displayed instead of just having a blank black box?

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Flash :: Php - Unable To Add Dynamic Images In Image Gallery (Joomla Module)

Aug 10, 2010

i m using flash on a module of Joomla to display images, i embed flash player code into javascript , it fetch images from an XML files wher images are predefined and it works fine, now i have a problem that i m collecting images from database, means images are dynamically, so i m unable to fetch that images an display on flash, i just want to knoe how to add dynamic image array into flash. do i need to create xml??

[Code]...

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ActionScript 3.0 :: Making Flash Image Gallery With Dynamic Text Filtering

Jan 29, 2010

I am trying to build an image gallery that will be dynamic, for example if a person will choose show me image gallery of products of price over 200 $ , he will see those products only, if he will choose back he will see all products images again... for better understanding what i need to do is something similar to this : [URL]

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ActionScript 2.0 :: XML Image Gallery - Controlling Alpha Effect For Dynamic Images

Nov 4, 2006

Below is the code for dynamic image gallery from XML.

We have an alpha effect to the image animation when the image is loading. The affect is working fine (fade in).

But, when the next image is loading, we want fade out alpha affect to the current image before the next image loads.

delay = 6000;
//-----------------------
function loadXML(loaded) {
if (loaded) {

[Code].....

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ActionScript 2.0 :: Preload Image Gallery - Images Make Up A Sequence

Dec 30, 2009

I have a gallery of 30 plus images. The user will then use a scroll bar to flip through them. The images actually make up a sequence so I dont want to preload each one one at a time. I am also pulling in the images dynamically. Below is a bit of the code I am using. What I would like to have is all of the images preload on one frame and then once that is done go to frame two where I have the rest of the code for gallery manipulation.

[Code]...

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