ActionScript 3.0 :: Change Mouse Centerpoint Of A MovieClip
Jun 18, 2009
I'm having a random generated MovieClip and adding drag function to it. Now the problem is that it sets the mouse in the left top corner, while I want it in the center. How do I fix this position?[code]
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Dec 24, 2010
how to change the 3D centerpoint dynamically? In the flash IDE you can use the 3D rotation tool and easallydrag the 3D centerpoint. You can see the new position in the transform panel.I read a lot of forums and website.. and dit some coding, but with no result.I tried to do it this way:
var pp1:PerspectiveProjection = new PerspectiveProjection();pp1.fieldOfView=35;pp1.projectionCenter = new Point(-mybitmap.width/2, -mybitmap.width/2);mybitmap.transform.perspectiveProjection = pp1;
[code].....
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Mar 4, 2007
I want to change the height of a movie clip when mouse moves on top. Using easing in but as the box gets bigger, the hit area expands and when mouse rolls out of the expanded area, it eases back to original.So when the box is expanded, i can mouse around with that area that has expanded, but rolled back in when i move out of that.
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Oct 28, 2010
This is a CS4 file so and I have CS5 so if you give me either it will be awesome
I have a movie clip that follows the mouse..
Its not done yet but its gonna be a dog chasing a/the mouse...
I want to have it where the if the mouse is left or right of the following movie clip it shows it walking toward the mouse... so something like
if mouse positions is less the the cursor + 10 (pixels) goto and play frame with dog walking left and one for right up down (I want this to walk till its directly under or over mouse and then laydown or jump only when over or under mouse..
(say its a 20 pixel wide object and 10 on each side will cover the whole thing and not just the exact center pixel, thats what the 10 + movie clip position is for, but Is there a way to tell it to goto and play whatever_frame when mouse is left of any graphic on the sitting dog section??? like the equivalent of onRollLeft or whatever.)
this is the code i have.. its the top statement that doesn't work the bottom 2 do..
Code:
if (_xmouse < detail.x+10) {detail.gotoAndPlay(61);
}
detail.onRollOver = function() {
detail.gotoAndPlay(31);
[Code].....
I already created the shapes and placed them in the appropriate frames.. you should only need to mess with the actions on the instance "detail" (the dog face in frame 1 of scene 1 in layer "follower" ---- just the actionscript needed for that instance is needed in the reply.. you should not need to chage any of the layers, but if you do just tell me what you did and why.
my fla is to big to upload to this form so im placing it on my website here
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Oct 28, 2010
Its not done yet but its gonna be a dog chasing a/the mouse. I want to have it where the if the mouse is left or right of the following movie clip it shows it walking toward the mouse... so something like
if mouse positions is less the the cursor + 10 (pixels) goto and play frame with dog walking left
and one for rightup down(I want this to walk till its directly under or over mouse and then laydown or jump only when over or under mouse.. (say its a 20 pixel wide object and 10 on each side will cover the whole thing and not just the exact center pixel, thats what the 10 + movie clip position is for, but Is there a way to tell it to goto and play whatever_frame when mouse is left of any graphic on the sitting dog section???like the equivalent of onRollLeft or whatever.)
[Code]...
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Oct 25, 2010
The other is a scrub that manipulates a MovieClip, but tracks a change in mouse position from click to release, instead of tracking the changes in position of a slider playhead. But here is the download for that one:(sorry not a link due to not having over 50 posts yet, you will need to copy and paste)I have found plenty of AS1+2 ways of doing this idea, yet just haven't found any solid AS3 versions.I am currently in a class to learn Actionscript and have tried to figure out this problem yet I am just not yet to that level.
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Nov 26, 2009
Hi, is there anyway to access the 3d centerpoint property by code? I´m rotating some movieclips with the rotationY property but they always rotate around their center point... i wanted them to rotate around the edge to create a page-flip effect... but i cannot find the 3dcenterpoint property that it´s on the flash transform menu...
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Aug 29, 2003
I am still quite new to AS. I'd like to rotate a circle (compass_mc) around its centerpoint slowly forth/back with +/- 45 degree...or better with random degree. As file size is important, I can not solve it with MotionTween. Up to this time I applied this code to the MC, which endlessly rotates it:
iranytu_mc.onEnterFrame = function(){
this._rotation+=1;
}
How to apply that sort of random slow forth/back rotation to the circle with AS?
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Sep 12, 2008
I have a button that shrinks an icon on my screen. The problem I am having is that its shrinking to the movicelips upper left corner and need to shrink to its centerpoint. Here is a portion of my code if that helps:
[Code]...
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Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
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Aug 11, 2009
I have a horizontal scrolling movieclip that scrolls when the mouse is left or right of a certain point of that movieclip. However, it only moves slightly then stops when the cursor goes over it, it doesnt actually scroll normally...
[Code]...
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Apr 17, 2010
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
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Oct 2, 2009
i have 2 intersecting movieclips.
is there a way to hit test point NOT detecting a bottom movieclip if the mouse is over the top movieclip?
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Mar 4, 2009
i've not tried to do anything odd with eventListeners up until now. i have a movieclip with multiple frames that i use AS to attach a textfield to it. problem is i have a eventlistener for when the mouse rollsover the movieclip to go to frame 3 of the movieclip.
[Code]...
what's causing the textfield to suddenly take precedence and how do i stop it. when i trace the evt.target - it is my movieclip.
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Jan 26, 2011
Okay I have a script in which I have added an image to the stage. It is absolute centered. I then have another with is on top but much bigger. I would like the big image to move opposite of my mouse position on the smaller image. ie: cursor is on bottom left corner the bottom left corner of the larger image is in the same spot. And the same thing for any other area.
I have tried many different ways but to no avail. I have done research but no one has been able to give me a solid answer. Anyone know of a way to accomplish this. Keep in mind this it needs to work regardless of the image size.
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Feb 9, 2006
I have a movie clip that scrolls side to side when you rollover it but when the mouse is off it continues to scroll - I need the movieclip to slow to a stop when the mouse rolls of the movieclip. I've have been playing arounds with the hitest code (red) but this does not fix it... Its prolly a simple problem - I am not much of a coder....
[Code]...
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Dec 20, 2011
how i could change the movieclip border around a circular object/movieclip.cuz know my my hitTestObject will also test on the corner of the movieClip and not the actual see able object like i show down here how coud i change this border to the second image?
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Jan 7, 2010
Using a movieclip rollover to change another movieclip timeline?
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Jun 7, 2009
Is there a way to change mouse cursor from code?For example i have a text field and when people put mouse cursor on it i want it to show the hand not the standart text cursor.There seems to be many tutorials on how to make custom cursors. However I wanted to know are there any default curors to choose from (for example do i have to create my own zoom in curosor?) and most importantly what clases or functions do that.
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Feb 24, 2009
i have some script that creates a rotating video wall/carousel effect that rotates left and right depending on where the mouse is.
I want the carousel to only rotate when the mouse is down and dragging - but just can't seem to work out what i need to change.
how do I define the drag action instead of the current +x & -x co-ordinates??
here is the full script for the entire carousel
Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
[Code].....
but just seems to give me errors - would that be because i haven't defined anything else to do with the dragging? how do I declare the carousel is to stop on mouse up?
am i even looking in the right place? does the rotation of the carousel start elsewhere?
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Jun 13, 2011
My question is fairly straight forward: Is there a way to move the position of the mouse?within confines of the stage)I tried changing the value of mouseX/mouseY but it shows the following errors:I:FlashFlash ClassesMazegameMaze.as, Line 98 1178: Attempted access of inaccessible property mouseX through a reference with static type game:Maze.I:FlashFlash ClassesMazegameMaze.as, Line 98 1059: Property is read-only.
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Aug 6, 2011
i wan to change my mouse coordinate to x->0, y ->0, possible?
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May 21, 2010
I have a .SWF email submit form. The background color is set via:
`<param name="bgcolor" value="#000000" />`
and in the embed:
`<embed src="FILE.swf" flashvars="STUFF" quality="high" **bgcolor="#000000"** width="260" height="32" name="WidgetMailBlack" align="middle" swLiveConnect="true" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />`
Is it possible either on mouse over of the Object or a containing div to change those values? i.e.
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Feb 20, 2012
Is it possible to change the state of a mouse using actions script. So if the user clicks and holds down the left mouse button MOUSE_DOWN is it possible for actionscript to change the mouse state to MOUSE_UP without the user releasing the mouse?
I have a MouseEvent.MOUSE_DOWN
stage.addEventListener(MouseEvent.MOUSE_DOWN, start);
but in the start function I would like to set the mouse state to MOUSE_UP even if the user holds down on the button.
function start ():void {
trace("You have pressed the mouse button");
//SET MOUSE TO MOUSE_UP
}
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Jan 24, 2011
Currently I have a rotating globe with 2 buttons. when i click on "right" button, it will go to next frame. when i click on "left button", it will go to prev frame. I have no problem making it rotating fully.
But now I'm trying to make the globe rotate itself when I mouse over the button. And globe will stop when I mouse out.
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Jan 27, 2011
I want to know how to change the mouse cursor for a MovieClip. I know the way using startDrag and mousehide and the way change the movieclip X and Y as the mouse move, but doing that, when I click the buttons don't activate, like this exemple:
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May 18, 2002
I am new to actionscripting and wanted to know how I can create a button that when I mouse over it the color changes from say blue to red. Except that it doesn't just change color it would change color as if it was in a motiontween, gradually from blue to red, instead of just changing color.
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Jul 29, 2009
I want to make a flash movie that when you put your mouse over it, it will become bigger.
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Aug 10, 2010
I am trying to create a mc with drag function. how to change another movieclip's x value when I drag my first mc...
videoSlider.addEventListener(MouseEvent.MOUSE_DOWN, scrollMC);
videoSlider.addEventListener(MouseEvent.MOUSE_UP, stopScrollMC);
private function scrollMC(event:MouseEvent):void{
[Code]....
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May 6, 2009
I like the mouse cursor to change to another object (like zoom lens) when rollover a certain area.but only for this area, when rollout of this area the cursor should be as per normal.[code]...
but that means the cursor have to change to a new object throughout the flash.
what i want is for the cursor to change just only on one area and the rest remain as usual.
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