I found this really neat photo gallery on flashkit but there is no support or readme included. Hoping one of you actionscript gurus can sort through the AS and how to size this thing.. the AS code does have comments but I am not a coder. I'd like to make the image window smaller and the overall movie smaller. 325x325 or so.
I used the Photo Gallery using xml and Flash tutorial and created a nice gallery with thumbnails I increased the size to accommodate a 800x533px size picture however when the images are imported they are distorted to a size that looks to be around 900x400px I am using flash 8.
I found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so
[URL] how to make a Flash Thumbnail Photo Gallery. I am designing a bigger photo gellery based on this code how do I have the photo gallery to list 2 rows of thumbs 5 accross and 2 rows. This code is the code that designs the thumbnail movie clip.
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I learned from great kirupa tutorial and implemented the thumbnail gallery in my site.If I open the site in browser Opera or Firefox (FP 22.214.171.1247) i see only 1 thumbnail image - is it bug in Player? In IE 6 I have FP 126.96.36.199 and I can see all thumbnails in the navigation bar - also correct.
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
I'm doing photo gallery and like to enlarge an image when I click on it with some animation like it's in flash (the picture slowly expands first by x-axis and after by y-axis and the space around the picture dims), that it scales to it's largest possible size to fit in screen, but it can be any other animation. I found some topics about this, but I don't want to use any 3rd-party plugin (including flash, drupal...) to do it. Maybe it can be somehow done by jQuery...
i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
numbers = buttons linked to another set of external images that are related to the big image. the problem is i don't know what controls the thumbnail/main image when i click on the scroller (i'm kinda lost in the code). so right now i have only one set of numbers regardless of which big image opens up.
Trouble is, onces the initial XML file is loaded, the movie has no need to refresh (and read the newly sent variable) ...*Unfortunately the catagory buttons MUST be outside the movie on the page...
i wrote a bit of actionscript to dynamically create an image gallery based on how many images are in a given directory. as of now, i've got it to display thumbnails in rows. my next step would be to get these thumbnails to link to the fullsize images, but i cant figure out how to do that. my code is as follows:
i need to develop an image gallery that displays images based on certain values chosen by the user. Imagine two sliders such as "gadgets" and "cars". The sliders provide values from 1 to 10. The flash movie then generates a gallery based on those provided weights. The user may want more gadgets than cars or all cars or more cars than gadgets etc. Im a tad lost as to where i should start here...XML? MYSQL? should i start swatting up on AS3?
How can i fix the ImageHolder (Movie Clip size) that holds the images loaded into it. At the moment I have sized the photos to the size I want, but if a photo is not that "Specific" size it will overlap my text next to it... How can I fix the size of this movie clip to show the images without it blowing out my design? I have sized all the images to: 230px x145px If they are not this size the design will not work, I need to fix the window to 230px x145px
I have a photo (in jpeg) of a painting of the artist. The painting has a tree which needs to be slowly revealed/drawn and then have its branches and leef move constantly.It sounds to me like this can be done in flash but I have never worked in flash before so I dont really know how to do this!Is that possible? And if so is flash the way to go or is there an easier/better way?
I've searched the forums as well as other areas of the internet to find a solution to this issue I'm having. I've managed to gather bits and pieces here and there and they have kind of came together to get me further than I expected. I've basically went about my own little way of trying to make a photo gallery using php and flash. So far I've made more progress than I figured I would, but I have ran into a few issues and I fear I may have to start over entirely.
What I've done is pieced together some php code to read the contents of a directory, it then writes them to a php file and assigns them each a variable name and finally assigns the number of photos in the directory to a variable name, it looks like this once the script is ran[code]...
I want to make a dynamic photo gallery. The layout will be a scrollable bar at the bottom with thumbnails and then when you click one, a big version of the picture in the main window. Pretty simple layout. But! I want it to be dynamic in the sense that follows;
I have a txt file that contains the number of photos in the folder (at the moment, there are 5). Flash reads that number, and inputs that into a for statement, which then gets the filename of each of the 5 files (p0, p1, p2, etc) and slaps a .jpg on the end. Its like this so that i can add files to the folder, change the number in the text file, and be done (no site maintenance required).
Now comes the problem. I want to be able to, within the for statement, load those files AND be able to resize them. What i'm doing now is putting an instance of the gallery itself on the stage (just an empty movie clip), and in the for statement I am adding a "thumb" movie clip into that gallery movie clip, and loading the image into that. Visually:
The problem is that I can't resize them. I've tried using the loadercontentinfo stuff, but when i do that, it messes up my for loop somehow. I could always make all of my thumbnail files that size anyways, but I am also hoping to maybe implement my creation here in the future so that I can give it to others who aren't tech savvy and having them be able to use it without any difficulty. Here is the code:
Code: //Create the URLLOader instance var myLoader:URLLoader = new URLLoader() //the data will come as URL-encoded variables
I took out the loaderinfo stuff because it didnt work. As it stands, this version actually does sucessfully load the images, but doesnt do anything to resize them.
I made a flash website for a non-profit organization and it needs to have a photo gallery inside of it. It needs to have 3 categories with about 20 pictures in each category; the pictures are of different sizes.
I'd like to make a gallery like this one: [URL] but I'm not sure how to do so while also having it be inside the main flash website also.
i download and try to modify a xml photo gallery from kirupa in this pagemake the buttons for "next" "back".... and one button that control the slide show, but i cant find how to activate the slide show and desactivate it.
so i wanna make a custom photo gallery for my work, and ive seen some that i like. however, i want to MAKE it myself and not download somebody's program that does it or whatever. i know i have the necessary knowledge to be able to follow a tutorial on it but i dont know how to do it myself, you know? anyways heres one that i like, if anybody knows of a tutorial that i can do this in please let me know. [URL] the important parts are that it needs to be updated with xml and have a scroller at the bottom with buttons, not a scrollbar.
I have a photo gallery on my site that is generated using AS3 and XML. Everything works great but I'd like to have the images that relate to the first thumbnail appear automatically when the movie loads.
Here's my code: Code: Select all//DEFINE ARRAYS var thumbnailsArray:Array = new Array(); var productDescriptionArray:Array = new Array(); var magazineArray:Array = new Array(); var mediumArray:Array = new Array(); var largeArray:Array = new Array(); [Code] .....
I've been working with the xml photo gallery tutorial on this site, and pretty much have it the way I want, except I am having some serious issues with the image sizes and quality, and cannot figure this one out.. The problem is that when the jpg images are loaded in dynamically they look horrible in quality. I searched and searched for an answer to this and couldn't really find anything that I had already tried... The only thing I could really think of was to rebuild my site at a larger scale and publish with 'match movie' instead of 'percent'.
After all that work... I'm having something very crazy going on, but it should help diagnose the problem.. When I rebuilt the site and re-did the images to match the exact pixels, for some reason now they are super big. I've looked at my code and can't see any scaling going on.. I don't know what is happening, so I'm going to supply all available resources:
This script loads the images dynamically using xml so getting the size of the image to use as a start provides to be a problem, since there is no image to begin with.I found script to be able to scale an image with the stage here:But this only works on a image that is already in the flash file, not one that is loaded dynamically like I'm doing with xml.