Flash :: Internet Explorer - Scrolling Issue When Wmode Is Set To Opaque
Mar 4, 2011
This would be for a Flash game within Facebook. If you have a Flash object in IE, when you use the up and down arrow keys it causes the entire browser to scroll. IF you have a game that requires the up and down arrows, this makes it very frustrating to play and just not acceptable. The wmode is set to opaque and needs to be that way. I understand keeping it at the default would 'fix' this problem, but then the game wouldn't work. Some people say "don't use IE". That would be nice, but that also is not an option.
The part that really stumps me, is that it was working just a few days ago. The solution that worked the first time was to set the container that the Flash object was embedded in with overflow set to auto. But the honeymoon only lasted so long. I'm not sure if Facebook made an API change that might break this. I reverted code that could have possibly the overflow trick not work. No luck, didn't work. We have also tried to put a text field to grab the focus of the Flash game in AS3, but that trick did not work either. We have tried to use JS in more than one way, but those were dead ends. I don't have an example page I can show at this point as the game has yet to be released to the general public.
I'm absolutely stuck at this point and haven't found a solution anywhere. Other people have had this problem but nobody seems to have an answer... if there even is one. The Flash object is losing focus as soon as you push the arrow keys, and no matter what I do I just can't seem to get it to grab focus.
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Mar 26, 2010
I have a flash banner and css menu to use.I tried flash with wmode as transparent for flash banner which makes the css menu to come over the flash banner.but the button which is there in flash is not working in IE 7 and it's lower version.
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Jul 22, 2011
I would want to catch click with javascript on a embed flash object on my page. I used wmode="opaque" (tried transparent too) and put a low z-index. I tried catching click on a div, on the object element and on the embed element. On FF (5), all three of them work. On IE (7 & 8), none of them work. Here's my code (I removed some attribute for flash like type or classid) :
[Code]...
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Mar 25, 2011
I have a customized drag event that works great for most things:
[Code]...
The issue is that when I use this code with wmode=transparent or wmode=opaque the MOUSE_LEAVE event is not detected when the MOUSE_UP event occurs off the stage. Is there a way to detect the MOUSE_LEAVE event when wmode is transparent or opaque? OR Is there a way to detect that the wmode is set to transparent or opaque so that a work-around may be implemented?
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Jul 6, 2010
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<object width="440" height="300" data=
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Jun 13, 2011
When setting wmode to "opaque" (or transparent) my flash app becomes slow on Facebook. I can particularly notice it when moving the mouse around (even on a tiny area of the screen), if I don't move the mouse then the slowdown doesn't seem to happen. Maybe its because its sending all events to facebook too?
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Jun 29, 2011
I have a html/flex app loaded in an iframe, and wmode is set to 'opaque'. I have 'mousemove' listener attached to the document of flex app and document of the parent. Once I mousedown in the flex part of iframe and move my mouse around, i can see the logs from the iframe. However, when I move the mouse around in the parent, i dont see logs from the parent. But, if I mousedown on the html part of the iframe, i can see logs from both iframe and parent. Same sort of bug is reported in Firefox 4/5, which breaks html part of it. Visit [URL]
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Jul 15, 2009
can someone please explain to me why i cant write Russian or France or Hebrew or any other utf char
when i am embadding my swf with opaque wmode??
is there a way to work around it? i have an HTML script with flash inside it and the text filed in the flash wont except any language other then English everything else is gibberish
I am new to AS3 (LAMP dev) i looked everywhere but no decent answer
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Mar 1, 2011
I have a site with code like this:
[Code]...
I'd like to change all occurrences of wmode to opaque. Is this easily done via jquery? In the object definition, wmode is set to opaque but in the params it becomes transparent.
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Mar 17, 2012
How to dynamically add wmode="opaque" to already displaying embed elements? Without reloading the elements, the embedded content should not lose its state.
Just setting the wmode attribute with javascript doesn't work.
Removing the element and then adding it again makes wmode take effect, but the flash element loses its state, among other problems. E.g if it's a video player its position/playback status resets. So that solution is no good.
Any other way of displaying content over the embedded element is acceptable as well.
(I'm doing this trough a content script in a Chrome extension if that is of any help.)
This is not a duplicated of How to dynamically add wmode=transparent to Youtube embed code? as there the parameter is added to a frame and not directly to the element it self.
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Feb 9, 2011
I have found that events Events.ACTIVATE and Events.DEACTIVATE do not fire in the browser when wmode = transparent or when wmode = opaque. This is found when the swf is published with or without fullscreen mode capability.However, the events do fire:In the standalone player, such as opening the publised swf locally ( not using a browser ) In the browser when wmode = window
My Goal:Is to detect Events.ACTIVATE and Events.DEACTIVATE with a swf that has been published with fullscreen capability, where the wmode = opaque. ( I have found that when in fullscreen and wmode = window, mouse interactivity events, such as clicks, do not fire. Mouse interactivity is something I need, which I get with wmode = transparent or opaque. )
FYI:I have found that when wmode = window, the DEACTIVATE event fires both when entering and leaving fullscreen mode. The event ACTIVATE does not fire when entering fullscreen mode or when returning to the browser from fullscreen ( user presses Escape, etc ). In the event the user switched to a different window, the DEACTIVATE event fires. When the user returns to the browser, the ACTIVATE fires in IE but does not fire in Firefox until the user clicks in the swf
Setup:
Flash CS4
Using the Flash published HTML ( wmode = transparent / opaque )
Firefox 3.6.6 ( Windows XP Pro )
IE 8.0.60 ( Windows XP Pro )
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Jan 17, 2011
As stated in the title, I am now trying to create a chart using Google visualization: annotated time line. It's very easy to use and the documentation is fairly easy to understand as well. You can find the documentation here.I run into a problem about the wmode of the chart which is a flash object.The default value of the chart's wmode is "window" and it will always overlay all HTML objects in the same page. That is very annoying, because even the jquery block() method doesn't work on it.
When I change the chart's wmode into "opaque" or "transparent" the chart will not overlay HTML objects with higher z-index, but it doesn't recognize the mouse scroll event. It still catch the mouse click event though.I have tried it in the following browser:
Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US; rv:1.9.2.12) Gecko/20101026 Firefox/3.6.12 (.NET CLR 3.5.30729)
Opera/9.80 (Windows NT 5.2; U; en) Presto/2.7.62 Version/11.00
Safari 4.0.5 (531.22.7)
IE 7.0.5730.13
Only the IE can catch the mouse scroll even, the others couldn't recognize it.
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Sep 29, 2008
With an image in the top left corner, this page displays the same in IE6/7 and FF:
[URL]
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[URL]
I've tested on Windows XP/Vista, and I'm using Flash CS3 to generate AS2 content for Flash Player 9.
I've searched over an hour across the web for a solution, and done all sorts of fiddling with CSS properties and removing whitespace but no joy.
Code:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
[Code].....
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Nov 11, 2009
Steps to reproduce my problem:Create simple dot DisplayObject in flash
dot.graphics.beginFill( color);
dot.graphics.drawCircle( 0, 0, 2 );
dot.graphics.endFill();
Draw dot to bitmap many times a frame
bitmapData.draw( dot, null, null, "normal", null, _smoothing );
Test FrameRate in combination of browsers,flash plugin versions on Win32
Expect:
Framerate to be close in most cases
Observed:
I am seeing a 25% decrease in framerate under IE7 using Flash10b.ocx(10.0.22) and 50% decrease in framerate using Flash10c.ocx(10.0.32). PLugins under FireFox, Safari and in Mac OSX don't exhibit the same slowdown.
I would like to get help/confirmation on a performance problem that I see in Internet Explorer. The Adobe and Flash community is great on the Internet but I have been surprised to see no information on this, just a few reports about movie playback on 10.0.32 vs. 10.0.22.
My guess is that in IE flash plugin is passing draw calls to Win32 and that this is slow.
Instead of drawing each time on the bitmap using draw, cache the draw calls to a bitmap and use CopyPixels. When I do this the performance is the same across browsers, within 10%.
bitmapData.copyPixels(dot.bitmapData,dot.bi tmapData.rect,new Point(dot.x,dot.y),null,null,true);
Loop I am using:
function enterFrame(e:Event) {
bitmap.lock();
for (var i:int=0;i<particles.length;i++) {
[code]....
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Update
At Mercator's request, I am providing a large code-sample to assist in any advice you might have. Consider the HTML below:
[code]...
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[Code]...
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<param name="movie" value="/media/flash_final.swf" />[code].....
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[Code]....
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