ActionScript 1/2 :: Setup Next And Previous Buttons?
Mar 22, 2009
I am setting up a website which requires lists of items to be loaded, I have set up a page that "slides" into the stage with 2 buttons at the bottom Previous and Next, so when a user selects the next button, I'd like for the current list to slide out and the next list to slide in... same for the previous button.
I am building a basic website and am trying to set up my buttons to link to my different pages. But some of them are not working and I have no idea why. The ones that arent working are in the red box. I really don't know why cause they are set up the same as the rest... is there a bug or something I dont know that wont make these work. Anyways my actions page looks like this:
How could one set up a movie clip that has usable buttons in it? If i understand correctly, the movieclips actions will override all the button actions...? For the purposes of my project, I need a MC that ive set up to loop across the screen with my buttons on it.
my goal is to set up an MP3 player, yes I know there are plenty of tuts some may say, however I'm trying to get, what I would call "fancy", with the buttons.The object is for my play btn to toggle to the pause btn and back all with roll over animation.So far I successfully toggled between the play btn and pause btn.The play btn has roll over animation and the pause btn has animation as well. The problem is that when I click the play btn and toggle the pause btn the pause btn goes back to the play btn when I want it to stay on the pause btn, but the roll over animation seems to cancel the toggle so when I roll off of the pause it goes back to the play. Here is the script:
import flash.events.MouseEvent; function playbtnOver(event:MouseEvent):void {[code].....
I have a grey rectangle, with a drop shadow that I use as a backdrop for some portfolio images, to view the images and and their explanation I have set up some rollover buttons at the side. Now every piece of type or image I lay over the grey box also has a drop shadow, no matter what I do, they have nothing attached to them in the filter menu....
I wanted to setup an array of movieclip buttons to navigate across my timeline via labels, this is where it went pear shaped.
Having spent three days reading and attempting most online solutions I couldn't find a method which worked 100% without failing in some way or another.
I've had some joy with the method below having seen a blog entry covering different ways to call frames etc and which highlighted the bugbear below :
I've added the full code below so hopefully it may help anyone else who similarly nearly resorted to hari-kari in trying this.
import flash.events.MouseEvent; import flash.events.Event; var clipArray:Array = [btn_1,btn_2]; // Movieclip's called btn_1 etc...
[Code]....
This works fine, now however my understanding of whether it is 'good' code or not is an issue, if this could be improved in any way I'd like to know why and how as the problem with learning AS3 from 2 is that often you use code having seen it online without fully grasping the detail.
Adding MovieClip buttons with fluidity and which cancel out from an array became a three day mission when you're learning...
I am working on a project, an online document, that is going to require buttons for next page and previous page. I have laid out the document in InDesign and have created the buttons in Flash. My only problem is I don't know how to add that interactivity. I'm guessing it is just a couple lines of ActionSctipt but I am not sure.
I am useing thikbox code to open iframes out of flash.
[Code]...
Now i need to make some button rollovers for my button. I know i need to set up my timeline in the button movie clips, but how do i tell flash when i rollover button_mc3 move on the time line.
i want to load in the images in projects and then have next/previous buttons for each project to look through the different images for the project. similar to how it is done in URL... (except that uses javascript, and that slides, mine can slide or fade in/out.)I have got one project on its own working. But i am not sure where is best to go to get the projects loading one after the other.[code]and i imagine my as3 code will include a for loop to grab each project and get the first image out of it for each one. and then next/previous buttons will cycle through each project.
I am having a very unique problem: I am creating a simple flash website, and I have a series of buttons that link to a series of frames. There are 27 buttons, and each proceed to a separate labeled frame. Each of the frames is a short animation 13 frames long. The buttons are all versions of this:
[Code]....
Then, 13 frames into the animation I just have a stop(); command. My issue is that if you click on any button in the series, none of the buttons that go to frames before the current one work. If I click button 20 and go to the 20th animation in the set, buttons 1-19 don't work, but 21-27 still do.
What's more, from moving the actions around to see if they needed to be in the same key frame as the button, I found that if the actions are in a single key frame in any of the animations, the animation stops on the frame that the actions are in. I also found that each button will only work once.
i'm trying to seperate some xml data into seperate pages. six entries on each page with three rows and two columns. i got the data to go into two columns...now i'm just trying to set up the next and previous buttons as well as showing only six entries per page.
i created a movie in that i placed 4 slides in a layer1 in frame 5,25,45,65,85.i had created a movieclip a rectangle in shape whish is static in a layer2 on rollover the movieclip rectangle i placed 2 buttons one is "previous" button and another is "forward" button.on running this i want the button operations like the following1. on clicking the "forward" button the the movie have to go to the slide 25.2. from there if we click the "forward" button it should go to 45and so on.like this 1. on clicking the "previous" button from the frame 45 it should go to the 25 frame of the movie and so on.
every thing is working but what the code i write in the button which is in the (rectangle shape)movie has taking the only one action. ie., when i write on(release){_root.gotoandplay("25")}it is globel to all position on the button.so only this action can only is taking place.so i want the action script to be global and as well as my above constrains should also satisfied.
is there a way you can setup a movie clip with dynamic buttons that would input data from a xml file..for instance i want the user to be able to click on a button and then that would pull information from an xml file and input into the movie clip..
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I am creating next & previous buttons on my main scene. I have created a scrolling photo gallery as well as a random button to randomly select images. I have a photos layer that has 15 images tagged in the AS "img1" "img2".
I'm building an XML photo gallery and I'm trying to get next and previous buttons to work. Here is the code I am working with.
Code: function loadTheThumbs(){ var thumbLoader:Loader = new Loader(); var thumbRequest:URLRequest = new URLRequest (thumbPathList[c] );
[code]....
I have written the nextPhoto function based on the loadExtPic function above and that does indeed load the function. The problem is, when I want to advance to the next image, I can't because I can't find how the currently selected image is set. When you click on a thumbnail the
Code: var thisThumbsLink:String = picturePathList[c];
is set to the correct image, but I can't seem to see in the code where the "c" is coming from. I tried adding a
Code: var LoadedPicture:String = picturePathList[c+1];
right under the thisThumbsLink var to no sucess. If I can figure out how, when you click on a loaded thumbnail it knows which thumbnail is loaded, then I can take that and make a next and previous link var as well in the same fashion the thisThumbsLink works.
I've got a photo gallery that I'm in the process of fine tuning, and I have my next button working, but can't get the 'previous' button to work. The closest I've come to having it work makes the 'previous' button just go back to the beginning of the file. What I want the file to do is just cycle through the XML, so even if I hit the beginning (or end), it'll just cycle to the first (or last) image, and continue on as normal.
Here's the script I have for the buttons:
ActionScript Code: next_btn.addEventListener(MouseEvent.MOUSE_DOWN, nextButton); prev_btn.addEventListener(MouseEvent.MOUSE_DOWN, prevButton); var currentImage:Number = 0;
i try to do next and previous function for my gallery but for now its dont work very good1st time when i click next it go 2x to the same imageand sometimes it dont go to the good image, i post my code if someone can help me iam nooB,(the problem is where is Bold)
First off let me say that this forum is a lifesaver. I managed to figure out the links in xml file myself, but I cant seem to get the next/previous buttons working the way I want them to. I have got them to work to the point where they will bring up the next image, this is until it gets to the end of the xml node, then it wont start over from the beginning if I hit next. Here is my code:
On main stage, I have Movie Clip name "container" which have 4 movie clips (pics) with different instance names. on same main Stage i have two buttons of ""PREVIOUS"" & ""NEXT"" ... what i want to do that if i run my movie,... Movie clip No:1(Pic1) will come on stage by default and on press next (pic2) come from right to left and on press previous button, previous movie clip(pic) come back again. simple i want to make it gallery for me or is it possible that i can do it with xml that movie clip can load pic from XML..
I'm having problems with my AS2 and XML (on Flash 8). I finally figured how to create a simple slideshow which incorporates a "Next" and "Previous" button...but what i'm struggling with is: "How to click on the 'next' button so that the existing image scrolls to the left as the new image from the right moves to the center. And the opposite for the 'previous' button". Currently I have the existing image disappearing (alpha 0) and then the new image scrolls to the center from the right - which is not what I want to do.
Here's my current script: import mx.transitions.Tween; import mx.transitions.easing.*; function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; [Code] .....
I try to implement a gallery of image with two buttons on each side of the picture to go to the next or the previous image.
This is my code: leftButton.addEventListener(MouseEvent.CLICK, ButtonLeftHandler); rightButton.addEventListener(MouseEvent.CLICK, ButtonRightHandler); function ButtonLeftHandler(event:MouseEvent):void { trace("Mouse Button Left clicked"); picIndex--; [Code] .....
On my output, I get Sequence Stopped When I clicked on a button. I don't get the trace message "Mouse button left..." My sequence is blocked.
Good day every one, i am relatively new to flash 8 and i am working on a flash project, not meant for the web, i am creating an interactive map app..the problem is when the user has navigated through a series of pages i cannot get them to go back to previous pages they have visited, and this pages can be randomly selected, keeping in mind it is not viewed in a web browser but a stand alone application.
Is it possible to write code that so when you hit a "next" button, it tells a movie clip to move so far each time it is hit? Same as with the "prev" button moving the opposite way.
how to cycle through XML data with previous and next buttons. I have been working through targeting data, but havn't been able to figure out the .length to completely cycle forward and backwards. I kind of have a next button working. This will cycle through my data forward and start again at [0]. The problem is when I use the same code with flvIndex - - , it will work until I am at the beginning [0]. then she crashes. I like how this works and would love for it to cycle backwards.
My question is in reference to the hybrid gallery described here Basically I am attempting to create a next and previous button for this particular version of the gallery. I know what's going wrong, I just don't know *why*. Here's my code:
Code: function dopress() { for (var i = 0; i<cliparray.length; i++) {
Could anyone offer some advice and how i can go about only displaying four items in an array. with previous and next buttons to navigate forther through it. Im stumpt to find nay information on this.
first off, i'm pretty new with actionscript so the answer to this question may be obvious. however, i cannot for the life of me figure out what i'm doing wrong or how to fix it. so, i went through the tutorial for the auto slideshow with xml [URL] everything is working great for the auto slideshow; however, my issue is with the "previous" and "next" buttons. the "previous" seems to work in that it will back up to the previous slide, no problem, but if my slides are times for 3 seconds each and i hit previous at 2.5 seconds into the current slide, i only have .5 seconds to view the previous slide and not the full 3 seconds.
OK next issue is with the "next" button -- i have 4 slides/photos it works fine from slide 1 to slide 2, but if i hit next to go from 2 to 3 the slideshow starts an endless loop from 1 to 3 to 1 to 3 to 1 and it never jumps out of that loop. the same thing happens from 3 to 4 -- the loop is 2 to 4 to 2 to 4 to 2. again, it doesn't break the loop and go back into the regular sequence. here's the actionscript as it appears in my flash file: