Flash :: Google Visualization : Annotated Time Line With Wmode="opaque" Doesn't Recognize Mouse Scroll In Most Browser?
Jan 17, 2011
As stated in the title, I am now trying to create a chart using Google visualization: annotated time line. It's very easy to use and the documentation is fairly easy to understand as well. You can find the documentation here.I run into a problem about the wmode of the chart which is a flash object.The default value of the chart's wmode is "window" and it will always overlay all HTML objects in the same page. That is very annoying, because even the jquery block() method doesn't work on it.
When I change the chart's wmode into "opaque" or "transparent" the chart will not overlay HTML objects with higher z-index, but it doesn't recognize the mouse scroll event. It still catch the mouse click event though.I have tried it in the following browser:
Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US; rv:1.9.2.12) Gecko/20101026 Firefox/3.6.12 (.NET CLR 3.5.30729)
Opera/9.80 (Windows NT 5.2; U; en) Presto/2.7.62 Version/11.00
Safari 4.0.5 (531.22.7)
IE 7.0.5730.13
Only the IE can catch the mouse scroll even, the others couldn't recognize it.
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Mar 25, 2011
I have a customized drag event that works great for most things:
[Code]...
The issue is that when I use this code with wmode=transparent or wmode=opaque the MOUSE_LEAVE event is not detected when the MOUSE_UP event occurs off the stage. Is there a way to detect the MOUSE_LEAVE event when wmode is transparent or opaque? OR Is there a way to detect that the wmode is set to transparent or opaque so that a work-around may be implemented?
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Oct 11, 2010
I m using textarea in flash 10 cs5 as3. The problem is when i try to select a text and go out of stage and leave the mouse then again move mouse on text then selection of text will move with the mouse.
Here is what causes that:
* click somewhere on the text and drag the mouse in order to select the text
* then go out of the swf
* leave the mouse
* now move mouse on textarea
the selection of text will move with the mouse. How to stop this behavior? I tried to implement mouseleave on stage but the problem is i m not able to detect mouseleave event when mouse is pressed and it leaves the stage.
This is because of wmode="opaque" parameter. I found out that it doesn't do this when wmode="window". Is there a solution for this?
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Jul 6, 2010
im trying to fix the flash overlap using regular expressions. here is an example of markup im trying to convert to my needs
<object width="440" height="300" data=
"http://www.youtube.com/v/dMH0bHeiRNg&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_embedded&fs=1"
[code]......
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Jun 13, 2011
When setting wmode to "opaque" (or transparent) my flash app becomes slow on Facebook. I can particularly notice it when moving the mouse around (even on a tiny area of the screen), if I don't move the mouse then the slowdown doesn't seem to happen. Maybe its because its sending all events to facebook too?
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Jun 29, 2011
I have a html/flex app loaded in an iframe, and wmode is set to 'opaque'. I have 'mousemove' listener attached to the document of flex app and document of the parent. Once I mousedown in the flex part of iframe and move my mouse around, i can see the logs from the iframe. However, when I move the mouse around in the parent, i dont see logs from the parent. But, if I mousedown on the html part of the iframe, i can see logs from both iframe and parent. Same sort of bug is reported in Firefox 4/5, which breaks html part of it. Visit [URL]
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Nov 22, 2006
I have a 700px heigh movie, which makes the browser scrollbar appear on most resolutions. If I focus on the html part the mouse wheel works fine; however if I bring the focus to the flash movie (simply clicking on it) it doesn't work anymore! This started to happen when I added the numericStepper component to the stage even if the focus is not on it.
else I'm going to get my hears pulled by the flash-accessibility-sucks people.
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Mar 4, 2011
This would be for a Flash game within Facebook. If you have a Flash object in IE, when you use the up and down arrow keys it causes the entire browser to scroll. IF you have a game that requires the up and down arrows, this makes it very frustrating to play and just not acceptable. The wmode is set to opaque and needs to be that way. I understand keeping it at the default would 'fix' this problem, but then the game wouldn't work. Some people say "don't use IE". That would be nice, but that also is not an option.
The part that really stumps me, is that it was working just a few days ago. The solution that worked the first time was to set the container that the Flash object was embedded in with overflow set to auto. But the honeymoon only lasted so long. I'm not sure if Facebook made an API change that might break this. I reverted code that could have possibly the overflow trick not work. No luck, didn't work. We have also tried to put a text field to grab the focus of the Flash game in AS3, but that trick did not work either. We have tried to use JS in more than one way, but those were dead ends. I don't have an example page I can show at this point as the game has yet to be released to the general public.
I'm absolutely stuck at this point and haven't found a solution anywhere. Other people have had this problem but nobody seems to have an answer... if there even is one. The Flash object is losing focus as soon as you push the arrow keys, and no matter what I do I just can't seem to get it to grab focus.
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Jul 15, 2009
can someone please explain to me why i cant write Russian or France or Hebrew or any other utf char
when i am embadding my swf with opaque wmode??
is there a way to work around it? i have an HTML script with flash inside it and the text filed in the flash wont except any language other then English everything else is gibberish
I am new to AS3 (LAMP dev) i looked everywhere but no decent answer
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Mar 1, 2011
I have a site with code like this:
[Code]...
I'd like to change all occurrences of wmode to opaque. Is this easily done via jquery? In the object definition, wmode is set to opaque but in the params it becomes transparent.
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Nov 14, 2008
I just made a scroll area with buttons and draggable items. All the code is written for vertical scrolling, the content I need to be scrolled is going to be horizontal. how can I rewrite this code to be horizontal scrolling? it seems like the scroll button (the one you drag along) doesn't stay confined to its scroll line either.
[Code]...
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Mar 17, 2012
How to dynamically add wmode="opaque" to already displaying embed elements? Without reloading the elements, the embedded content should not lose its state.
Just setting the wmode attribute with javascript doesn't work.
Removing the element and then adding it again makes wmode take effect, but the flash element loses its state, among other problems. E.g if it's a video player its position/playback status resets. So that solution is no good.
Any other way of displaying content over the embedded element is acceptable as well.
(I'm doing this trough a content script in a Chrome extension if that is of any help.)
This is not a duplicated of How to dynamically add wmode=transparent to Youtube embed code? as there the parameter is added to a frame and not directly to the element it self.
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Feb 9, 2011
I have found that events Events.ACTIVATE and Events.DEACTIVATE do not fire in the browser when wmode = transparent or when wmode = opaque. This is found when the swf is published with or without fullscreen mode capability.However, the events do fire:In the standalone player, such as opening the publised swf locally ( not using a browser ) In the browser when wmode = window
My Goal:Is to detect Events.ACTIVATE and Events.DEACTIVATE with a swf that has been published with fullscreen capability, where the wmode = opaque. ( I have found that when in fullscreen and wmode = window, mouse interactivity events, such as clicks, do not fire. Mouse interactivity is something I need, which I get with wmode = transparent or opaque. )
FYI:I have found that when wmode = window, the DEACTIVATE event fires both when entering and leaving fullscreen mode. The event ACTIVATE does not fire when entering fullscreen mode or when returning to the browser from fullscreen ( user presses Escape, etc ). In the event the user switched to a different window, the DEACTIVATE event fires. When the user returns to the browser, the ACTIVATE fires in IE but does not fire in Firefox until the user clicks in the swf
Setup:
Flash CS4
Using the Flash published HTML ( wmode = transparent / opaque )
Firefox 3.6.6 ( Windows XP Pro )
IE 8.0.60 ( Windows XP Pro )
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Nov 6, 2009
Im going out of my mind trying to find a workaround to the supposedly well known ff bug [URL] regarding MouseScroll Events when wmode is set to transparent. I've spend a good part of a day googling for solutions, but nothing seems to work.
The majority of fixes are focused on the issue of being able to scroll down/up on the page, but im using the scroll to zoom in/out. An example can be seen here (its still a prototype so if anyone gets tempted to click on a box stay with nr 1 or 2 )[URL]
It works fine in IE (though im still working on making the zoom more elegant and smooth), but in FF, Chrome etc it wont work.
My embed code can be seen here
ActionScript Code:
<script type="text/javascript">
var flashvars = {};
var params = {};
[Code].....
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Jan 9, 2012
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var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
trace("mouseMove");
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Mar 29, 2011
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Apr 18, 2011
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Aug 19, 2009
a little question can any one help, regarding runnning mouse scroll action in Firefox, I have a rotating menu AS3 which uses mouse scroll to rotate a wheel, it works in IE7 great but when view in firefox the mouse scroll does not work!
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Aug 19, 2009
Question regarding runnning mouse scroll action in Firefox, I have a rotating menu which uses mouse scroll to rotate a wheel, it works in IE7 great but when view in firefox the mouse scroll does not work!
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Nov 29, 2011
I was asked to update some information on a certain project. The weird thing is that whenever I try to export the movie from Flash (I work with CS3 Professional), I get errors. Before even changing anything. All of them are reporting MovieClip not being recognized ("The class...... must subclass flash.display.MovieClip since it is linked to a library symbol of that type" (and a few SimpleButtons too). There is a total of 57 errors. All the classes import and extend MovieClip.
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Mar 31, 2010
I have a flash element on my page that you interact with by using the middle mouse scroll wheel. The page is long. So when scrolling with the mouse wheel it interacts with the Flash element AND scrolls the browser window.
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Aug 7, 2007
What do I do to make this rotate the line_mc move clip in a counterclockwise rotation when I scroll the mouse wheel up instead of down. Currently it rotates the movie clip in a clockwise fashion regardless of which way I scrool the mouse wheel.
[Code]...
ps. is there anyway to get this thing to ease when it rotates... instead of the jerky rotation it does now.
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Mar 3, 2011
I'm learning AS3 and I can't get this to work for me. In AS2 I would add a unique var to my buttons. If you clicked any of them they would just play() the main time line. Then when they got to the next keyframe it would look for the var and then go to the corresponding keyframe. How do I do this in AS3?
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fscommand("allowscale", "false");
bar.useHandCursor = dragger.useHandCursor=false;
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Jun 30, 2003
is there anyway when i use scroll bar component in flash... how do i make it so that i can be controlled by your mouse scroll button.. thing.... ( if its possible )
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Mar 25, 2010
My issue is that for my website I want there to be movies in between the interactive parts of it where the interfaces slide in and out. However, I can't stop a movie from playing over and over instead of playing once and going to the next frame.With 2.0 I haven't been able to find any research that helps me, probably because I don't know the correct keywords to search for.Right now I have my main time line set up with a loading bar on frames 1 & 2, that then jumps to frame 3 where I have embedded a movie (Instance named: mc_start) of the interface sliding in. Preferably after that I need it to jump to frame 4 where the actual interface is.
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I am having endless trouble trying to get flash to scroll with a mouse scroll wheel on both PC and Mac. Pixel Breakers code "swfmacmousewheel" seems to be the way to go but despite everyone raving about how amazing it is and showing many version of it working very nicely, I cant get it to work. I've followed all the instructions I can find as carefully as possible but I get nothing. I just want something similar to this > [URL]
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