IDE :: CS4 Motion Tween: Move Forward And Then Backward Along The Same Path

Mar 26, 2012

I have a motion tween that I have move forward along a path, is there any way I can make the motion tween then move backward along the same path and then forward again.... like a loop?

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ActionScript 2.0 :: Netstream Move Video Forward Or Backward?

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I simply want to move a video forward and backword when it is already playing, but the seek method is not working properly. I can't figure out, where the problem is.I have two buttons (pluz_btn and minus_btn). Plus button is used to move half second forward and Minus button is used to go back half seconds.The plus button is working but it is showing about is moving the video to about 3 seconds.The minus button should move video backword. But it is also moving it forward.[code]......

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ActionScript 2.0 :: Netstream - Move Video Forward Or Backward

Dec 16, 2011

I simply want to move a video forward and backword when it is already playing, but the seek method is not working properly. I can't figure out, where the problem is. I have two buttons (pluz_btn and minus_btn). Plus button is used to move half second forward and Minus button is used to go back half seconds. The plus button is working but it is showing about is moving the video to about 3 seconds. The minus button should move video backword. But it is also moving it forward.

Code:
streamTime_txt.text="0";
plus_btn.onRelease = function() {
first_ns.seek(first_ns.time+.5);
streamCount += 1;
streamTime_txt.text = streamCount; };
minus_btn.onRelease = function() {
first_ns.seek(first_ns.time-.5);
streamCount -= 1;
streamTime_txt.text = streamCount; };

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Professional :: Can't Always See The Path Of A Motion Tween?

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after I create a motion tween, why is it that I don't always see the path of that tween? It seems that I've got to shuffle stuff around a bit before I actually see the colored path. Is there some trick to this?

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Professional :: Trace The Path Of A Motion Tween?

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Is it possible to trace the path a symbol takes and create a shape(or shapes that appear as a tracing)? Very Simple example: The letter C, without serifs. Basically an arc. I would like the C to be "drawn" in the animation. I hope to simply motion tween along the C and trace it's path. I did a shape tween, and wasn't happy with the results. Plus complex paths would be very hard to shape tween.

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Im trying to make a ball move to the position of a crosshair (not the mouse, but another object on the stage) which stops after 15 seconds (if you can imagine a penalty shoot out game).

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I have motion tween of 100 frames. The motion tween path on the stage shows me Keyframes at every 5 frames i.e. it shows keyframe of 5,10,15,20 and so on till 100. No issues with that at all. But when trying to motion tween the duration to 99 frame or even lesser the entire motion tween path shows me each and every Keyframe on the stage which becomes so cumbersome to handle as then I have to manage all the keyframes on the stage. Whereas, when it is 100(just a frame more) it starts showing a different display. How can I have to same display if I were to reduce the motion tween to 99 or less, in that instance it is much easier to ease the frames in my animation. Is there any setting which controls this? I am using Flash Professional CS5.0

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Does anyone can explain, why  on the timeline in CS4 I can move only those motion tween which have the same long? Yet, It's without sense.

[Code]...

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Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?

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So, I have a tween where a movie clip starts at 0 alpha and ends at 100.. I want to move the clip to a new place on the stage, but when I do it creates a motion path.. Edit multiple frame doesnt work either, so how does someone move a tween if the tween doesnt have a tween path?

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Actionscript 3 :: Make A Visual Object In Flex 4 Move Along A Circular Motion Path?

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I can't seem to figure out how to accomplish a fairly simple task: I have a simple graphic and I'd like to apply an "orbiting" effect to it - so that the graphic moves in a circle around an arbitrary point (without rotating around its own center).[code]...

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Move A Keyframe From A Motion Tween In Flash CS4?

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I understand that motion tween is a new form of tween in CS 4 however  I am unable to move a keyframe within the time line? am I missing something? I would hope I could select the keyframe (diamond  shape) and move it around the timeline but apprently Im missing something.. I am not able to do a cut and copy either... is this normal behavior?

Attachments:
key.jpg
(17.3 K)

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I beleive there's an Action Script or possibly an attached Javascript (maybe) that would allow an FLV video to 1st stream forward and then play backwards and repeat this proccess over and over to simulate an endless trend. The perfect example can be simply viewed here url...Their video is a short 13 sec clip of the pup licking the screen, but they managed to reverse it when it reaches the end.

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Professional :: Forward And Backward Playback?

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I am trying to create a small movie. Now I want to create an effect that once the mouse is in the right half of the movie - then movie should play forward. When the cursor moves to the left half of the movie then movie should play backwards. I have tried following some examples from online but I am kinda lost
 
This is what I have done so far:
 
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- <<now i am lost >>
 
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I have an animation of a rotating 3d object, and I'm playing it backward and forward through simple nextFrame() and prevFrame() actions inside an onEnterFrame event.Everything seems to work, the only technical problem is that if I go backward, the animation is not as smooth as if I went forward. I understand that a prevFrame action is 'less natural' than a nextFrame.. but does anyone know how I could fix it?

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IDE :: Continuous Loop Forward And Backward

Feb 6, 2010

Anyone have any clue how to make a Flash movie like this one? [URL] I could script a back button to go to a previous frame but how do I get that smooth looping effect?

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i am creating a video player.i created play and pause of it with state pattern but i dont know about make forward and backward for this video.

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how to make my "animation" (more of an interactive slideshow) skip forwards and backwards by two frames rather than one.

Each frame's action starts with stop(); and I know how you can implement the Action script to register keystrokes, the problem is I can't get how to jump by 2 rather than 1 frame at a time.

It would be preferable not to have to use gotoAndStop(#); on every 2nd frame as I have over 350+ frames.

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well what i am trying to do is move between 2 text boxes through a motion tween. but thats not going to work because you can't tween backwards. so what would be the best thing to do?

this has probably been posted before but i have no idea where it is. i tried the sliding menu tute but that didn't work.

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ActionScript 2.0 :: Forward And Backward Buttons On Movie

Feb 24, 2004

well what i am trying to do is move between 2 text boxes through a motion tween. but thats not going to work because you can't tween backwards. so what would be the best thing to do?

this has probably been posted before but i have no idea where it is. i tried the sliding menu tute but that didn't work.

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Im trying to produce my online portfolio but for that i need to play movieclips backward and forward to various frame numbers.I found a very good script (as2) and it works great in the main timeline but inside a mc it doesnt work at all. this is the script

1. Call to Action Create an actionscript layer that extends the full length of your movie. In that layer, include the following actionscript:

function Movement() {
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[code]....

Using the code above, the movie will play either backwards or forwards to the desired destination.As i said before this script is great but it doesnt work inside an mc.

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CS3 : Controlling Timeline Backward And Forward Inside Movieclip?

Dec 6, 2009

Im trying to produce my online portfolio but for that i need to play movieclips backward and forward to various frame numbers.I found a very good script (as2) and it works great in the main timeline but inside a mc it doesnt work at all.this is the script

1. Call to Action Create an actionscript layer that extends the full length of your movie. In that layer, include the following actionscript:

function Movement() {
if (_root._currentframe > _root.mytarget){
prevFrame();

[code]....

Using the code above, the movie will play either backwards or forwards to the desired destination.As i said before this script is great but it doesnt work inside an mc.

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Background: I have a slider / scrubber that works well and controls the timeline of a movieclip both forward and backward.Lets say I have a movieclip of a lightbulb onstage that starts in a turned off state.  When the movieclip plays through normally I have frame based actionscript to toggle a lightbulb movieclip to _on.

[Code]...

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ActionScript 2.0 :: Advancing MovieClip Frames Forward / Backward

Dec 21, 2006

I would like to control the embedded video by advancing the playhead forward and /or backward by increments > 1 frame. I have tried:

on (press) {
stop();
for(var j = 0; j < 4; j++)
nextFrame();
}
- and -
on (press) {
stop();
mc.gotoAndStop(mc._currentframe + 4);
} (mc = movie clip)

I enabled Simple Buttons and clicked on the buttons containing the AS; they are not functioning. Although, the play, stop, goto first and last frame buttons work. I am perplexed. I have tried creating a new .fla file with a different .wmv, and the failure to function persists.

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ActionScript 2.0 :: Add Backward / Forward Button To Xml Photo Gallery

May 11, 2007

I need to add a backward and forward button to a photo gallery I am working on, but not sure how to do it.
Here is the code:

[Code]....

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ActionScript 2.0 :: Slider That Plays Movieclip Forward And Backward?

Apr 20, 2004

I have created a slider with the following code:

stop();
//DRAGGER1 CODE
dragger1_mc.onPress = function() {
//constrain dragger to line width

[Code]....

What code would I add to have a seperate movieclip play frame by frame based on where my slider is. Ex: My slider is on the far left, seperate movieclip is at end of its timeline. If I move the slider quickly back to the beginning the movieclip plays backwards quickly to its beginning and stops.

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Professional :: Motion Tween Of A Png Image Doesn't Move Fluently But With Little Jumps?

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Motion tween of a png image doesn't move fluently but with little jumps. I have change fps but it doesn't help. What parameters should I check?

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ActionScript 3.0 :: RollOver Interaction - Moving Animations Forward And Backward

May 19, 2010

I've got these 3 separate animations moving forward and backward based on simple rollover interaction. It all works and all is well with the world, but I know this can be done in a more efficient manner. Instead of duplicating all the functions with different numbered versions of their name, how can I group this stuff together and call it once? Just curious as I'd like to be more efficient with things like this moving forward.

ActionScript Code:
//CLIP ONE CONTROL
function loopback(event:Event):void {
this.celebration_mc.prevFrame();
this.light_mc.prevFrame();
} function backwards() {
[Code] .....

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