ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't
Feb 17, 2008
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I've built a flash photo gallery that pulls image urls from an external XML file. The gallery has different image catagories that load their own set of images.The user decided which catatgory they'd like to view by clicking an HTML button in the flash movies parent page...using javascript, this button click sends a variable to the root level of the flash movies with the new XML location...
Trouble is, onces the initial XML file is loaded, the movie has no need to refresh (and read the newly sent variable) ...*Unfortunately the catagory buttons MUST be outside the movie on the page...
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.
What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.
I've attached the Action script that loads the xml gallery in .txt format
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet). Again,
How can i fix the ImageHolder (Movie Clip size) that holds the images loaded into it. At the moment I have sized the photos to the size I want, but if a photo is not that "Specific" size it will overlap my text next to it... How can I fix the size of this movie clip to show the images without it blowing out my design? I have sized all the images to: 230px x145px If they are not this size the design will not work, I need to fix the window to 230px x145px
I've pretty much taught myself everything about editing html so far, but this one is loosing me quickly. I've downloaded a html css template, edited out the fat i don't need, so on and so forth, now all I need is a photo gallery. However, I'm not sure how to embed the flash template to get it to run. I'm trying to use a sliding gallery, but can't seem to get it.
Anyone knows a sample code/source, tutorial or example like this gallery: [URL] (resize the browser window to see the effect) What i want is a thumbnail gallery that shows more lines and/or columns according to user resolution (not is necessary to resize the images). It's the same idea when using HTML and creating a thumbnail list with <li> and "float:left".
I have done a photo gallery using the following code. However, I need the first picture to appear as the movieclip is loaded. What shall I introduce to this script? Or what would I have to change?
I used the Photo Gallery using xml and Flash tutorial and created a nice gallery with thumbnails I increased the size to accommodate a 800x533px size picture however when the images are imported they are distorted to a size that looks to be around 900x400px I am using flash 8.
how can I modify the embedded photo gallery slideshow from Google's Picasa to auto repeat the pictures, i.e. play them over and over again? This is the code Picasa gives me for embedding in a website:
Related to this, are there free tools that take as input a Picasa username or a set of photos and automatically create a thumbnailed gallery, which is embeddable using Flash in any website?
I have a photo gallery on my site that is generated using AS3 and XML. Everything works great but I'd like to have the images that relate to the first thumbnail appear automatically when the movie loads.
Here's my code: Code: Select all//DEFINE ARRAYS var thumbnailsArray:Array = new Array(); var productDescriptionArray:Array = new Array(); var magazineArray:Array = new Array(); var mediumArray:Array = new Array(); var largeArray:Array = new Array(); [Code] .....
I learned from great kirupa tutorial and implemented the thumbnail gallery in my site.If I open the site in browser Opera or Firefox (FP 8.0.0.447) i see only 1 thumbnail image - is it bug in Player? In IE 6 I have FP 7.0.19.0 and I can see all thumbnails in the navigation bar - also correct.
I've been working with the xml photo gallery tutorial on this site, and pretty much have it the way I want, except I am having some serious issues with the image sizes and quality, and cannot figure this one out.. The problem is that when the jpg images are loaded in dynamically they look horrible in quality. I searched and searched for an answer to this and couldn't really find anything that I had already tried... The only thing I could really think of was to rebuild my site at a larger scale and publish with 'match movie' instead of 'percent'.
After all that work... I'm having something very crazy going on, but it should help diagnose the problem.. When I rebuilt the site and re-did the images to match the exact pixels, for some reason now they are super big. I've looked at my code and can't see any scaling going on.. I don't know what is happening, so I'm going to supply all available resources:
This script loads the images dynamically using xml so getting the size of the image to use as a start provides to be a problem, since there is no image to begin with.I found script to be able to scale an image with the stage here:But this only works on a image that is already in the flash file, not one that is loaded dynamically like I'm doing with xml.
I'm doing photo gallery and like to enlarge an image when I click on it with some animation like it's in flash (the picture slowly expands first by x-axis and after by y-axis and the space around the picture dims), that it scales to it's largest possible size to fit in screen, but it can be any other animation. I found some topics about this, but I don't want to use any 3rd-party plugin (including flash, drupal...) to do it. Maybe it can be somehow done by jQuery...
im making a web page that must containt photo gallery (noncomercial use). i downloadet allready comleted photo gallery and now i need to update it.evrything works fine, but i need to add rolower image so it will show me before and after images when i rollower on image.
I have just started using flash. I needed to do this presentation for a client. In one scene I have provided him with a photo-gallery, where some 30 photos are placed randomly ...when playing the movie (published as projector) user will click any photo to watch it. For this I have used swapdepth so that photo, user clicks comes to front. Also applied drag to all these photos.
My code look something like this: on (press, dragOver) { startDrag(_root.pic6); } on (release, rollOut, dragOut) { stopDrag(); } on (press, release, dragOver, dragOut) { _root.x +=2; _root.pic6.swapDepths(_root.x); }
For doing this first I converted the photo to button ...then converted this button to a movie clip and gave a instance name to this. Then I went into the movie clip and applied the above code to the button placed inside the movie. Applying all this to all photos I placed them randomly on timeline. The problem is : code is working fine, it is dragging photos, bringing them to front etc. But I have user to go back and play another scene to continue the presentation. Problem starts here, the last photo clicked by user remains there, even though it is not present in that scene.
I found this really neat photo gallery on flashkit but there is no support or readme included. Hoping one of you actionscript gurus can sort through the AS and how to size this thing.. the AS code does have comments but I am not a coder. I'd like to make the image window smaller and the overall movie smaller. 325x325 or so.
I modified a version of the xml photo gallery tutorial featured on this website, and am using that. But when my images pop up the quality is horrible. I've gone through and checked everything I know to look at. Then I decided to build my flash site twice as big, and use pictures that were twice as big to get some quality. This didn't work either..
I Managed to insert a photo gallery using lightbox...however, would like to make some changes: 1. Fixed previous and next buttons, been playing around with the code, with no successful result. 2. I have a group of photos, and if I want to enlarge the one I click, I cannot. Whatever photo I click, always the first one of the group appears.
This is the code I have in my html file: HTML Code: <head> <link rel="stylesheet" href="css/lightbox.css" type="text/css" media="screen" /> <script src="js/prototype.js" type="text/javascript"></script> <script src="js/scriptaculous.js?load=effects" type="text/javascript"></script> <script src="js/lightbox.js" type="text/javascript"></script> [Code].....
I was trying to use the photo gallery tutorial from this site the code was done by sbeener I wanted to use the same concept for adding external text for each image. So far I have only been able to figure out how to load the text but I have not figured out how to be able to change the text to correspond to the image.
I've used kirupa's 'Photo Gallery Using XML and Flash' tutorial & modified to make my gallery, you can view it here: ZedMedia.org by clicking on the photos section in the main page. what i want to do is, instead of reaching the end of all my photos and it stopping, i want it to go back to the beginning image & start all over again. i want the opposite to appen at the start. when the previous_btn is pressed i want it to go to the end of the gallery.
i've worked through the following great tut: [URL] In the actionscript, how can i add a photographers name so that it sits just below the main image name on the left with an instance name of "photo_desc" on a new dynamic text field? what im trying to add in the xml file
I am using a mx:Resize effect to change the width of an image in Flex (leaving the height to look after itself) but I want the image to remain vertically centered on the page. Whilst I could calculate the aspect ratio of the photo, and work out the new y value to keep it centred, I would have to include a mx: Move effect too, and I am hopful that Flex has a simpler way. This is for a photo gallery where images are loaded at run-time, and swapped about.
So I really would like to avoid recalculating the aspect ratio and vertical position every time the updateComplete event fires, I tried putting my image inside a mx: VBox with verticalAlign="middle", thinking that the box would do all the centering for me, but this only seems to happen when the app first starts - i need it to gradually adjust the position during the period where the effect plays (to keep it central even when part-way through).
i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
[Code]...
numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.
I am running flash through an xml page. The page is a xml generated photo gallery per-say, and I can make it work for the 1st page, but not the sub menus.
XML PAGE Code: <title_submenu><![CDATA[APPETIZERS]]></title_submenu> <content_submenu>dyn_xml_gallery.swf</content_submenu> In the dyn_xml_gallery .fla file, I have it picking it up from
The main page picks this up just fine, and shows the pictures as I have listed. But on the submenus, I have the same thing but just different names. So instead of being dyn_xml_gallery.swf, it's now dyn_xml_gallery2.swf. And in the actionscript, it's picking it up from dyn_xml_gallery_xml2.
With everything renamed and linked to the right object.. any ideas as to why my submenus are still picking up the original file, and not (in this case) my dyn_xml_gallery_xml2.
I have a photo gallery for a painter rotating through images via XML. She wants a little sold sign to appear on ones that have been sold. I'd like to figure out a way to make it appear/disappear with a _visible = true/false statement that I can call from via the XML file.