Break Up A Bitmap?

Apr 21, 2009

I'm trying to break a movieclip into pixels and then move each pixel independently, but am having a hard time wrapping my brain around the code.

Right now I have a MC on the stage with an image in it. I'm able to go through each pixel, copy them one at a time then add a tween like this:

Code:

function copyPixels() {
var rect:Rectangle = new Rectangle(300, 400, 1, 1);
var bytes:ByteArray = bmd1.getPixels(rect);
var bmd3:BitmapData = new BitmapData(1,1, true, 0xFF000000);

[Code]...

But that doesn't really give the effect I want. I want the whole image visible then have one pixel at a time fly off. How do I do this? Do I copy the entire image to a ByteArray then address each element in the array?

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