Actionscript 3.0 :: Access The 3d Centerpoint Property By Code?
Nov 26, 2009
Hi, is there anyway to access the 3d centerpoint property by code? I´m rotating some movieclips with the rotationY property but they always rotate around their center point... i wanted them to rotate around the edge to create a page-flip effect... but i cannot find the 3dcenterpoint property that it´s on the flash transform menu...
I am trying to build a click through gallery with small buttons that you click on and it switches the larger image out as you click through. I copied over a gallery I had successfully built with 10 images. The new gallery has 20 images. Basically the movie just runs continuously without being able to click on the thumbnails.
I am getting the following compiler errors Scene1 Layer 'actions', Frame 1, Line 42 1120:Access of undefined property btn11_btn Source - btn11_btn.addEventListener(MouseEvent.CLICK, showimage11); I get this for image 11 through 20
"Access of undefined property stage. Access of undefined property pressHandler Access of undefined property myTimer Access of undefined property timerHandler"
I didn't get these errors when I had the code in an actions frame.Just now that I have them in a seperate document class they come up.
I've been trying for hours to make sense of this problem. When I run my code through the Flash IDE, everthing is fine. However, when I run it through the command line compiler or Flex itself t doesn't work. This is after setting up all the required Flex bits to create a Flash stage and display content. it keeps giving me an "Access of undefined property" error though I've clearly defined those properties in question a line or two before.
[Code]...
What the heck is going on?? I'm stumped. Embed seems to work fine, but I'd prefer to change it this way. I think there's something about XML dynamism if you use embed instead.
MCtext is a collection of text with frame labels. It's labeled as MCtext
The menu buttons tell MCtext to play the frame label as the button clicked. This *used to work*, but Flash was laggy as hell so I updated it. Now the same code returns #1009: Cannot access a property or method of a null object reference. at MCmenu/itemClicked()
Code: function itemClicked(butn:Event):void { parent.MCtext.gotoAndPlay(SomeArray[butn.currentTarget.label); }
I've tried just using a frame number, but still the same #1009
I've tried the Script Assist to target the MC on the stage: using root.MCtext... still the same #1009 using this.MCtext... returns a #1010
It's too complicate to explain but I'll give you an example
I have an AS3 ResultEvent Object and this object has several propeties which can be accessed by this like:event.result.name or event.result.age and, I have this String variable: eventProperty:String that contains "name" or "age" How do I access to event.result. with the variable?
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
how to change the 3D centerpoint dynamically? In the flash IDE you can use the 3D rotation tool and easallydrag the 3D centerpoint. You can see the new position in the transform panel.I read a lot of forums and website.. and dit some coding, but with no result.I tried to do it this way:
var pp1:PerspectiveProjection = new PerspectiveProjection();pp1.fieldOfView=35;pp1.projectionCenter = new Point(-mybitmap.width/2, -mybitmap.width/2);mybitmap.transform.perspectiveProjection = pp1;
I'm having a random generated MovieClip and adding drag function to it. Now the problem is that it sets the mouse in the left top corner, while I want it in the center. How do I fix this position?[code]
I am still quite new to AS. I'd like to rotate a circle (compass_mc) around its centerpoint slowly forth/back with +/- 45 degree...or better with random degree. As file size is important, I can not solve it with MotionTween. Up to this time I applied this code to the MC, which endlessly rotates it: iranytu_mc.onEnterFrame = function(){ this._rotation+=1; } How to apply that sort of random slow forth/back rotation to the circle with AS?
I have a button that shrinks an icon on my screen. The problem I am having is that its shrinking to the movicelips upper left corner and need to shrink to its centerpoint. Here is a portion of my code if that helps:
I have a navigation bar with a series of buttons on it. When you rollover any other these buttons there is and action on them saying :
on (rollOver) { this.gotoAndPlay("over"); } on (rollOut) {
[code]....
Now I want to create some AS that when a button is click and disabled and then the user clicks on another button all buttons will reset themselves and play "out" if they were previously clicked (enabled=false)So in the end I am just looking to say "Hey flash if a button 1 is clicked and disbaled and then button 2 is click then button 1 needs to enabled itself and play "out".
I know there are a number of posts dealing with this issue. But, I'm still not understanding it.I keep getting a "1120: Access of undefined property CSSloader." in the following script:
I need to access the property Access inside of my class. Actually I can do this in my FLA Reader.Access, but take a look in onComplete function, this function try call Access, but nothing happen.[code]
BTW the code i have below works, but when i try to have an animation sequence it doesnt work..menu is a movieclip i made then inside it are buttons like read for example in my code,,menu.read w/o animation works but when i place an animation to make it have a cool intro i get the error. [code]...
i am working on a flash liquid website on AS3. The main fla file works with the website.as file where all the code adjusts all the movie clips on the stage. (middle, top left, top right, low left etc etc)This works fine...however.. when i add buttons and interactivity to move to another frames on the timeline inside the middle movie clip i get this stupid errorCannot access a property or method of a null object referenceI got this before and i know that flash doesnt read the instance of the button..
I have an app where I am wanting to use some movieclips when clicked on to remove the current movieclip and add a new movieclip. My problem seems to be that whenever I refer to the homeArtist_mc movieclip I get an error.
For example on line 50 in my actionscript I have homeArtist_mc.buttonMode = true; And I get this error 1120: access of undefined property homeArtist_mc.
Here's the context of the problem, in which I will try to include as much information as possible while keeping the explanation brief.
I am trying to make a portfolio website (architectural design + concept art). Flash / programing are not my focus and this is my first go at learning the software. Due to the nature of the content and my (lack) of ability in AS3, I want the the coding to be really simple and still let the site look good. The way the site is currently structured:
1) Basic menu buttons that navigate to sections of the site (brings up a new page).
2) Example, clicking on <Graphics> takes you to a new page and a sub-menu animates in (simple motion tween for the buttons to cascade down). This animation is a movie clip placed on the main timeline.
3) On the screen is also a slideshow for all the images within <Graphics>.Instead of multiple small slideshows, I combined them all into one, so as to avoid complications with add / remove from stage. There are prev / next buttons that keep images within their sub section (ie 1->2->3->1). The sub-menu buttons are suppose to link to the start of each sub section, much like chapters on a DVD. (The slideshow is a movieclip sub-nested in the menu movieclip).
first of all I am completely new to AS3.I want to create a simple website, with 3 buttons.Once you click on the button, content should appear next to it. But i have trouble programming even one button.Here is the script:
stop(); photography_btn.addEventListener(MouseEvent.CLICK, photoclick); function photoclick(event:MouseEvent) {
There are some documented bugs in getCharBoundaries, but this seems fine as it will obviously retrieve the relevant values. I can't believe I have to pull out the x value using toString() and a RegExp
Getting: TypeError: Error #1009: Cannot access a property or method of a null object reference. at CatProcess()
Don't know why. When I run it, it's the userName_iBox that isn't being added to the stage so it must be to do with that but I can't see whats wrong with it.[code]...
I've got on main timeline (on frame 10) buttons, when I click one of them it goes to its currentLabel"". On curerntLabel at frame20 "racerButton" where I've got some tweening. At currentLabel "boardButton" at frame30 I load external swf.The problem I've got is when I press any button everything works fine. But when I first press button "boardButton" at frame30 the ext.swf shows up fine, but when next I click the button"racerButton" at frame20 the tweening doesn't work there and it gives me error.[code]when I press any button everything works fine except from bordButton to racerButton
I am working on a piece of code and I am getting bizar Access of undefined property name errors. I am posting my code below. About half way through the function, references to "name" become undefined.
Code: private function getIcon(_name:String):int{ //5 is min length valid name can be y.xxx if(_name == null || _name.length <5){
[code]....
In all the code past this method, all the variables and class names are showing as undefined.
So I'm quite to Flash, AS3, etc... And this is making me nuts I'm taking on creating this website but some of my buttons just continually get a "1120: Access of undefined property" error. These are very simple buttons (not movie clip buttons or anything fancy), and their use is to navigate from one section to another (no more no less), using Labels (not much of a surprise here either).
I'm not sure whether this is relevant but the button IS inside a movie clip called "jobPositions_mc", the instance name is "jobPositions".The button is a generic button that I reused for different job positions, each one with a different instance name. In this example, the button name is "JobsOpeningButton_btn" and the instance name is "jrSalesBtn"The label of the frame I want to go to by pressing the button is "jrSales"