ActionScript 2.0 :: Poor Image Quality Using The Xml Photo Gallery Tutorial?

Aug 22, 2006

I modified a version of the xml photo gallery tutorial featured on this website, and am using that. But when my images pop up the quality is horrible. I've gone through and checked everything I know to look at. Then I decided to build my flash site twice as big, and use pictures that were twice as big to get some quality. This didn't work either..

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ActionScript 2.0 :: Xml Photo Gallery - Image Sizes And Quality

Aug 23, 2006

I've been working with the xml photo gallery tutorial on this site, and pretty much have it the way I want, except I am having some serious issues with the image sizes and quality, and cannot figure this one out.. The problem is that when the jpg images are loaded in dynamically they look horrible in quality. I searched and searched for an answer to this and couldn't really find anything that I had already tried... The only thing I could really think of was to rebuild my site at a larger scale and publish with 'match movie' instead of 'percent'.

After all that work... I'm having something very crazy going on, but it should help diagnose the problem.. When I rebuilt the site and re-did the images to match the exact pixels, for some reason now they are super big. I've looked at my code and can't see any scaling going on.. I don't know what is happening, so I'm going to supply all available resources:

[Code]...

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Flash :: IDE - XML + Photo Gallery Tutorial - Image Open Up From The Scrolling Thumbnails

Nov 1, 2006

i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:

[Code]...

numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.

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ActionScript 2.0 :: Photo Gallery Tutorial With Thumbnails Tutorial

Feb 28, 2006

original: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:

[Code]....

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ActionScript 3.0 :: Poor Image Quality When Using RotationXYZ?

Feb 1, 2011

I'm getting reduced image quality when I modify my MovieClip's .rotationY property. I've read that flash converts the object into a bitmap which explains the reduction in quality. However my MovieClip will eventually return to it's default position .rotationY = 0; and i don't want it to have a loss in quality.

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CS3 Poor Image Quality In Debug / Test Mode

Jul 22, 2010

I've had no such problem like this until today. Basically when i try and drag an object from photoshop to the stage in flash, everything looks great on the stage and usualy everything looks fine in the test / debug mode. But suddenly i've come up against a very anoying problem. Everything looks great on the stage, but as soon as I go to test the movie, the image quality of whatever it is I have imported goes terrible. Like its been compressed to less than 10kb!The image looks fine on the stage but the problem accurs when I try to test to movie.I have tried importing different size images, not transforming the images in flash, making sure all the settings (I know of) are on high.

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Actionscript 3.0 :: Poor Image Quality When Animating Z Coordinates

Sep 15, 2010

I am using TweenMax to animate the z coordinates of a movieclip containing vector type. So far I've only done a super-simple pan out/zoom in, but I feel like I must be doing something wrong because the type looks awful when it's zoomed out and in. I would think that a vector object should look great at any size, but its very pixilated.

[URL]

Code: Select allimport com.greensock.*;
step1();
function step1()
{
TweenMax.to(mc_z, 1, {z:5000, delay:1, onComplete:step2});

[Code]....

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ActionScript 2.0 :: Photo Galley - Make A Gallery Based On The Tutorial Gallery (thumbs)

Jul 19, 2005

What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:

[Code]...

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ActionScript 3.0 :: Make A Flash Photo Gallery That Displays All The Image Files In A Certain Directory With The Usual Photo Gallery Functionality

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Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.

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ActionScript 2.0 :: XML For Gallery From Tutorial 'photo Gallery Using XML And Flash'?

Jan 15, 2010

i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,

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Actionscript 3.0 :: Php -> XML Photo Gallery Tutorial ?

Apr 15, 2008

I remember seeing a few tutorials here and there for using php to generate an XML file of all the pics in a directory. I tried looking for one but can't seem to find any. Does anyone have any links to one?

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i was trying to make the thumbnails continuously scroll left and right, instead of stopping when it gets to the end

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IDE :: FlashMX -create Photo Gallery Tutorial?

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Does Tutorial for photo gallery in Flash MX also woek for Flash CS3

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Professional :: Poor Quality Motion Tween With Png Image, Tried "Trace Bitmap" But Then It Looks Like A Newspaper?

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I'm trying to get a transparent image to fly in from the side.  So, I *thought* I was doing the correct thing by moving the "symbol" off of the visible portion of the stage, and creating a motion tween to move it onto the stage.  The motion works, but the quality of the image in general (and the text in specific) looks pixelated.Thus, I did a little bit of snooping, and everyone said that you should start with a bitmap.  So I saved the image from Photoshop into .bmp format, and was able to set the properties to "allow smoothing" and with lossless compression.  So far, so good.  Now, as I expected, the transparency is no longer there... 
 
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ActionScript 2.0 :: [FMX04] MODS To The XML Photo Gallery Tutorial (thumbs)

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I was working with the XML Photo Gallery Thumbnail Tutorial on this site: [URL] And I modified it for my own usage, making it a vertical gallery instead, and had no problems until I came upon the thumbnail images. When I replaced the original thumbs with my new thumbs (that I sized based on width, as it is a vertical gallery) it got all screwed up. The images are of all different shapes. So when it loads up, some of them had huge gaps in between them, and others were even overlapping. So I fixed it by making the heights of all the images the same, resulting in a working thumb gallery, but now half my thumbs are cropped off by the mask. I'm looking for a way to fix it where I still have the same spacing between the images, and that they are all the same width, but can vary in their height. Here's the section of the code I am using:

[Code]....

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ActionScript 2.0 :: Witdh Variable With / XML Photo Gallery Thumbnail Tutorial

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I'm having some problems with the XML/FLASH Photo Gallery Tutorial ([URL]). When I load the swf file into another movie the dynamic text will not display. Any thoughts to why this is happening.

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i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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I'm trying to create a small animated graphic but under gif. format looks terribleI am missing any trick or should I try other format (which)?

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ActionScript 3.0 :: Poor Text Quality When Adding?

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I make my textfield and wrap it in a movieclip and add it to the stage, and it looks great. As soon as I make it a linkage class (ClientText) and add it with

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It gets really rough (see image attached) any idea how I can fix this?

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ActionScript 3.0 :: Poor Quality Of Resized Bitmap After FP Update?

Mar 7, 2011

Now, after my flash player update from 10.0 to 10.2.152, resized image quality is poor. Also quality depends on original image dimensions, even 1px difference in width or height for same user's original image for some reason can affect differently on quality of resized image.Actionscript Code:

result = new FileWork(Bitmap(loader.content));
Actionscript Code:
package fgm{  import flash.net.*;  import flash.system.*;  import

[code].....

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ActionScript 3.0 :: Poor Font Quality In Dynamic Text?

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Professional :: Poor Sound Quality In Quicktime Or Swf File

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[Code]....

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[Code]....

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