ActionScript 3.0 :: Flash Gallery Adding Previous / Next Button
Sep 8, 2009
I have a very nice picture gallery made in CS3 / AS3. I managed to personalize it and all. But, I have difficulty with (or no clue... actually), how to add a precious and next button to it(image).This is the link for the zip file, containing all the neccesary files: URL...And in the attachment I pointed out where I prefer to have these two buttons.
I have a very nice picture gallery made in CS3 / AS3. I managed to personalize it and all. But, I have difficulty with (or no clue... actually), how to add a precious and next button to it(image).
This is the link for the zip file, containing all the neccesary files: [URL]
And in the attachment I pointed out where I prefer to have these two buttons.
I'm using Kirupa's xml image gallery and what I'm trying to accomplish is to have the gallery loop forward and back, that is when a user clicks the forward button and it comes to the last image it will automatically "loop" and go to the first one and if the user clicks the back button and he's on the first image it will go backwards. I was able to get the forward loop working, but not the back one.
Here's my code: function nextImage() { if (p<(total-1)) { p++; if (loaded == filesize) { picture._alpha = 0; picture.loadMovie(image[p], 1); slideshow(); [Code] .....
[URL] I've added some stuff like : a preloader, and caurina tweener (as well as I could... )and now I would like to continue to learn by hiding the previous button on first load and then hiding next button on last photo i've tried to paste this code at a thousand different places but nothing happens.
I have a sliding photo galley with a previous and next button. I have added action script to tell the linked pictures to slide along and for the next button its fine (I took the script from a forum...as you do). I put stop commands on the key frames over the next picture, Now if I am on the 4th image and click previous, its goes all the way back to the start!
Am creating a two page document in flash cs4. Each of these 2 page documents have links to a learning resource on a web server.All I want is for the user to be able to navigate to and fro this two page document. Infact, I want to be able to click on a NEXT button to go the the nextpage and PREVIOUS PAGE button to go back to the previous page.
Alright, I'm doing this to make a catalogue better for people on dial-up.Theres two movie clips, one will be hidden at all times, the next image is loaded into the hidden movieclip.The next button is working fine, although the previous is not, the objIndex changes down although that array index is not called in loadMovie();
I plan to switch over to colin moocks' preloader later when I get this working, make it draw/attach a preloader into each movieclip incase the movie has not loaded before the user presses "next".
Alright, I'm doing this to make a catalogue better for people on dial-up. Theres two movie clips, one will be hidden at all times, the next image is loaded into the hidden movieclip. The next button is working fine, although the previous is not, the objIndex changes down although that array index is not called in loadMovie(); I plan to switch over to colin moocks' preloader later when I get this working, make it draw/attach a preloader into each movieclip incase the movie has not loaded before the user presses "next". Anyway, code is below, looks fine to be but I've been looking at it too long.
I have just finished the Kirupa Tutorial "Photo Slideshow Using XML and Flash".I would like to simply add a button that takes you directly to one of the images in the slideshow.I will have 200+ images in the slideshow and with the project i am working on i need the ability to have an action to place on a button that takes you directly to say, image 47 in the xml.
my program is i can choose several movie to load and the movies are save in an array... For example: i choose movie 1 , 2 and 3. Movie 1 was loaded. After i lick 'next 'button, movie 2 will be show .Beside that,if i click 'previous' button, movie 1 will be show. i facing a problem that my previous button is not back to my previous loaded movie but is trace my choices in arrays backward. The next problem is, my first movie load to the second movie load will be a bit lagging. but the rest 1 is ok.
I have various movies clip within a movie and my back (mc = arr2_mc) and next (mc = arr1_mc) buttons are on the main scene.This is on my main scene on a first frame
when it goes back, it goes back frame by frame without stopping but I want it to go only to previous Scene. instead of going to previous frame.Do i have to create a unique button? which i did but i didn't work?
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
I am completely new to this with flash and action script. I checked the Flash MP3 Player tutorial and I wonder how I'm doing a previous button and a volume scrolling button in action script?
i try to do next and previous function for my gallery but for now its dont work very good1st time when i click next it go 2x to the same imageand sometimes it dont go to the good image, i post my code if someone can help me iam nooB,(the problem is where is Bold)
First off let me say that this forum is a lifesaver. I managed to figure out the links in xml file myself, but I cant seem to get the next/previous buttons working the way I want them to. I have got them to work to the point where they will bring up the next image, this is until it gets to the end of the xml node, then it wont start over from the beginning if I hit next. Here is my code:
i bought this gallery online and it looks really cool but i am trying to add some more to it but is not easy.
1) i would like to add a next and prev function to the xml gallery, buttons that can advance the images just by clicking left or right with the mouse
2) I'd like to add a caption text that stay still(the one that is there moves on rollover action and is added to each thumbnails but i deleted them) and that will show the caption everytime i press a thumb, basically an info text box that communicate with the xml.
Ive got an AS3 XML gallery thats all working fine, but I would like to add links to each image. Ideally I need to be able to add fully qualified links to each image individually via the XML document. my actionscript looks like this:
// delay between slides const TIMER_DELAY:int = 5000; // fade time between slides const FADE_TIME:int = 3;
I try to implement a gallery of image with two buttons on each side of the picture to go to the next or the previous image.
This is my code: leftButton.addEventListener(MouseEvent.CLICK, ButtonLeftHandler); rightButton.addEventListener(MouseEvent.CLICK, ButtonRightHandler); function ButtonLeftHandler(event:MouseEvent):void { trace("Mouse Button Left clicked"); picIndex--; [Code] .....
On my output, I get Sequence Stopped When I clicked on a button. I don't get the trace message "Mouse button left..." My sequence is blocked.
My question is in reference to the hybrid gallery described here Basically I am attempting to create a next and previous button for this particular version of the gallery. I know what's going wrong, I just don't know *why*. Here's my code:
Code: function dopress() { for (var i = 0; i<cliparray.length; i++) {
Any way to add 2 buttons : next_image, prev_image to this gallery [URL], when the image is loaded at full size I want that 2 buttons to apper and when I press them to load me next image or pre image
The source cod is this import caurina.transitions.*; var folder:String = "photos/"; var css_file:String = "flashmo_202_style.css"; var show_tooltip:Boolean = true; // true OR false var tween_duration:Number = 0.6; [Code] .....
I have the following website: http:[url]....A portfolio website based on a flash file which communicates with a xml file... code mixed togeather from some tutorials.The problem, is with the "previous" and "next" buttons: I dont know how to make them disappear when there isnt another image link in the xml file.
Action script:
Code: function loadXML(loaded) { if (loaded) {[code]...........
I am not a programmer, but have managed to combine the slideshow, image gallery and hover features of the provided scripts to create a slideshow that you can control with the previous and next buttons. I have also been able to connect it to an access database so you can control the images / info through Content Management console. once this has been sorted I will post the code here, if its any use to anyone. Here is the script!
I have a thumbnail gallery that gets its images from an xml file, at the moment if there are more than 8 thumbs they go off the page to the right, I'd like to have it so they continue to load in rows and columns but I'm not sure how I'd do this? I limited the images in the xml to 8 and duplicated the mc and xml to get the look, but it needs to really be updatable from the one xml file. Heres the Actionscript-
I created a gallery following this tutorial [URL] And I am proud of myself because I am a begginer I won't to add two buttons to this gallery one that will go to the last picture of gallery and another that will take me to the first one. And I just don't know how to make it I gues my quetion is how to modify that code , so the button won't go to previous image but it will take my to the last one
I have a project that have lots of Scenes (50 or so with lots of buttons that link to movies, in most cases I have several buttons linking to the same movie) So..I created a scene called "movies".I have about 90 movies on each frame (90 blank keyframes) with a stop action , FLV Move Progressive download, and a back Button on each framewhen the user clicks on a that back button I want the program to go back where the user just was, Not the Previous Frame with in the timeline or scene.
I'm creating a flash portfolio which contains a 3D panel as a gallery which works relatively well right now. I wanted to put a preload so I put my preload code on the first frame and order to gotoandPlay(2) the second frame which works to but when the loading is done my 3D panel is totally ignored, the panel works with a class of course. Actually the problem seems to be more with the frame skip because I put my preload code in commentary and just having a frame before screws up my panel.