Actionscript 3.0 :: Communication Between Sibling Classes?

Apr 16, 2009

I had a question on OOP and the best practice for how to communicate between classes. If I have a class (SiblingA) where some one clicks something in it and you need to interact with another Class (SiblingB), what is the best method for doing this?

(option1) Should I have a bunch of event listeners in the Document Class that respond to these events? (I thought you wanted a document class to be as small as possible). (option2) Or should I create a separate 'Utility' class that speaks with both siblings to facilitate communication (event handling) between the two (one class with many public static methods). I have attached a diagram to try and help explain this.

Often times these events are dispatched from children of children in sibling classes (ie childOfSiblingA or even its children) Option1 Scenario: A user does something in SiblingA, that dispatches an event to the doc class which listens for it, fires its listener function which calls a (public) method in SiblingB to handle the interaction.

Option2 Scenario: A user does something in SiblingA which calls a (public static) function in Utility class which calls a (public) function in SiblingB to handle the interaction.

I think I am leaning towards option 1 but that would be a lot of dispatching events (child dispatches to parent, dispatches to its parent, dispatches to doc, doc calls child, which calls its child, which... finally does something)

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