I'm trying to get the sibling of an mxml tag similar to the way siblings are selected in javascript. Is this possible in Actionscript? For example, when I click the TextArea with id textarea1, I need it to tell me that the sibling has an id of rect1 so I can do further processing to it.
Below is the code for a simple Flex actionscript project. A sprite is partially covering a hyperlink. What's happening is that when you hover over the sprite, if you're also hovering over the hyperlink, the hyperlink is activated. I want to prevent that. I want the hyperlink to be activated only when the mouse hovers over it -- but not when the mouse hovers over the sprite which covers it.
var child1:ApplicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); var child2:ApplicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); var same:Boolean = (child1.parentDomain === child2.parentDomain); trace(same);
If I have two sibling canvases displayed next to each other, can I have a child Label (or any child component for that matter) in the left canvas overflow outside of that canvas and on top of the next?
I have a comboBox and values like basic and advanced. And viewstack container conatains 2 grids.When i select the base option in Combobox, the first grid has to be selected. select the advanced value in comboBox, the second grid has to be selected.
Flex 4 Combobox is extended with a Text Input that helps in getting to the item that is searched for.I have created a Check Box as an itemrenderer for this Flex 4 Combobox. I would like to Add a Select All and Select None options in the drop down of the Combobox. I know that i could accomplish by editing the dropdownfactory in case of a Flex 3 Combobox. But in Flex 4 the dropdownfactory doesnt exist.
Does MXML get compiled down to as3 and then converted to flash bytecode? Also, is there a significant performance penalty to compiling mxml vs compiling as3?
I am working on a custom Flex 4 component which is an aggregation of two existing flex components. I would like to be able to specify my own custom properties for the component as well as access the existing public subcomponent properties via MXML. For instance I might want to adjust the font color or style for the label and text input. toy component which aggregates both a label and a text input:
I have a Flex repeater that has a complex item template. When a checkbox is clicked, I need to toggle the visibility of a sibling button contained in the same repeater template. Since I can't add binding expressions to event handlers, I can't pass in the repeater item's index.
How can I access sibling components inside a repeater item?
I am trying to override a Button class, i have a few properties which i wish directly initialise with the mxml description of the component, like :[code]which function is triggered ( in order to override it ) when all properties with mxml description is fully initialised with their values ?
What I'd like to do: create an MXML component with some children, then extend it via MXML to create a new component with more children, without losing the original set.In other words
create a component bc.mxml <?xml version="1.0" encoding="utf-8"?> <s:BorderContainer xmlns:fx="http://ns.adobe.com/mxml/2009"
A Flex components values are initlized by init methord. In an application flow, How to refresh a mxml component data value ; as init is callled at the start up it self only.
eg. of mxml componet may be as simple as button label or text as complex as repeater whose data provider is a web service ( means a fresh quesy should be made to pull the data and refresh the dataprovider of repeater )
suppose i have 3 buttons(for example say, productin, marketing, sales ) on my main.mxml..once i click on one button it should take me to abc.mxml page with production data, once again if i click on second button it should take me to the same abc.mxml but with marketing data. same as for 3rd button also, how can i achieve this ?
I've been trying to create a custom mxml component that extends another custom mxml component (i.e.MyMXMLComponent -> BaseMXMLComponent -> Group). I've been reading that trying to add visual children to MyMXMLComponent caused error with Flex 3 but that's no longer the case with Flex 4.
What I want to know is whether this is a supported/fixed/documented feature of Flex 4? or just some undefined behavior in Flex 4 that may get changed with future updates?
if this is supported and documented feature, does anyone have link pointing to adobe document stating it as such?
This is a project I'm working on for a simple demo tutorial application in Flex. I am using mxml pages. You can see to the left that I will have my main application and then other mxml files (In the Examples Package) as the examples that will be loaded into the main application mxml. How can I dynamically pull the value from the object in the list to load the child mxml file into the container that I have further down in the application?
I would like to include an MXML file in my MXML file in the same way you can include an external file in AS3 using the include directive. Using the include directive brings the code from the external file into the original file at compile time placing it in the same scope. For example,
I have a reference to a XML node which is part of a bigger XML tree. Is there a way to get that elements next/previous sibling without accessing the parent and looking for it? Something like DOM's nextSibling would be what I look for. edit: Given that there is no natural way to do this with E4X, I'll just stick to the following (except that in my case, I'll store the actual index somewhere instead):
This is my first time using this forum. What an excellent site. I've learned a lot about using xml with flash through this site. I have expanded upon the example to build an xml menu using flash.The file I have created loads videos dynamically
Loads Sounds Dynamically Includes a title Class to display titles Includes a RollOver class to display on rollover events when you mouse over the titles. ut I would like to build arrows so that you can navigate among each of the individual sub menus using a forward, and back arrow button.I have tried to do this with no success, if anyone can help me, I'm attaching the fla...
I had a question on OOP and the best practice for how to communicate between classes. If I have a class (SiblingA) where some one clicks something in it and you need to interact with another Class (SiblingB), what is the best method for doing this?
(option1) Should I have a bunch of event listeners in the Document Class that respond to these events? (I thought you wanted a document class to be as small as possible). (option2) Or should I create a separate 'Utility' class that speaks with both siblings to facilitate communication (event handling) between the two (one class with many public static methods). I have attached a diagram to try and help explain this.
Often times these events are dispatched from children of children in sibling classes (ie childOfSiblingA or even its children) Option1 Scenario: A user does something in SiblingA, that dispatches an event to the doc class which listens for it, fires its listener function which calls a (public) method in SiblingB to handle the interaction.
Option2 Scenario: A user does something in SiblingA which calls a (public static) function in Utility class which calls a (public) function in SiblingB to handle the interaction.
I think I am leaning towards option 1 but that would be a lot of dispatching events (child dispatches to parent, dispatches to its parent, dispatches to doc, doc calls child, which calls its child, which... finally does something)
On my stage is a MovieClip called Box and a MovieClip called InfoBox. InfoBox has a fucntion called setInfo. Box, when clicked (It is a MovieClip, not a button), wants to call the setInfo function of InfoBox.
I tried using the following code in Box:
MovieClip(this.parent).InfoBox.setInfo();
This produced the following error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Stage@34a8ef99 to flash.display.MovieClip. at Box/infoBox()
What is proper way to call a function in a sibling MovieClip?
InfoBox.as looks like this:
package { import flash.display.MovieClip; public class InfoBox extends MovieClip {
I am trying to learn xml in flash myself and am findingit v.hard.All i am trying to do is create a little 'story' with 3 pages.I have content loading into flash but I am unable to get the next 'sibling' into an array e.g. the title. I can only get page1's title in the array but I can never get to page 2.Here is my xml:
<maincontent> <page1> <title>Who is he</title>[code].....
This only traces the first title, how can i get to the second and the third so i can then display them in my text box?
Essentially, the simplified problem is this: I have a parent sprite "PARENT" with two children: One child sprite "A" that contains a number of children which respond to mouseover/mouseout and rollover/rollout events, and a second child sprite "B" that is shown/hidden based on the events in "A".
The problem is that "B" appears over "A" on the stage and when the mouse enters "B", the children in "A" throw mouseout/rollout events. Ideally, I would be able to make "B" completely mouse transparent so that the hit testing in AS3 will "see through it" to the underlying "A" sprite, but this doesn't seem possible.
Note that "B" has mouseEnabled and mouseChildren set to false... but the problem seems to be that the AS3 hit testing engine won't look at siblings when determining mouse hit testing. (i.e. It sees "B" under the mouse, sees the mouseEnabled=false setting, and then moves on to "B"'s parent ("PARENT"), but never checks to see if "A" is under the mouse (which it is)).
I can't make "B" a child of "A", because "A" is clipped and "B" needs to extend beyond this clipping area.
At this point I'm thinking I'm going to have to do my own hit testing, which is far from ideal given that "A" contains a large number of children.
I'm trying to do this using only mxml, no <script> tags, although I don't necessarily need a solution that's only mxml. It was more of an educational exercise to see if I could do it all in mxml. I have a custom component that has a slider and textinput and their value/text properties are bound together. I'm surfacing a few properties of the slider in my component so that it can sort of be treated like a slider.
I have 3 mxml components. In Component 1, I let the users fill in some data. In Component 3 I want to use the data, but I can't find a way to make it work.
I'm sure this is a easy one but I've been searching for a while how to select a DropDownList element with actionscript. In this scenario, I'd like to be able to specify the selectedItem based either on ddlLabel or ddlData