ActionScript 3.0 :: Textfield/tlf With Fixed Num Of Input Lines?
Sep 9, 2010is it possible to set a tlf or textfield to a fixed numer of lines for keyboard input?
View 1 Repliesis it possible to set a tlf or textfield to a fixed numer of lines for keyboard input?
View 1 RepliesI'm trying to limit the number of lines people can enter in an input textfield. I tried stuff with maxScroll, but that doesn't check if people press enter, so i end up with too many lines of text. I then looked at maxChars, but it's no use either, because users can still enter as many lines as they want.Is there no way you can combine maxChars and maxScroll? there also is "textfield.onScroller" which checks if the textfield is being scrolled. Can't i use an eventhandler based on onScroller? Like:[code]this results in people not being able to edit messages anymore after they reach the end of the textfield.I have no idea how to limit the number of lines in an input textfield. Anyone?
View 7 Repliesis there a way to limit the user from entering more than lets say 4 lines in an input textfield?
View 8 RepliesI'm making window component on Flash Professional CS4 and now I have 1 problem. At the top of window is dynamic textfield for title. When I scale window text is also scaling. So is there any way to make textfield fixed in same position and same size? 9-slice scaling is enabled.
View 2 RepliesHow can i make a dyn textfield with fixed height but variable with width?
ps what is the difference between
Code:
var pageContent:TextField;
vs
var pageContent:TextArea;
I'm attempting to make a Textfield that is a fixed size and that replaces the overflow text that an ellipse (...). Has anyone found any clever ways to do this?
View 6 RepliesWhat easiest way to place cursor (focus?) into an textfield input box for receiving user input after an event?
View 1 RepliesI have a textfield i want to use in a simple contact form where a user can send a message. I've created a textfield, then set it to [code]My problem is, when trying an example message hitting the enter key on the keyboard wont move me to the next line like I expect?
View 1 RepliesHere is a snippet of code that will be useful for breaking text apart into individual textFields for each line.
Code:
//create a textField to break apart
var breakTF:TextField = new TextField();
[code]....
The stage width is 300px. I have the TextField for Question, wrapped set to true, so that if the Question is long it will continue to second line.Now the problem is i need to show options as radio buttons, say 10px below, where the question ends. But since i don't know the question consisted of two lines or one line, it becomes difficult for me to place the radio buttons programatically.How do i get the number of lines for a text field?
questionField = new TextField();
questionField.text = question;
questionField.width =280;
[code].....
How to detect the no of lines in dynamic of input textfield at runtime in as3 if wordwrap is set to true
View 1 RepliesHave an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
View 0 Repliesim trying to make a simple text input field, where a user can input a fixed number of chars (this bit isnt the problem). And can only make a certain amount of new lines. This bit is the problem. Currently a user can keep pressing return and make the text field as large as they wish, and i need to basically stop any input say it reaches 8 lines.
Ive looked at numLines which states is readOnly but does something odd if u set it to a number. What its doing is not allowing my text field to change size at all. I have some code that repositons my text field and a clip underneath as it grows. Defining numLines stops this working which confuses me further:)
Im know i can check against numLines so when its goign to go greater then to stop inout. But im not sure on how to actually stop the input if that makes sense.
I have an automatically generated TextField, that is fixed in its width. To show it in its full heights and not to have the scrollmode active I want to read out an attribute that contains the value of the summed up height of the single lines. Then I want to set the TextField.height to this value, to see the full text at once. Does such an attribute exist in the TextField-Class or do I habe to sum up the height of the single lines by multiplying TextField.numLines * TextField.getLineMetrics().height?
View 1 RepliesIs there a max number of lines that can be displayed in a textfield?
I have a tf that is just cutting off text being pushed into it when it goes over a certain number of lines.
There's only room for three lines of text in the interface, but the content is external and variable, and if it ends up taking up more than three lines, there needs to be some sort of 'view all' button functionality. I can kind of think about what that function needs to look like, but I'm not quite sure what the best way to do it in AS3 would be. Something like (in pseudo code):
[Code]...
I've been trying to detect the number of lines used in a dynamic textfield without any luck. I have tried using the scroll property of a field which didn't work (Find my attempt attached)
View 4 RepliesI am going nuts here. I've searched exhaustively, and cannot seem to find anyone else experiencing my issue, so it must be something elementary I am not grasping. I'm creating TextFields dynamically, for use as input boxes:
Code:
function makeText(whatParent, whatText, whatFormat, input){
var thisTextField:TextField = new TextField();
[code].....
I have a textfield that acts as a log in that it routinely gets messages added to it. I want to limit the number of lines the textfield can display - that is, if the textfield exceeds a certain amount of lines, the oldest lines that were added are removed and the rest of the lines of text are shifted up. Basically I'm wondering if there is a cleaner way to do this, as my technique seems inefficient:
Code:
const MAX_LOG_LINES:int = 50;
// assuming parameter message is a string that ends in to add a line break.
function addText(message:String):void
[Code]....
I am working on an application in which i have put one Multi line input text box. I want to allow user to enter data only up to 8 Lines. User can not enter more than 8 lines. So is there any solutions..??? I dont want to use MaxChars as it can restrict user to not enter more than predefined number of characters. I want to restrict user from entering more than predefined number of lines.
View 4 RepliesI have some HTML loaded from an XML document that includes web links (anchor tags). I am using a TextField object to display the text, and am plugging the XML data into the htmlText property of the TextField, and the text is rendering with HTML markup, links are working etc.
The problem I'm seeing is that a new line is created before and after the link, so html like this:
hello world <a href ="#">this is a link</a> and all of this should be on the same line.
is rendered like this (with specific attention paid to the new lines): Does anyone know of a way to prevent these new lines from appearing when using HTML links within a TextField?
Is there a way to hide partially shown text lines on a dynamic textfield that has more text than its size can hold? I want to avoid the situation found on the picture below by simply not showing the areas in red (the text comes from lots of sources, so I don't have control over it).
View 2 Repliesit is possible to change text styles of single words or lines within a textfield with actionscript. I use an empty textfield and add my text to that field in actionscript with the following code:
myTfield.text = "insert text here"
the text contains multiple lines and I want some of them to be bold, italic or a bigger font size. The reason why I am adding my text to my textfield this way is because I need the text in the textfield to change when some buttons are pressed. Text will be added or removed from the textfield if buttons are pressed by the user and the current way I'm changing the text is by simply re-using the code above with new text in it. (it makes the code quite long though, but I guess I'll have to deal with that)But because I'm adding text this way I am not sure how to change the style of different parts of the text.
On a related note, with CS5 there are now a number of options for textfields. There is TLF text and classic text. I've searched around for the differences but I don't find the awnsers very clear. What option should I use for my textfield if I want it to look sharp like the text I'm typing here (its just regular text, no headers or anything). Some options just give blurry text because of the anti-alias and some settings don't seem to change a thing. And at times embedding fonts looks nice but sometimes it makes it worse. There are so many options to choose from, but it is unclear what would work best for regular text. (my text won't animate, it does move with a scrollbar, but I only care about how it looks when the scrollbar is still)
I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.
View 6 RepliesI try to get input from a textfield of type INPUT and save its numerical value on a couple of variables, but when i enter for example 1 or any digit i get Nan in the trace debug, after i put another digit i get the first after i put another one i get the first two and so on so forth. What i am doing wrong? Here some snippets from my code.
xSpeedField.addEventListener(TextEvent.TEXT_INPUT, inputXCapture);
private function initField(field:TextField, label:String, x:uint, y:uint):void {
var format:TextFormat = new TextFormat();
[code]....
I want the form with its mc to make the main movie stop from playing while peaple are filling up the form.... I tried using 2 methods both with no luck....1st method : I've put the rollover action on the whole mc - but then I can't select the textfiled to actully fill them up...2nd method: I've put the rollover action on every little bit of the mc ( input textfileds, send button, background) - but then when I move from one textfiled to another it sometimes plays the movie again - althogh I didn't leave the mc area yet....here is the code sample:
form2.back.onRollOver = function(){
stop();
}
[code].....
Its been a while since i've used flash and now i have a question. if you make a textfield.text like this
[Code]...
Is it possible to have all the "lines" on their own line in my script? Or do I jsut have to live with a extremly long line?
The default value text displays, but when you click into them to type nothing appears.I've tried embedding fonts, making sure I use th Font class, even setting them to _sans and system font, but nothing. Totally at my ropes end before I wind up re-writing most of this thing.These really should be TextInputs, I know, but this is some other f*cker's crap work I'm cleaning up and I don't feel like refactoring the rest of his garbage.
View 1 Repliesi cant assign a new value to a dynamic field by code. i cant write into a input field on flash player.
you're ganna need the fla file. i made it simplify. not complicated. [URL]
I'm having a weird problem with AS3/CS5: I have a textfield, and I'm playing around with focusing on it at various points. At one point,I set focus to the textfield (which only accepts 1 character), then add an Event.CHANGE listener to it. This works fine, except when I type the letter 'a' (or 'A'). Nothing happens until I click on the text field and type 'a.' I don't have to do the second click with any other character, and before I do the second click, the cursor is blinking in the box. Not sure what to do...
[Code]...