Actionscript :: Flash - Create A Wheel For Navigation
May 13, 2010
I have been asked to create a wheel for navigation similar to on the Visit Provence website. However, I don't know where to start and my Googling effort have been unsuccessful - I guess that I am searching using the wrong terms. It the the way that the wheel moves and interacts with the other segments around it that interests me.
I have been asked to create a wheel for navigation similar to on the Visit Provence website. However, I don't know where to start and my Googling effort have been unsuccessful - I guess that I am searching using the wrong terms.It the the way that the wheel moves and interacts with the other segments around it that interests me.
I'm trying to create a navigation system that relies on the user dragging on a wheel in order to rotate it into a specific position: [URL]. The problem I have is that whenever a drag is initiated, the wheel jumps to a position where it points the zero-rotation point (indicated in the example by the red dashline) at the mouse direction. Whenever the drag is ended, the wheel stays at the position where the mouse has left it, which is correct.
However, when another drag is initiated, the same thing reoccurs - the dashed red line jumps to point towards the direction of the mouse. In short, I need the wheel to drag/rotate directly from the position where it was previously left or where it is by default. It shouldn't matter from which position the user drags the wheel. The code is located in the script of the wheel-movieClip, and is as follows:
Code: onClipEvent (enterFrame){ this.onPress = function(){ // when the mouse presses on the wheel this.onMouseMove = function(){ // get an angle to the mouse using atan2 (gets radians) var angle = Math.atan2(this._parent._ymouse-this._y,this._parent._xmouse-this._x); [Code] .....
How to implement it so that the wheel rotation is independent from the position of mouse, while it is dragged.
I'm trying to create a navigation system that relies on the user dragging on a wheel in order to rotate it into a specific position:
[URL]
The problem I have is that whenever a drag is initiated, the wheel jumps to a position where it points the zero-rotation point (indicated in the example by the red dashline) at the mouse direction. Whenever the drag is ended, the wheel stays at the position where the mouse has left it, which is correct. However, when another drag is initiated, the same thing reoccurs - the dashed red line jumps to point towards the direction of the mouse. In short, I need the wheel to drag/rotate directly from the position where it was previously left or where it is by default. It shouldn't matter from which position the user drags the wheel.
The code is located in the script of the wheel-movieClip, and is as follows:
ActionScript Code: onClipEvent (enterFrame){ this.onPress = function(){ // when the mouse presses on the wheel
[code]....
I can see how lacking the code is, and I can see why it does what it does. I just can't figure out how to implement it so that the wheel rotation is independent from the position of mouse, while it is dragged.
how can we create the navigation bar in flash AS2.0. i need to create a navigation bar with the slider control. I called some .swf files from external folder. Now i want to add the navigation bar for that external files. That navigation bar should get the bytes of loaded .swf files. Then that navigation bar will animate upto the 100%. If i drag the slider, loaded .swf file should controlled by the slider(forward and backward).
I go to create a simple navigation with a set of buttons in Flash. For some reason when I go to type the name of the buttons my font is messed up and not smooth.... I am not sure if this is a setting or what, totally confused.[code]...
I am attempting to make an interactive scenes in flash. I am going for something like this on the Breast Cancer Fund homepage. [URL] What is the easiest way to achieve this?
I am create a website our companies have a lots of client. i want to put companies logo in bottom of page & sliding motion(mouseover sliding is stop & click to go to hyperlink to appropirate logo site).
I'm a web designer. In a effort to make Flash-based sites for my clients I have gone over stacks of AS books now for months. I just don't get any of it--and I've tried. Moreover, the books all give abstract examples to do just about anything with AE. My needs are very limited: I need to use AS for web navigation in order to create Flash-based websites. Here's an example of what I'd like my websites to do: [URL]
Can anybody point me to Flash templates, demos, tutorials, AS libraries, websites, videos, classes, that focus on Flash navigation, with specific examples of real life websites? Or blocks of code where all I have to do is replace some lines with my own stuff? Or an AS library comparable to jQuery? I know this has to be doable. I don't know any JavaScript either, but I'm perfectly able to fulfill all my web design needs with jQuery.
I am trying to create a spinning wheel with text on it. I have created the wheel and it is populating perfectly based on the colors that I supply to it. Now I am trying to add text to each of the parts of the wheel but am running into some problems. I cannot seem to get the text to display properly within each of the colors. I was hoping someone could help me get this to work properly. The place where I am trying to get the text to work is in the _drawSlice function. I am trying to figure out the logic to get it to work properly. Any help is appreciated. Here is my code:
I have been designing at a professional level for about 5 years now but I am new to flash. I've been tasked with creative a wheel of fortune game in flash, and I am trying to create a script that will make my wheel spin with a blur and then slowly decelerate to a random tile.
I'm in the mist of a flash project and my client really liked how the (www.nike.com) navigation on this site works to get you into their multitude of sites. I don't care about the sliding and following the mouse. I only care about the showing of "submenus" they way they are doing it to the side with the easing and reveal effects.I would like to create the navigation effect with XML and Actionscript 2.0.
I am just learning Flash and ActionScript and I am having a tough time with AS syntax. I am trying to create a rollover navigation effect similar to that of Gnomon School.
i recently doing a custom scroll bar with mouse wheel,i succes to make it scroll and wheel in internet explorer, but when it come to firefox, it can't wheel but can scroll. I wonder how can i solve this problem.Here is the script ( it actually the tutorial from kirupa, i remember some people have post it before, but i wonder he/she can wheel in firefox.)
scrolling = function () { var scrollHeight:Number = scrollTrack._height; var contentHeight:Number = contentMain._height;[code]....
I'm looking for tutorials that could do two things. I've imported a image sequence into flash. I would like to be able to scrub back and forth through the looped animation. I would also like to add buttons that when you click on, it will play through the image sequence (either in forward or reverse).
Any tutorial for a simple vertical navigation menu with a submenu. Like a drop down menu but vertical where the main links are on the left and the submenues come out the right side of the menu. I don't need any bells and whistles and I am just learning so it doesn't need anything but a button link when rolled over more link options appear to the right. Is there a tutorial that is not a place trying to sell me this capability and actually works (CS3), no errors, broken links etc...just a how to for a simple menu with submenus.
i want to create a navigation bar like this: [URL]The difficulty is to click on one channel and activate it and if you klick on another channel - of course - this one's supposed to be active and all the other inactive. Check my script that I have written so far:
PHP Code:
stop(); var buttontest:Boolean; home_btn.addEventListener(MouseEvent.MOUSE_OVER, homeover); function homeover(evtObj:MouseEvent){
[URL] how the navigation/drop down menu on this site was created--from a technical stand point? I'd like to try something similar, but don't know where to start i.e. how are the elements of the menu situated on the timeline? What sort of actions are behind the buttons? Etc...
I am trying to create a dropdown menu from the top of my home page for navigation similar to this site.I'm just having a little difficulty on the correct process.Not sure if I make a movie clip for the bar to drop down when rolled over and how to place the text buttons so they appear when the bar drops down.
Is it able to create a SWF with for example 800x650px and to define some 'containers' within it for other SWF-files? I want to create a container for navigation at the right and when clicking on a navi element,changing the content of anorher container availalble, perhaps like'headAnimation'.
Is it able to change attributes of an included 'container'with a SWF when clicking an element within another SWF placed in a 'container'? Perhaps I have an 'container' with 'navigation.swf' within. When clicking on an elemnt .I want to start a function that fades in/out another'container'. Am I able to create a function that works for all 'containers'? E.g.like that fader so I can submit the name of a 'container' to let it fade out and I can use that function within all elements in any 'container'.
I need to create a navigation scheme with a dynamic list of movieclips that cycles, the user being able to cycle through the list left or right seamlessly.For example, say there are 12 items in the list, and at any given time three of them are to be displayed, with the center one being the focus/selected item. If the user clicks on the center/focus item, it takes them to a page, no trouble. If they click on the one to the left of the focus item, the list slides right, with the clicked one becoming the new center, focus item.
So, now say that the three visible items are 10, 11, and 12 in our array. If the user clicks on number 12, the list will slide left, with number 12 becoming the focus, and the goal would be to have item number 1 become the new, right-most item in the display - thus, the visible three would be 11, 12, 1. If the user then clicked on one, the cycle would continue, making number 1 the focus and the visible items would be 12, 1, 2. This should work seamlessly at both extremes of the list.
So in one instance, I have created a single movieclip that contains all of the items in the list, plus four extra at the end, to allow the appearance of seamlessness; when the user got to the end, the entire clip jumped to the start. This works, more or less, but it's clunky and I need to find a better way.
Flex - scroll wheel ok using IE, but not on FF or Chrome?Switching between browsers during debugging and noticed the scroll wheel does not work in Firefox or Chrome, but is fine in Internet Explorer. Anyone else notice this? Suppose I could use a scroll listener and manually do it, but would much rather not!
I found this wonderful little game on Newgrounds which somehow allows the user to scroll the mouse wheel without scrolling the HTML page.URL...Does anyone know how they've done this? I know its not a javascript solution because while the game is loading, you can scroll up and down the HTML page (even if your mouse focus is set to the SWF). But as soon as the game starts and initiates, the mouse wheel only affects the SWF and not the HTML.
I have been trying to find a way to make my flash slider bar work with the mouse wheel, but can't find how to integrate with the code I already have.
ActionScript Code: scrolling = function () { var scrollHeight:Number = scrollTrack._height; var contentHeight:Number = contentMain._height; var scrollFaceHeight:Number = scrollFace._height; var maskHeight:Number = maskedView._height; [Code] .....