ActionScript 3.0 :: Using AddChild With String
Jul 1, 2011addChild(myMovieClip);I am having trouble setting the parameters with a variable, ie.[code]It seems to not like the var type
View 2 RepliesaddChild(myMovieClip);I am having trouble setting the parameters with a variable, ie.[code]It seems to not like the var type
View 2 RepliesI am trying to add and remove children from the stage using a string. the string takes the instance name from the button pressed and i want to use that string to add a child from my library and its giving me:
"TypeError: Error #1034: Type Coercion failed: cannot convert "Floor2" to flash.display.DisplayObject."
I realize i have to make the string into the actual object but not exactly sure how.
Code:
var rollstr:String = this.toString();
var Floor1 = new floor1();
var Floor2 = new floor2();
[Code].....
i have to make an addchild to a movieclip, but i really don't know how to make it with a dynamic name.
for example
private function buttonClicked(nameOfTheButt:String):void
{
thumbs.addChild(nameOfTheButt);
}
[Code]....
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
View 8 RepliesI have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
I have the followings:
_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1
Why won't the MC display a child without using his stage?
I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.
somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:
ActionScript Code:
var attachedMC = new (getDefinitionByName("Content1") as Class)()
Page.addChild(attachedMC);
[code].....
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
In Actionscript and Adobe Flex, I'm using a pattern and regexp (with the global flag) with the string.match method and it works how I'd like except when the match returns multiple occurrences of the same word in the text. In that case, all the matches for that word point only to the index for the first occurrence of that word. For example, if the text is "cat dog cat cat cow" and the pattern is a search for cat*, the match method returns an array of three occurrences of "cat", however, they all point to only the index of the first occurrence of cat when i use indexOf on a loop through the array. I'm assuming this is just how the string.match method is. I want to find the specific indices of every occurrence of a match, even if it is of a word that was already previously matched.
how the string.match method is and if so
I'm using:
[Code]...
But I keep getting an "Error #2030: End of file was encountered." This is (probably) because the class I'm serializing is too big for the "String" object type in AS3. Is there a limitless object for storing an array of characters (or better yet binary), or am I going to have to make my own class? (like one with an array of strings)
I am trying to include double quotes in a string but logic says it would just close the string. I know in html you would use something like ". In flash...I havent the slightest.Anyone know how to go about this?
View 1 RepliesI have a String variable in my flex (flash builder 4) application containing CSV data. I need to allow the user to download this data to a local file. For example, giving them a "csv" button to click and it might present them with a save file dialog (and I would be sending the contents of my string variable).Is this possible / how ?I am using the ResuableFX component for the datagrid to csv. This the code I ended up with that works to save the string to a text file for the user (in a web browser):
var dg2CSV:DataGrid2CSV = new DataGrid2CSV();
dg2CSV.includeHeader=true;
dg2CSV.target=adgEncounters;
[code]......
I really don't understand why this won't work? I've made a test which sends some POST data to a script on my page which works fine.[code]
View 14 RepliesI'm using a pattern and regexp (with the global flag) with the string.match method and it works how I'd like except when the match returns multiple occurrences of the same word in the text. In that case, all the matches for that word point only to the index for the first occurrence of that word. For example, if the text is "cat dog cat cat cow" and the pattern is a search for cat*, the match method returns an array of three occurrences of "cat", however, they all point to only the index of the first occurrence of cat when i use indexOf on a loop through the array. I'm assuming this is just how the string.match method is (although please let me know if i'm doing something wrong or missing something!). I want to find the specific indices of every occurrence of a match, even if it is of a word that was already previously matched.
View 1 RepliesBasically I'm trying to output the contents of an XML document into a dynamic text field (as loaded - not just its node values and content - the entire thing - into a variable called _root.log). The text field is set to show the variable value of _root.log.This is the actionscript...
PHP Code:
var newProfileXML:XML= new XML("<contacts result='true'><contact name='John Doe'/><contact name='Jane Doe'/></contacts>");
[code].....
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete()
[Code]...
I get following Error when trying to pass variables via URLRequestMethod.POST;
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
Is there a method for string URL Encoding?
I am trying to make a contact form. When I test the form, I get the following error message in the Output:
[Code]....
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete() _____________________________________________________________________ ________________________________ stop(); var DepartVars:URLVariables = new URLVariables(); var DepartURL:URLRequest = new
[code]....
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
[Code]...
I'm not where error exactly the error happen so I post the whole thing. As far I know bottom code that relate to send_loc.php works fine, get_loc.php is having a problem. The output from get_loc.php is
[Code]...
Im playing around with the last.fm api... Specifically the "getLovedtracks" call.... [URL] This is a weird one that I have never come across... The above call requires a username to return a track listing so if I hard code the username into my class like this.... var username:string = "aidanmack" No problems the call works... if I make that username equal to a dynamic text box string that has "aidanamck" typed into it..
so something like... var username:string = mystage.textbox.text
the last.fm api wont except this... I get user does not exist But if I check the call with the charles proxy Flash is defo sending the username "aidanmack" So I wonder if its to do with have how last.fms api interprets the string?
I need to be able to pass some variables FROM flash and append it to the end of my address. I assumed that if I used LoadVars, I can append the vars to the end of the string like this:
ActionScript Code:
send_btn.onRelease = function ()
{
var my_lv:LoadVars = new LoadVars();
[Code].....
I'm using a pattern and regexp (with the global flag) with the string.match method and it works how I'd like except when the match returns multiple occurrences of the same word in the text. In that case, all the matches for that word point only to the index for the first occurrence of that word. For example, if the text is "cat dog cat cat cow" and the pattern is a search for cat*, the match method returns an array of three occurrences of "cat", however, they all point to only the index of the first occurrence of cat when i use indexOf on a loop through the array. I'm assuming this is just how the string.match method is. I want to find the specific indices of every occurrence of a match, even if it is of a word that was already previously matched.
how the string.match method works and if so
I am sending a string to asp from flash that looks like this;
[CODE].....
The problem is when asp (probably php too) reads this string, it reads it like this
[CODE]....
Now this sucks, is there a way to encrypt my flash string so asp will read the string corectly? I know asp is url encoding the flash string, but this bit of info does not seem to help.
If i have an ASP page that is returning variables (and I can see them in the debugger) how do i consentrate a string to call that variable?
ie:
variables being returned are named:
"res1", "res2", "res3"...etc
for (var i = 0; i < 10; i++) {
[Code]...
I have a very general requirement that seemed very simple: Step 1: Load a new external JPEG image into a MC with a string var encoding a string caption in the URL link (VALUE="../fadeTest.swf?someTextVar=TestCaption") within the EMBED / OBJECT sections. I know how to do this and it semed to work fine. STEP2: When the JPEG is loaded I would like the substituted Text to Fade In over the JPEG. The JPEG should also fade in before the Text. The fade rate should be programmable.
[Code]....
I am looking for a way to check if any sting of the Array is matched to the string that in the TextField. In the code it should be something like that:
Code:
var TestString:Array = new Array ("chicken", "cat", "dog");
function LookStringArray(){
if (TestArrayTextfield_txt.text == (anyString.TestString)){
[code]....
I have an Object which stores pairs for a find and replace that I perform on up to 1500 Strings at a time.The Object is populated with pairs using a method that will accept a String and then store this as a property with the value being an automatically assigned base 36 number, like this:[code]nextShort returns an automatically incremented value being the subject of .toString(36), so running the above a few times might make _pairs look like this:[cod]ehowever in my mind I foresee a massive problem in a case where I might want to "shorten" 2000+ Strings and the _pairs Object has at the same time has over 500 pairs.That ends up being 1,000,000 iterations all up which obviously doesn't seem very efficient at all.
View 2 RepliesTrying to replace a portion of a string with a "-" if it matches a string variable in AS3.
var re:RegExp = new RegExp(imageArray[j][1],"gi"); trace(imageArray[jTemp][2].replace(re,"-"));
imageArray[jTemp][2] is a string imageArray[j][1] is a string as well I'm not getting the result I expect. I would like trace above to return 'permanentContainer-' Here are the traces for the above variables
permanentContainer-temporaryContainer- temporaryContainer