Actionscript 3.0 :: Simple XML Adjusting For MP3 List
Jan 28, 2010
I am new to XML and I have tweaked a mp3 player from a [URL] file to do exactly what I need it to except for one small thing.... I need for each song to be able to load different album artwork independently, right now the jpeg is assigned to all the songs in the playlist. I did the tutorial and while it made sense. this "final" example goes far beyond the scope of the tutorial (he leaves it as an example of what could be done if you know what you are doing (I don't))
[Code]...
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[code].....
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Jan 19, 2010
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Feb 3, 2010
I have very simple code for a class: package {import flash.text.TextField; import flash.display.Sprite; public class Greeter extends Sprite { public function Greeter(){var txtHello:TextField = new TextField(); txtHello.text = "Hello World"; trace("hi"); addChild(txtHello);}}}
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Nov 20, 2009
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Aug 19, 2009
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[code]....
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AS2 -> AS3 migration: doncha just love it?!have a look at the attached code. selection one makes us anew sound and gets it playting, great. then we need to adjust thevolume so we read in the files that:You can alter the volume and panning while a sound is playingby setting the pan or volume properties of a SoundTransform objectand then applying that object as the soundTransform property of aSoundChannel object.great, so selection 2 in code below should do that, right?
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Nov 20, 2010
one of my homework assignments for a begginer Actionscript/flash class. The goal of the assignment is to draw a shape then have it continuously drawn until it reaches the vanishing point in the center of the stage. I am pretty new to actionscript since this is the first class I have taken for it and I really dont know how to explain it better. I am trying to write the code for. This is the code I have so far it basically just draws the shape I am using and I am lost on what to do next:
Code:
package {
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Oct 13, 2003
I need to read two image locations from a file and join it together. For this i used the following code.
[Code]....
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[Code]...
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I have a timeline slider part to my animation which starts at frame 1089 and ends at frame 1173, I have a script which allows me to do this and works perfectly when I build it in a new flash file starting at frame 1, I need this code to work for the animation I have built at frame 1089, I dont know which number "1's" in the script relate to the frame number, I have tried changing them all to 1089 but that doesn't work! at the moment as soon as I click on this it jumps back to frame number 1 - which I believe as the code stands is exactly what it should be doing. Please could anyone edit this code so that it realises which frames I want it to work in?
var numOfFrames:Number = 85; // number of frames in the timeline to scrub
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Part A:
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//
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Dec 5, 2003
I have a sound loop that plays perfectly and I have a volume slider that works great. Here's my problem, I need to control a seperate movie clip -an animation- with that same slider (the volume controller).. It needs to adjust the height of this mc up and down... like when the volume goes down, the height of the seperate mc gets smaller and vise/versa..
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Apr 27, 2009
m using Flash 8. And I'm trying to adjust two sounds files using action script. First I set a sound file to 100, then I tried to set another file to 25 but when that happens, it also sets the first sound file to 25.
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[Code].....
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Nov 19, 2009
I have a horizontal line that is in a movie clip. To adjust the width of the line when I click a button I use
Code:
btn.onPress = function(){
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Dec 8, 2009
I saw this website CLICK HERE TO SEE WEBSITEand I've been trying to create the same effect where if you resize the browser window the main image on the gallery adjusts to the size of the window but the rest of the flash stays the same.
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May 31, 2010
I have a timeline slider part to my animation which starts at frame 1089 and ends at frame 1173, I have a script which allows me to do this and works perfectly when I build it in a new flash file starting at frame 1, I need this code to work for the animation I have built at frame 1089, I dont know which number "1's" in the script relate to the frame number, I have tried changing them all to 1089 but that doesn't work! at the moment as soon as I click on this it jumps back to frame number 1 - which I believe as the code stands is exactly what it should be doing. Please could anyone edit this code so that it realises which frames I want it to work in?
var numOfFrames:Number = 85; // number of frames in the timeline to scrub
var widthOfScrubber:Number = 500; // width in pixels of scrubber bar
var widthOfScrubberSlider:Number = 25; // width in pixels of scrubber slider
[code].....
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May 6, 2009
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Jul 8, 2009
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Mar 24, 2009
I have inherited some code which is a matrix of buttons which give a score of 1-7 depending on which button is pressed. The matrix consist of 6 rows and 7 buttons and once all rows have a button pressed the final score is calculated and a submit button becomes activated (it is de-active until all rows have a score). This works fine, but I have added a function in which you can press a button which de-activates one row and activated another, so there are now 8 rows instead of 7, even though I want the total score to still calculate when there are 7 scores to tally up the total. The code I have now works with the first 7 scores, but when you add the 8th row it won't tally up the score, and activate the submit button. I am attaching the code I currently have to do this.
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