ActionScript 3 :: Responding To Event That May Have Already Occurred

Jan 14, 2011

I'm debating two approaches to a pretty typical problem: Knowing when an event occurs or responding to it immediately if it already has occurred. In approach one, a user of MyLoader1 adds an event listener which will be fired immediately if the loader is already complete.

class MyLoader1 extends EventDispatcher {
private var _isComplete:Boolean = false;
public override function addEventListener(type:String, listener:Function, useCapture:Boolean=false, priority:int=0, useWeakReference:Boolean=false):void {
super.addEventListener(type, listener, useCapture, priority, useWeakReference);
[Code] .....

What advantages/disadvantages are there to each approach? Is there a design pattern out there that I could/should be using for this situation? I'm leaning towards the first because it requires less knowledge of the Loader class and less code to leverage it. It could potentially create unwanted side effects when there are multiple listeners though, because the event will fire once for each time a listener is added. The second method is understandable and easier to debug, but requires more up front work and seems to break encapsulation of the Loader.

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