ActionScript 3.0 :: Top-level Scope From Static Scope Conundrum

Apr 2, 2010

I have a Debug class I've written, and I'd like to include a static trace() method in there, unfortunately I have no idea how to then access global / top level trace as effectively I've blocked it with the local static scope.[code]

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I add this actionscript code on the first frame. Variables are loaded but. The question is below the code.

[Code]...

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i am teaching myself how to use localToGlobal(), and i seem to be running into a scoping snag, at least i THINK it is a scoping snag. So when i use Code:

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i get the desired effect, yippee. That is to say, the output says 299, which is what the global coordinate of the movie is. However when i try use the same code in the main time line like this

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I seem to be having difficulty in using the contents of a variable whan i receive the data from the database the script places the contents in a variable called myText1This I need to access outside the function.This is part of the script below.

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I have made a script, and now has come the point when I need to use removechild. Whenever I try this I get an error. After looking at the problem, I think I need to learn more about scope and packages. I think if I put everything in the correct scope, I will be able to use the removechild command. I tried to make all my vars public, so that removechild would work, however I got an error that anything public needs to be in a package. I tried to add the package part to my script, but got the error that packages cant be nested. I tried some other things and still no luck, just more errors.

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A question about the variable within the for loop it is always stuck on False -- even if the first condition gets achieved.I read that the for loop variable is treated as if it is completely seperate varibale from the one in the main even if they have the same name

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Feb 13, 2010

I'v attached a listener to a movieclip on stage but I can access any "global" varaiables which are out side the listeners function.I lose the scope or something what can i do about it? here is some code.

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I have searched the Adobe documentation for some insight, but apparently I am not looking in the right place. Here is a simplified code example:

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I seem to have an array scope issue. I have a global variable; var itemConnect:Array = new Array(); Which is initialized at the start. I then have a function to populate it as a 2-d array:

[code]...

It seems to have scope access to just one of each of the [i] nodes, so [1][2], [1][3], [1][4] are missing - only the last [j] element appears. What is the correct way of doing this? I also don't know the exact size of the array at the start which may be an issue.

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OK, it's probably easiest now to explain my problem like this, I am able to write the name of my xml file that needs to be loaded to a dynamic textfield on the stage, however, I don't seem to be able to access it after this and strip the necessary data from it, here's my code:

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[Code]...

So all I want to do now is to be able to achieve the same thing but loading the xml with loadvars as I did before, from my traces it seems there is a scope issue, but I'm not sure why if "c1" can be referenced like it is above..?

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I am creating an interface that has a few different states for the different steps. For those steps, there is data that I am pulling in from a database to fill certain fields. As of right now I am doing one db query to get all of the data back and want to fill in all of the fields at the same time but it is giving me "access to a null object reference".

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We (AS3 coders) all know that one of the great things about the AS3 event model is that handlers are scoped to their containing objects. I'm writing an EventDispatcher for JavaScript, and trying to achieve the same effect.My question could be answered in a couple different ways:A: How does ActionScript 3 set scope within an event handler to the handler's container object, rather than to the event handler's caller (the IEventDispatcher on whom dispatchEvent() was invoked)?

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Is there a way to go up the scope chain inside of a with statement? for instance I have the following pseudo code:

[Code]...

Is there a way to scope "this.height" to refer to the parent object's height instead of dog's height?

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Normally when creating small apps, i create a small object something like this.

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ActionScript 3.0 :: Variable Are Supposed To Be Out Of Scope

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This is suppose to be an error I overlooked, but when I saw that I have forgotten to declare weekDayLabels right below the class, shivers travel down my spine that it works.[code]

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ActionScript 3.0 :: Scope Of Loaded SWFs

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I recently changed the setup of my project from only having one SWF, to loading in my main SWF through a preloader. I'm facing a problem of scope. My old code for targeting things no longer works. This is it.

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What would I change this code to in order to target the exact same spot in my loaded SWF? I should add that all my code is in an external .as file, which is set as the DocumentClass for the loaded SWF. I've tried both "this.parent.parent.contains" and "this.contains" Neither worked.

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ActionScript 2.0 :: Loadvar And Scope Variable?

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I add this actionscript code on the first frame. Variables are loaded but . The question is below the code.

var myArray1=new Array()
var myArray2=new Array()
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[Code]...

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ActionScript 2.0 :: Flash And Its Non-strict OOP Scope?

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I was writing some stuff today and i realized that variables inside a class are not constrained to the constructor or method scope. In my opinion this is utter lazynes. Scopes need to be fully enforced to force programmers to comply with correct OOP styles and organization.

to force yourslef to comply with the standards, when reffering to the consturctor always use the 'this' prefix and use 'var' for all temporary variables that should be inside the method scope.

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ActionScript 2.0 :: Class Variable Scope?

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Take a look at this code:

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import mx.utils.Delegate;
class Test
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Well... Doesnt work at all... In the class, there isnt a instance of i, so, how may i access this property inside a class function? But i still have an way to access the class.

I could do this way:

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But this way, doesn't sounds good

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ActionScript 2.0 :: Changing The Scope Of A Function?

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Here is the script:

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function delay(pFunc:Function):Void {
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It's stripped down to reproduce my issue.I want to change the scope of the event, so that when test is called, it traces "_level0 instead of "[object Object". I was thinking Delegate.create() would be the way to go, but I can't figure out how to get that to work within the scope of this function.

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ActionScript 3.0 :: Remove Child / Scope?

Jan 21, 2010

How do I remove a child from the root timeline from within a movieclip?[code]...

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ActionScript 2.0 :: [FMX] Scope Of Variables In Loop?

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[Code]....

i have no access to y in the (x < 600) loop... yet i gets incremented every loop.

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ActionScript 2.0 :: Variable Scope In Subclasses?

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I've been having trouble with scope in subclasses, where variables that I would like to be local to each instance of a class are instead global. For example:

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class Ship extends Prototype {

[code]....

I've found that if I instantiate more than one ship, the hitboxes array is populated with clips from every instance of the class, instead of staying local to each instance as I'd like. Is this because I'm attaching them with a constructor?

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ActionScript 2.0 :: Scope When Extending Mc Class?

Feb 18, 2005

I have this extremely odd problem. OK to start off I have an MC in my library with the linkage identifier "Interface" and the AS2 class "Player" (both without "" of course). Now, my player class looks like this.

[Code]...

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ActionScript 2.0 :: Function Scope With Different Levels?

May 19, 2005

I'm having a problem calling a function from a different level.I have my main movie 'Mymovie.swf' in which I add a level(with loadMovie) with this code:

loadMovie("MyNewMovie.swf", "_level1");
On a button in MyNewMovie.swf, I try to call a function in 'Mymovie.swf', by doing:
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ActionScript 2.0 :: Make A Scope Zoom On Keypress?

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I've been working on a sniper game which is coming out terrific. But to make it better, I need to get this Zoom to work. What I'm trying to do is whenever SPACE is held down it will seem as I am zooming into the background, and whenever its released it will go back to its original zoom.

I've tried _x & _y scaling but I dont know what I'm doing wrong.

I have my scope's instance name as "scope", and the background as "bg1".

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ActionScript 2.0 :: Flash8 Variable Scope Access?

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My code:

Code:
onClipEvent (construct)
{

[code]....

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ActionScript 3.0 :: Scope In MXML In Flash Builder 4.5

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I've got years of experience with AS3 but am very new to MXML. I've downloaded Flash Builder 4.5 in the hope of building some mobile applications and am stumbling over the integration of Actionscript with MXML. I need to dynamically build an elaborate game interface by drawing shapes. For some reason, Flash Builder tells me I have an error in the Actionscript here:

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