ActionScript 2.0 :: Poor Image Quality Using The Xml Photo Gallery Tutorial?
Aug 22, 2006
I modified a version of the xml photo gallery tutorial featured on this website, and am using that. But when my images pop up the quality is horrible. I've gone through and checked everything I know to look at. Then I decided to build my flash site twice as big, and use pictures that were twice as big to get some quality. This didn't work either..
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Aug 23, 2006
I've been working with the xml photo gallery tutorial on this site, and pretty much have it the way I want, except I am having some serious issues with the image sizes and quality, and cannot figure this one out.. The problem is that when the jpg images are loaded in dynamically they look horrible in quality. I searched and searched for an answer to this and couldn't really find anything that I had already tried... The only thing I could really think of was to rebuild my site at a larger scale and publish with 'match movie' instead of 'percent'.
After all that work... I'm having something very crazy going on, but it should help diagnose the problem.. When I rebuilt the site and re-did the images to match the exact pixels, for some reason now they are super big. I've looked at my code and can't see any scaling going on.. I don't know what is happening, so I'm going to supply all available resources:
[Code]...
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Nov 1, 2006
i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
[Code]...
numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.
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Feb 28, 2006
original: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:
[Code]....
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Feb 1, 2011
I'm getting reduced image quality when I modify my MovieClip's .rotationY property. I've read that flash converts the object into a bitmap which explains the reduction in quality. However my MovieClip will eventually return to it's default position .rotationY = 0; and i don't want it to have a loss in quality.
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Jul 22, 2010
I've had no such problem like this until today. Basically when i try and drag an object from photoshop to the stage in flash, everything looks great on the stage and usualy everything looks fine in the test / debug mode. But suddenly i've come up against a very anoying problem. Everything looks great on the stage, but as soon as I go to test the movie, the image quality of whatever it is I have imported goes terrible. Like its been compressed to less than 10kb!The image looks fine on the stage but the problem accurs when I try to test to movie.I have tried importing different size images, not transforming the images in flash, making sure all the settings (I know of) are on high.
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Sep 15, 2010
I am using TweenMax to animate the z coordinates of a movieclip containing vector type. So far I've only done a super-simple pan out/zoom in, but I feel like I must be doing something wrong because the type looks awful when it's zoomed out and in. I would think that a vector object should look great at any size, but its very pixilated.
[URL]
Code: Select allimport com.greensock.*;
step1();
function step1()
{
TweenMax.to(mc_z, 1, {z:5000, delay:1, onComplete:step2});
[Code]....
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Jul 19, 2005
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
[Code]...
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Sep 1, 2009
Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
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Jan 15, 2010
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,
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Apr 15, 2008
I remember seeing a few tutorials here and there for using php to generate an XML file of all the pics in a directory. I tried looking for one but can't seem to find any. Does anyone have any links to one?
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Nov 15, 2006
i was trying to make the thumbnails continuously scroll left and right, instead of stopping when it gets to the end
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Jun 15, 2009
Does Tutorial for photo gallery in Flash MX also woek for Flash CS3
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Feb 28, 2012
I'm trying to get a transparent image to fly in from the side. So, I *thought* I was doing the correct thing by moving the "symbol" off of the visible portion of the stage, and creating a motion tween to move it onto the stage. The motion works, but the quality of the image in general (and the text in specific) looks pixelated.Thus, I did a little bit of snooping, and everyone said that you should start with a bitmap. So I saved the image from Photoshop into .bmp format, and was able to set the properties to "allow smoothing" and with lossless compression. So far, so good. Now, as I expected, the transparency is no longer there...
So here's the question: how can I make this image retain its quality, still have transparency, and a motion tween?It seems like this is some set of characteristics that don't play well together, even though I see this type of thing online ALL the time.I tried "Trace Bitmap" to convert to a raster image, and tried to follow some suggestions online, but when I do "Trace Bitmap", it ends up looking like it has a bunch of grayish dots on the image... definitely NOT what I was expecting.
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Jul 27, 2006
I was working with the XML Photo Gallery Thumbnail Tutorial on this site: [URL] And I modified it for my own usage, making it a vertical gallery instead, and had no problems until I came upon the thumbnail images. When I replaced the original thumbs with my new thumbs (that I sized based on width, as it is a vertical gallery) it got all screwed up. The images are of all different shapes. So when it loads up, some of them had huge gaps in between them, and others were even overlapping. So I fixed it by making the heights of all the images the same, resulting in a working thumb gallery, but now half my thumbs are cropped off by the mask. I'm looking for a way to fix it where I still have the same spacing between the images, and that they are all the same width, but can vary in their height. Here's the section of the code I am using:
[Code]....
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Aug 1, 2006
I saw the tutorial here on how to make a Flash XML photo gallery with a scrolling thumbnail bar. Awesome!
The thing is, the example he DIDN'T choose to illustrate is the one I want make - exactly.[URl]..Is there somewhere else I can find this? The problem is that I have say, 16 photos and I want 4 displaying on the stage at one time. I want a forward / back button available to switch through the remaining 12 images, when the user clicks the buttons (as opposed to a scroller, which I find difficult to control and therefore less useable).
The problem comes when loading the four images from my XML file. I am able to load the first four, but how do I indicate in AS that the next four images are to be loaded, until there are no more images left? What if I add 5 more, I want to be able to have that AS load them. I was using a mod function in my script, but I keep getting the wrong remainder. I'll have to post the code later.
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Feb 26, 2007
I was working with the XML Photo Gallery Thumbnail Tutorial my code i a little bit different, modified for easing thumbnails.How do I make this work for thumbs with different width??[code]
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Jun 13, 2010
Based on the Photo Gallery using XML and Flash tutorial found here:I�m having trouble with loading thumbnail images of various sizes which overlap if they are smaller than the previous image.The specific line that causes this is target_mc._x = hit_left._x+(target_mc._width+5)*k;I�ve tried all sorts of things with the closest being the following which put the images in the right size, but with the omission of �k� their order is backwardstarget_mc._x = (thumbnail_mc._width+5);Here is the full function block as per the tutorial
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Jan 6, 2007
I'm having some problems with the XML/FLASH Photo Gallery Tutorial ([URL]). When I load the swf file into another movie the dynamic text will not display. Any thoughts to why this is happening.
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Feb 17, 2008
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
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Dec 4, 2010
I'm trying to create a small animated graphic but under gif. format looks terribleI am missing any trick or should I try other format (which)?
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May 9, 2011
I'm building a flash website where I'll show my tv commercial works. In the flash project I placed a FLVPlayback component that will play different flv videos. Those videos look very good and crispy when played in quicktime player. But when I export the swf from flash and play it the videos look bad with a lot of compression artifacts and pixelation.To show you what I exactly mean you can go to my website (url...) and click the 8th video in the scroll panel. Compare it's quality with the link to which refers the (url...)
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Sep 7, 2011
I'm thinking of developing an application with Adobe Flash CS4 but I'm having some serious quality issues when importing material from Adobe Photoshop CS4 and Adobe Fireworks CS4.When I import the material as a bitmap, the quality is better (then importing as movieclip) but not good enough.I was just wondering, how do the pro's do it? All the big companies, organizations ect ect.
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Mar 16, 2009
I make my textfield and wrap it in a movieclip and add it to the stage, and it looks great. As soon as I make it a linkage class (ClientText) and add it with
var clientText = new ClientText ();
clientText.x = 75;
clientText.y = 60;
addChild(clientText);
It gets really rough (see image attached) any idea how I can fix this?
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Mar 7, 2011
Now, after my flash player update from 10.0 to 10.2.152, resized image quality is poor. Also quality depends on original image dimensions, even 1px difference in width or height for same user's original image for some reason can affect differently on quality of resized image.Actionscript Code:
result = new FileWork(Bitmap(loader.content));
Actionscript Code:
package fgm{ import flash.net.*; import flash.system.*; import
[code].....
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Oct 13, 2008
Does anyone notice that, for a dynamic text field, the font quality changes with font size?It will consistently become suddenly bolder at certain font size!URL...It will only not happen if font is embedded...but due to file size this is often not possible!Is this a flash bug/limitation?
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Apr 30, 2011
So I have a 5 minute animation that has narration to explain what is going on. First I ran into synching problems when I had the sound as an external file. Today I found a tutorial that had me import the mp3 file into the library, put it on its own layer and put the synch setting in properties to "stream". Now when I play the movie in flash the audio still sounds normal but when I test or publish the movie the sound quality goes so far down it's intolerable. She sounds like Yosemite Sam with all the Suffering Suckatash. This is pretty urgent, my graduation next week pretty much depends on this project.
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May 17, 2011
The audio is fine in the flash file but it is bad in the quicktime or swf file I exported.
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Feb 19, 2010
The quality of my gradients needs to be as good as in Photoshop. But no matter what I do, they look choppy (with banding). Here an example: Flash (Timeline or AS3 the same) / Photoshop
[Code]....
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Jul 26, 2011
I have a movie that loads images from an external source based on paths contained within an .xml. As far as I can see, there is no restriction to the size of the loaded image, which are are JPEGs, hence flash will not have these images resized. The images look fine when loaded in Photoshop or viewed separately, but the quality is just awful when loaded within the movie.
I've tried the usual hints like increasing JPEG quality in Publish Settings, but understand that since these images are not imporated into Flash CS5 before compiling, but are instead loaded when the .swf is run, these settings would not have any effect.
[Code]....
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