ActionScript 3.0 :: Remove Child / Scope?
Jan 21, 2010How do I remove a child from the root timeline from within a movieclip?[code]...
View 6 RepliesHow do I remove a child from the root timeline from within a movieclip?[code]...
View 6 RepliesIŽd like to know if thereŽs any other way to remove a nested movieclip from outside the current scope, instead of this]url]...
View 16 RepliesI'm working on a sliding gallery like Hulu. Setting it up and the sliding slides in and out is working fine. However, I need to add and then remove a button to each slide as it comes in and goes out. (I initially tried including the button on each slide, a mc, but this proved problematic for the event listeners). So when the file loads up, I add a mc to the first slide of the group like so (features[] is an array of movie clips - my slides):
Code:
var goBtn:MovieClip = new FeatureButton();
features[0].addChild(goBtn);
goBtn.x = 350;
goBtn.y = 230;
So I add the button/mc to the first slide - works just fine.
So there are two handlers, next and previous. So I started with the next handler. The first thing I have to do is kill the button on the panel that is sliding out, so I do that like so:
Code:
features[featureCount].removeChild(goBtn);
goBtn = null;
(featureCount is a counter keeping track of the slides). This works fine. I click the next button, and the button on the slide disappears and we move to the next slide - perfect.
So then I add the following next - exactly like I did in the beginning:
Code:
var goBtn:MovieClip = new FeatureButton();
features[featureCount].addChild(goBtn);
goBtn.x = 350;
goBtn.y = 230;
This time adding it to the current slide coming in - but this generates the following error:
Code:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/removeChild()
at featuregallery_fla::MainTimeline/nextFeature()
How I'm getting an error on the removeChild() when that is already gone. I assume "parameter child" means goBtn - yes it is null because it's been removed. But I'm not trying to do something with that. I can only guess this is a variable scoping issue with goBtn - but I'm not seeing how to resolve it. Flash file attached.
i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
View 2 RepliesI have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.
[Code].....
public function GlobalSolutions()
{
Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);
[code]....
I want to remove the appropriate child (e.currentTarget) and create a new child in its place with the next line, but it doesn't work. What do?
do to the lack of good on Kongregate, I have come here =D
if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();
[code]....
how to remove all child of a movieclip if no of child are not known
View 2 Repliesso I have a movieclip on the stage(lets call that selection movieclip) that once a button is clicked is going to open another movieclip(call this slideshow) I am trying to remove the selection movieclip when you launch the slideshow movieclip.
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this is the script i am using
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the problem is that when i click on first button the Movie Clip does load ok but when i click on second button the first movie cliip is visible, i have try everything i have read here but no luck, i want to learn how to remove first child and allow only the second child to show up, i am looking forward to add more buttons so the remove child should be for multiple buttons, i am learning and so far did purchase a online tutorial but did not help me with this situation,
I add this actionscript code on the first frame. Variables are loaded but. The question is below the code.
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I have a Debug class I've written, and I'd like to include a static trace() method in there, unfortunately I have no idea how to then access global / top level trace as effectively I've blocked it with the local static scope.[code]
View 4 RepliesHere's the class
[Code]....
when i do this it does remove the child BUT i get the old "The supplied DisplayObject must be a child of the caller." business. How would i do this properly?????
flash and am trying to create a vending machine game but I seem to have come unstuck. The coin_slot that I have added doesn't seem to remove from the stage after frame3. I have included colour to the the event triggers to allow me to see what is happening at the moment the coin_slot image that I add does seem to remove from the stae but there still seems to be something hidden within the stage. This is still in really rough stage of development I just need to figure out the code at the moment.
View 3 RepliesWhy doesn't this code work?[code]I'm getting this error: Error #2007: Parameter child must be non-null.
View 2 RepliesI have this function[code]...
none of it worked, It's just a minor cleanup really. Whenever you click a new picture you can see all the ones underneath it during the load so I just want to clear out those items or rather clear the loader before it loads something new.
I have a missile which gets fired once the mouse button is down. The main class snippet is:
ActionScript Code:
public function moveTheBullet(event:Event):void
{
if(buttonDown)
[code]....
The bullet is now flying across the screen thanks to the Rock class which control its velocity and direction. When the missile is off the screen, however, I'd like to remove it, so it doesnt eat up memory. This is how I'm trying to accomplish that (the code's in the Rock class):
ActionScript Code:
public function moveIt(event:Event):void
{
if(this.x > 200)
[code]....
But yeah, its not working at all. I'm getting the error: Error #2025: The supplied DisplayObject must be a child of the caller. how to remove the bullets.
I am making a game (surprise, surprise). In the game there are things to collect, possibly lives. I can add them to the screen but removing them is an issue. The best way I have worked out is to create a sprite called livesContainer, add all the lives to that, then, if the user returns to the main menu, I can remove all of the lives by removing that one container. Here's how I create all of the lives and add them to the stage. This all works and you don't really need to read all of it.[code]...
View 4 RepliesMain.swf creates a new instance of the SuperMan Class. I'm trying to get the SuperMan class to remove itself when you push a button that the class creates. I'm using:removeChild(this);However I am getting the error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
View 8 RepliesI added the child each and Every time,once the child is added,when i add the next child the previous child is deleted this is my goal. am trying to remove the Child ,But Nothing Displayed in my screen. here my coding
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I have the following function to add movie clips to the stage...I assume it is the correct way to add movieclips to the stage becuase it works.
function attachMovieClips(){for (var i=0; i<list_array.length; i++){var mySelectFile:selectFile = new selectFile();mySelectFile.name = "mySelectFile"+i;mySelectFile.y = (mySelectFile.height + 10)*i;addChild(mySelectFile);}}
attachMovieClips();
i need a function to remove all the attached movie clips...I assume i need to use removeChild however everything i've tried hasn't worked...
This is just an example.. however i am trying to attach a M.C to attachHere. This is fine. However the following code is thn meant to remove 2 of the attached M.C's but i dont know how to reference it so that it removes the clips that are attached to attachHere...it works fine if i just attach the M.c's to the stage...
[Code]...
i am trying to use remove child i get the following error in the output panel
Hide video and learn buttonsremoved videoArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at DSE_MAIN_dizzy3_fla::MainTimeline/removeMedia() at DSE_MAIN_dizzy3_fla::MainTimeline/setNewMedia() at DSE_MAIN_dizzy3_fla::MainTimeline/onIntroClick()
i think the function thats causing the error is called removeMedia()this function is called from another function which is called by a buttonpress
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I have made an xml object and add few children to it. I use appendChild() to add a child to the XML. But if i want to remove one, what should i do? I tried to search in the reference but I cant find a remove function.
View 7 RepliesI have a children tail_3, tail_4,tail_5....tail_10 of class Tail, How can I remove them dynamically? I tried the below code but isn't working, help me rectify
fo(var m:uint=1;m<10;m++)
{
var tempChildTail:Tail=new Tail();
[Code]....
Before i ask what im sure will be a very silly question, let me say that i am a total beginner at Action Script. I am trying my best to make a simple game for University, and i have tried, but cant figure it out.
Anyway, the game is basically Breakout, where you control a Paddle, and try to hit a ball towards blocks.I cant figure out how to remove the blocks when the ball hits them.[code]...
Does anyone know the actionscript 3.0 parameters in removing the child within a movieclip? This is my scenario:
1. I have two (2) languages which play on the main timeline. Each languages are movieclips.
2. I have a movieclip which has buttons. These buttons are added dynamically using "stage.addChild(main_menu)"
3. I have a go back button together with the main timeline. How can remove a child on a timeline? For example when I choose the language A: it will play through by a movieclip and the buttons will be added dynamically [the dynamically added buttons are inside this movieclip; also the AS3 is inside that movieclip]. I wanted to remove the added child when the go back button is pressed and return to certain frame on the main timeline. The go back button is not included in the said movieclip--it is within the same timeline of languages and I wanted the script to be on the main timeline.
I have a context menu item that is suppose to delete the child that was right-clicked. How would I target the right-clicked child?
View 1 Replies[code]I've marked two locations where this fails in the function pause(). I'm new to Flex/Actionscript/Flash. From what the error says, I assume that from the function, I cannot clea/remove the child loader, because it has a different parent. If I am correct with that, how do I know what the parent is?[code]
View 10 RepliesI created movie clips that I want to add to the stage (from the library) by the use of buttons. I have a total of six buttons (and six moviclips) but I am trying to get the first two to work before I move on to the next buttons. The problem is I can't seem to remove the movie clip when another button is clicked, or the same button... Like I said I am new at this and I think a created a mess of things... I am getting error 2007 now
import flash.events.MouseEvent;
import flash.display.MovieClip;
mix_btn.addEventListener(MouseEvent.CLICK, addbear);
[Code]....