Actionscript 2.0 :: Change Mc Size After MovieClipLoader?
Sep 21, 2009
i have some problems with image loading. Just tried loadMovie but that doesn't worked for such a 'big' (over 100kb) image. The image loading worked perfectly until i changed the size of the containing movieclip next line.That was the point when i recognized that Flash is just stupid and needs a listener for that kind of thing.So i googled and found something like that (i made a function out of it and adjusted some things):
Code: Select allfunction loadPicture(datei:String, ziel:MovieClip, props:Array){
var mcLoader:MovieClipLoader= new MovieClipLoader();
var preload:Object = new Object();
[code].....
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Feb 9, 2009
ActionScript Code:
var container:MovieClip = createEmptyMovieClip("container", this.getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);
mcLoader.loadClip("crossball.swf", container);
function onLoadInit(mc:MovieClip) {
trace(container._width);
trace(container._height);
}
This always traces the width/height of the content of the external crossball.swf file, not its stage dimensions. So let's say crossball.swf has a document size of 200 by 200 pixels and in it is a shape of 115 by 30 it will trace the last as the width/height of 'container'. Is there any way to get the stage dimensions of an externally loaded swf through moviecliploader?
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's.[code]
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.
Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's. I using the MovieClipLoader incorrectly somehow?
Code:
var MCL = new MovieClipLoader();
MCL.loadClip("IMAGE.jpg", mc_ImageHolder);
MCL.onLoadComplete = function (targetMC) { // perhaps 'targetMC' should be used?
trace (mc_ImageHolder._width); // outputs mc's original size, not image's size
}
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Sep 28, 2011
var tfNum_mc:MovieClip = tl.attachMovie("tfID","tfNum_mc_",tl.getNextHighestDepth());
If I'm to assign the above code to a dragDrop action. Is there a way to change the font size of tfNum_mc_.tf? I've tried;
tfNum_mc_.tf.size = 12;//did not work
var format1:TextFormat( = new TextFormat();
format1_fmt.size = 12;
tfNum_mc_.tf.setNewTextFormat(format1);//did not work
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searchRB = new RadioButton();
searchRB.name = "search";
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[Code]....
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s1.addEventListener(MouseEvent.CLICK,changeSize);
s2.addEventListener(MouseEvent.CLICK,changeSize);
s3.addEventListener(MouseEvent.CLICK, changeSize);
s4.addEventListener(MouseEvent.CLICK, changeSize);
[code]....
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Feb 4, 2009
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Nov 7, 2010
Okay so I want to add:
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_root.Gir_mc._xscale=80;
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[Code].....
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[Code]....
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ActionScript Code:
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[code]....
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[Code].....
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Code:
[Embed(source='assets/images/Road Works Signs/TW-01_0A.png')]
public static var RW0Icon:Class;
[Embed(source='assets/images/Road Works Signs/TW-01_0B.png')]
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Code:
var a:int = 0;
while (a < 6)
{
[code]....
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