Professional :: Sound - Synching Leads To Poor Quality
Apr 30, 2011
So I have a 5 minute animation that has narration to explain what is going on. First I ran into synching problems when I had the sound as an external file. Today I found a tutorial that had me import the mp3 file into the library, put it on its own layer and put the synch setting in properties to "stream". Now when I play the movie in flash the audio still sounds normal but when I test or publish the movie the sound quality goes so far down it's intolerable. She sounds like Yosemite Sam with all the Suffering Suckatash. This is pretty urgent, my graduation next week pretty much depends on this project.
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[Code]....
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[code].....
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[URL]
Code: Select allimport com.greensock.*;
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Aug 22, 2006
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Oct 23, 2006
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<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
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[Code]....
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[CODE]....
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Here is what I got so far : [URL]
Also the loop function doesn't work yet.
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The quality of sound when playing my flash file on the timeline in flash CS4 is excellent, however when I go to test movie the sounds quality becomes awful, like its being played in a tunnel on terrible speakers, my sound files are .wav files, am I missing a process I must do to ensure the quality of sound is carried through to the final published animation?
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How to get a high quality sound in Stream Mode in the Timeline not in Event Mod? In Stream Mod the sound played in the timeline is HQ but after .swf export it gets in really bad quality
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