IDE :: Craps Game - Get A Lot Of Time Constant Errors And Unexpected Else Statements?
Jan 16, 2010
i'm trying to make a craps game in flash.The program starts with a login screen which takes you to a menu, then you get the choice of 3 games. I'm on my second game so far which i'm having trouble with.So far i've managed to get 2 spinners with numbers 1-6 on each, which will spin, give you the values in 2 separate text boxes then add the value together in another text box.The trouble i am having is the winning and lossing condions, where i have no idea where to start.
Rulse are if your value equals 7 or 11 you win
if your value equals 2,3 or 12, yoo lose and
if your value is anothing else then user gets another go and has to get the same value again or get a 7 and lose.
Heres code so far:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;[code]....
i need to create another function or create if statements within existing functions.I tried creating another function afte the bottom function but got a lot of time constant errors and unexpected else statements whihc i didn't understand.
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May 5, 2010
I use CS4.
Code:
package {
import flash.display.Sprite;
import flash.events.Event;[code]...........
Both of these are saved in files with the name same as the classes.
Both are saved a folder which also contains an fla file name hello.fla.So,when test the movie(hello.fla),after choosing the document class as WavyBall,I get these errors: 1046: Type was not found or was not a compile-time constant: Ball.
Source: var Ball:Ball;
1120: Access of undefined property stage.
Source:Ball.x=stage.stageWidth/2;
1120: Access of undefined property stage.
Source:Ball.y=stage.stageHeight/2;
5000: The class 'WavyBall' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.What is wrong?
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Severity and Description Path Resource Location Creation Time Id
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The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.
Let's say I extends Sprite and call it MySprite.
I save it in test.core
[code]...
Now I create another custom class called MyWindow that extends MySprite.
I save it in test.windows
[code]...
Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).
[code]...
Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.
If there is only a single helper class, everything runs fine.
Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.
EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.
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