Changes Made In One Movie Affects In Another
Aug 14, 2010
I made a panel movie with required designs which can be used as several pages in flash document. This is the basic design for all pages. Now, I would like to make changes in pages according to their subject. But when I make any change in one page the other pages are automatically changed.
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Sep 27, 2007
I can't seem to get my head round why when I set the colortransform object for one clip in my movie, it seems to affect the entire movie - textboxes and everything..I thought that a colorTransform it only affected the specified and child clips in the movie.Example - I have a lot of things attached to _root.I have a particular clip which is on its own and is attached to the _root - this is my code...Code:clip.transform.colorTransform = new flash.geom.ColorTransform(0.05, 0.05, 0.05, 1, 0, 0, 0, 0);That seems to set the clip nice and dark as I want it to - but it also sets all other clips and all clips dynamically added afterwards to have the same colortransform settings... am I missing something from the CT object?
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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Apr 29, 2009
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
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May 8, 2010
I have been searching for ages and just cant find out how to do this. i have set a boolean variable inside a movieclip and would like something to change outside the movieclip, using an if statement, depending on whether the variable is true or false, but cant find out how to do it anywhere.
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May 16, 2011
I'm writing the application for iOS in Flex (sdk 4.5). Is it possible to play movie in such built application?
I was trying to use Video component - which works well on my desktop, but it doesn't work on my iPod. Of course my application is running, but the video isn't playing.
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Jun 11, 2010
I made an image of an arrow and it is set as a button, not a movie clip.
I have made it so one of my scene loops, frames 65 to 85 and added a button to go to the next scene which is at frame 86.
The code I used is
on (release) {
gotoAndPlay(86) ;
}
But when ever I test the scene I get an error saying "Mouse events are permitted only for button instances".
I am using ActionScript 2.0
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Aug 21, 2011
I need to add 5 cubes made from container movie clips to the stage. So far I have added the container movie clips to the stage, given them instance names and then referenced them in code from there. e.g.
ActionScript Code:
cubes.cubef(cube0);
cubes.cubef(cube1);
[code]....
(cubes.cubef is the function for creating the cube from the container movie clip)So I was wandering if I could dynamically and add the clips to the stage from the library by just using code. I have tried this so far:
ActionScript Code:
for (var i:int = 0; i<5; i++) {
var cub:MovieClip = new cube_mc;
[code]....
From that code, I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at cubes$/traverseParents()
at cubes$/cubef()
at rota_fla::MainTimeline/frame1()
EDIT: I have solved this. I used an array for storing the instances then refer to it.
ActionScript Code:
var cubeArray:Array = new Array();
for (var i:int = 0; i<5; i++) {
[code]....
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Jul 14, 2007
I am having an issue getting my custom made classes imported to the flash movie. It seems to ave a problem importing (or using) the class. Here is the as code I am attempting to use to import and call to a function inside of a class:[code]
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Apr 10, 2011
I'm new to AS3 and I'm currently trying to code a project that allows the user to dissect an image made of movie clips:
Code:
var rightniptime:Timer = new Timer(100, 6);
function rightnipfall(event:TimerEvent): void {
rightnip_mc.y+=100;[code].....
I have literally duplicated this bit of code for the sixty movieclips that comprise this image. This would be fine, but I need another image (again, comprised of about sixty movieclips) to appear, and have the same functionality as the first, once the pieces of the first image have left the stage.I have been reading articles about classes, creating classes; my teacher gave me vague advice about creating a number that increments as the images fall and then creating a conditional statement that would display the new image once the pieces of the first have reached a particular Y location. But at this point I'm on the verge of tears and can't seem to make it work.
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Apr 9, 2005
I went to the following site, [URK] and I i noticed that the movie took up the whole page but resized if you made the window the smaller.
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Nov 24, 2009
How you make sound affects
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Apr 18, 2011
Now then, I am working on a game and I've come across a problem that I simply cannot figure out. I have a symbol with the instance name of "textbox" (genius, no?) and I have a button with no instance name. Now, within the "textbox" symbol, I have two frames; one of which is named "descentlava". When the aforementioned button is clicked, I need the "textbox" symbol to gotoAndStop on the "descentlava" frame. My feeble mind managed to whip up the following code for the button:
on (release) {
_root["textbox"].gotoAndStop("descentlava");
}
Unfortunately, this does not work and frankly, I'm losing my mind trying to figure this out all on my own. Anyone feel like they could offer some assistance?PS: Not sure if this changes anything, but I feel I should mention that the button and the "textbox" symbol are both within ANOTHER symbol with no instance name. Perhaps this is whats causing the problem, but taking everything out onto the stage is a big no-no. It must be contained within the symbol.
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Mar 29, 2011
So I created a flash banner and I want the whole banner to be clickable I made an invisble button on the timeline into a movie clip and insdie the movieclip in the actions layer my code is thi:
mybutton.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);function mouseUpHandler(evt:MouseEvent){navigateToURL(new URLRequest(root.clickTAG),"_blank");}<mybutton>.addEventListener(MouseEvent.MOUSE_UP, handleMouse);[code]...........
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Aug 27, 2003
ok, i made a form and i want to count how many characters you can type so i got this far...
[AS]
mlength = message.length;
charsleft = 466-mlength+" characters left";
[/AS]
that works except when i made the movie 2 frames and looped it back the form wont work
[Code]...
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Nov 13, 2009
I have a combobox (ddList) populated through xml and I can get a movieClip to change its alpha when an associated item in the combobox is clicked. What I'd like to do is return that original movieClip back to its original state when another item is clicked from the combobox. Thus having this second movieClip change in alpha.[code]
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Oct 28, 2011
I habitually create my websites with a stage size of 950 x 580. They tend to appear slightly small in any browser which is ok because they can all normally be "zoomed-in" on using the browser zoom functions.
I have just created a site which loads several external .swf's into a main movie clip and the browser zoom works fine UNTIL I incorporate a further .swf which was created from a PDF file (using swfTools - pdf2swf).
This seems to disable the normal browser zoom with the effect that everything is just moved up and left a little rather than remaining centred and enlarging.
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Apr 30, 2008
HTML Background affects flash functionality
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Sep 2, 2009
I have created a .swf with flash cs4 actionscript 3. I placed it into an indesign page (cs4) and then exported to make a pdf. The movie played correctly before being placed and made into pdf. I have a stop in the first frame of the movie. So when you open the movie there is a black screen (first two frames only) with two buttons, a start and a stop. click the start the movie plays. when made into pdf and opened the movie plays automaticly no black screen and the buttons do not work.
[Code]...
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Nov 17, 2009
I need to display antialiased systemfonts (because the swf filesize must be small, therefore i can't embedd fonts). So I wrote this script in order to manually antialias the text
Code:
public function renderTextField():BitmapData{
var w:int = this["mainTextField"].textWidth+10;
[code]......
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Apr 14, 2011
ActionScript Code:
import fl.controls.ColorPicker;
import fl.events.ColorPickerEvent;
import flash.geom.ColorTransform;
[code]....
I was going to use this code and modify it to work with the previous code.
ActionScript Code:
var OBJECTcolorInfo:ColorTransform = OBJECT.transform.colorTransform;
cpOBJECT.addEventListener(ColorPickerEvent.CHANGE, colorChange);
[code]....
A quick note, the OBJECT is there to show it's supposed to refer back to the "["bg"+String(i)]" bit is. I just don't know how to tell the code to look for it.My main goal is to have an object, for instance a rectangle, be draggable (and placeable). You would then set a series of color pickers to said rectangle, changing areas of it's colors once you double click it.However, the rectangle must move as a whole and not have to have each individual color part be repositioned along with it.
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May 15, 2004
Is it possible to let's say, have a button in an swf file that affects another embedded swf file?
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May 15, 2004
Is it possible to let's say, have a button in an swf file that affects another embedded swf file?
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May 13, 2009
I'm constructing a site, at least I'm trying :P I made a part with photoshop but now I'm continuing in iweb because I thought oh it's ease to insert a photo page, because that's the only reason. I'm a little bit a noob in html and php and so on and also in flash so that was the solution at least that was wath I taught... :roll: this is how it looks in iweb:that is how it should look on the internet, it does as you can see here:but when I click on a picture to enlarge normally you should get a nice screen but I have this:As you can see that is a problem, everything moved and so on
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Jun 30, 2010
I have a swf (flash file) who is making http request.
Which is the easiest way to see what request the flash application is doing?
P.S. I do not have the program as a fla file
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Oct 4, 2010
I have a swf that was published from Camtasia Studio, and I need it to loop infinitely.How can I do this? I can't figure it out. Right-clicking on the swf and having "Loop" checked does nothing, because it still stops at the end anyway.
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Dec 31, 2011
I've made a website on flash and i need to add a preloader onto it.
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Aug 17, 2009
I wasn't sure if I were to put this in the Actionscript forum or in here, so I put it in here. I'm making a small test for a game so I made two attached movieclips to the stage. I got them to move at each other, but when they hit, it doesn't detect it. Is there anyway i can make them hit eachother? Heres the code
[Code]...
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Feb 16, 2010
I made a simple flash video with Dreamweaver that would not play on my website and my ISP, EasyCGI said the script code was bad. So I made the flash movie again with Flash Pro using actionscript3. Now the skin shows but the movie still does not play and my ISP still says the code is bad. This is a very simple movie using nearly all default settings and I have remade it many times and I can not find an error.The loaded page is URL... and here is the page code:[code]
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Dec 9, 2010
I've been trying to make a sound-loop player for quite some time now (i'm new to as3) and i'm pretty close to do it but still Ok, i've made six letters converted them into buttons and i want them to play a different wav sound loop each one whenever i click on them and to stop the sound when i click again.This works fine for the first button but not for the rest of them because i dont know where to insert the similar code for the rest of the buttons.
import flash.media.Sound;
var sound:Sound = new The_Rloop5();
var soundControl: SoundChannel = new SoundChannel();
[code].....
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