IDE :: Make A DYNAMIC TEXT Invisible At The Beginning And Toggle The View Accordingly?
Jul 25, 2009
How to make a DYNAMIC TEXT invinsible at the begining and toggle the view accordingly.The Important thing is - I need the text to be invinsible at the begining. The main thing behind my need is WHEN the user GO FORWARD and BACKWARD in the main timeline the visibility of the text box should be unchanged unless the user decide to change it's visibility by clicking "chk_tbtn1" button.
In the code below every time the user go backward in timeline, it makes the txt box invinsible.
I'm running my head against a wall here and I'm not sure how to tackle this problem. Background I'm making some sort of movie player with subtitles overlayed on it. I'm using the root timeline for my movie timeline because this greatly increases development speed. The subtitles are created with the texttool, and I make them dynamic textboxes because I need to reference them in AS3. I cannot wrap them into a movieclip because they need to be in sync with the root timeline
The user should be able to enable or disable (effectively showing or hiding) the subtitles. The way I did this is by adding an event listener that listens to Event.Enter_Frame on the root timeline and a global boolean to indicate whether subs should be shown. In the enter frame event listener I search for the textfield by root.getChildByName (the name is the same each time) and show or hide the textfield accordingly.
I have a component called "liveTEXT" that I purchased that allows for the client to edit certain text sections to be edited by them on the front end of the site. Right there in the site. The problem I am having is that if I have this liveTEXT on say frame 100, and I go to frame 101, the text is still their overlayed over the content of that page. The text is called with this actionscript in frame 1:
I have inherited a huge application (several thousand lines of code spanning roughly 40 files) to which I must add some functionalities. Now I haven't even started on modifying the code yet because of a problem when loading the Flash file. The Flash files represent a whole website "creator" or "manager" depending on how you see it. It allows end-users to add buttons, images, text fields, etc. inside which other buttons/images/texts can be added. Basically, it's some kind of WYSIWYG editor. I did not create this but I agreed to work on it for some time if I can get it working.
There is a main file, aptly named index.swf, which loads other files (the website file, or the text editor file, etc.) according to what the user is trying to do. If a user is simply viewing the website, then it displays the website. If a user is modifying the website (after authentication), it displays the website AND a management interface, which allows the user to add, modify or remove controls on the site.My problem is that all TextFields display their content (the text) properly when the website is displayed but they display nothing when the management interface is displayed. In other words, a user viewing the website will see all texts in it; a user modifying it will not.
The way this works is that the main SWF (index.swf) creates an empty movieclip for the website and loads the website (another SWF) inside it. Then it creates other movie clips and loads other SWFs inside them for the management interface.The TextFields inside the website SWF contain the appropriate text and have an appropriate font set up (I am able to display it using Alert.show) but their textHeight and textWidth properties are 0, which to me is not normal.
I bought some flash templates and have a big problem. When using some flash movie with dynamic text when I run it standalone - its working 100%. If loaded into main movie then static text,graphic, actionscript is working fine but all dynamic text is not visible. Something in main movie is making dynamic text invisible. Please guys some help will be great - I spend already 3 months trying to figure out problem but with no luck.
clientarea.fla is the main movie client area, praguese are XML config files for main movie -rename from txt to xml movieloader - is loader which have to be used to load swf to main movie
My website is coming along nicely, just starting to add some content and to make it nice and easy for my client to edit their own content i thought I'd make all the text external.
Works fine in the external swf, when I publish that file alone the text shows up perfectly. But when I load this same swf into the parent movieclip (the main website) the text is invisible. I've put in a trace function and the parent MC can output what is in the dynamic box, but it's invisible in the player.
Basically I need a dynamic text field to be invisible on rollover and when you move your mouse off it, it becomes visible again. I have it working (see code below) however when the cursor is over the field and the cursor moves slightly over the area (still keeping it invisible) the cursor flickers between the normal arrow pointer and the text cursor. Is there a way I can stop this? Is there a better way to do this rollover that would prevent it?
I'm sure this question has been discussed before? I'm wondering how I can make this particular scrollbar invisible when the text inside is short and visible when the text is longer? What would be the AS for this? I'll attach my file to this post!!
I am very new to AS3. I am creating on flash website where in one section i have few tabs, and a print button. When any user click on the print button form any sub tab, it has to print all the tabs content.
Now i am able to add multiple pages and able to print all the tabs. But when any of those tabs having more content then the print page height it is not flowing to the next page. It is cutting off.how to split the text according to the display height. so that i can store that in another page.[code]...
I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).
I just upgraded to flash player 10.1 and there's an issue with a program that I've been working on. I'm copying text from a mysql table that is formatted with spaces and newlines (including spaces and newlines at the beginning of the text) into a textArea in Flex 3.5. Before the update,it worked fine. Now when AS retrieves the text from the table, it does not include the spaces and newlines at the beginning of the text.I'm using xml to retrieve the text.
How can I make sure all the components, even those that are not going to be visible at the beginning, load right away when I start my application?I have an application with a ViewStack whose visible child is set via a sidebar menu. Say the ViewStack has two children, A and B. A is initially visible, whereas B is not. How can I make sure they both load at the beginning, so that when I change to B I don't have to wait for it to load?
I'm making an interactive book and I would like to make my "Text"-layer invisible when I start the "Turn Page"-animation. It's either that, or I'm gonna have to put a code for EVERY 23 MoveClips with the Texts in them, since I'm using the same "Turn Page"-button.
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
I'm using the dynamic text scroller from [URL] found at [URL] Here's a link to my zipped files too... [URL]
1) I can't figure out how to have URL links in the text that loads.
2) How can I make the scroller refresh to allow for new text in the dynamic text area. The content changes alright, but the scroller stays in the same position and if it wasn't needed initially, the scroller disappears and doesn't return on new text.
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
Is there any way to make line breaks when you load text into a dynamic text box, other than using html? And if not, could someone give me an example of how to do it using html?
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
I'm simply creating a button in flash that should alternate between a 'play' graphic (i.e. > ) and a pause graphic (i.e. || ) every time its clicked. That's all!
In shockwave I would simply type a line of code that would set a new memberNumber or memberName to swap the graphics on mouseUp. How do I do it in Flash? I called a friend and he though I had to do something like create a movieClip inside a button or vice versa. It all seems rather complicated for such a simple task.
What would be the best way to make a toggle button -- like one where you switch it on, and it stays on until you switch it off. I have two jpegs one for on and one for off.
When I'm typing and press enter I expect a new line to be created, but instead the text goes to the very beginning and writes over what I've already typed. Does anyone know what setting is causing this?
I have an input_txt which is an instance of TextArea When I type into it and press enter it captures. I need to set the textarea empty. So its done as input_txt.text = ""; But doing like that the prompt stays at the second line since we press enter key. Is there a way to bring the prompt back to the beginning of the TextArea?
When button1 is clicked, the cursor changes into a 'movieclip' I want this movieclip cursor to switch back into a regular cursor when button1 is clicked again, so toggle the function on and off. My question to you is, is it likely to use some kind of boolean here to toggle the function on and off?
button1.addEventListener(MouseEvent.CLICK,wipe); function wipe(e:Event):void { Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE,follow); function follow(evt:MouseEvent) { cursor.x = mouseX; cursor.y = mouseY; }}
I am using Flash Professional CS4. I made 2 buttons (2 rectangles,each turned into a symbol of type button). I now want when I click 1 button that the second becomes invisible. Is there a way to do so?
After a few years of using Flash I am creating my first project in AS3 and am running into some problems which are quite common involving targeting movieclips and controlling them. Basically I have a fla which has an MC on the timeline with an instance name of INFO_MC. Now i want this MC to be invisible when the swf starts and I have managed this by using the following code: Actionscript Code: INFO_MC.visible = false;
This is fine. However I get stuck when I try to make INFO_MC visible when I click a button in a loaded swf. How would I target INFO_MC from a button inside a loaded swf. Do I need to add an event to the button and then have a listener on the root timeline which would turn INFO_MC visible when it hears that the button has been clicked?
Ive got my dancing fruit sorted, however when I save the file as an animated gif and put it in my application the gif has the stage background. If it wasnt animated I could edit the back ground in photo shop, but I dont seem to be able to with the animated file. Is there anyway I can just have my dancing fruit with out the stage?
I'm sure this is something easy that I'm missing, but I can't figure it out. How do I make a button invisible? I need it to be invisible through frame 43 of my movie. I have tried changing the alpha to 0, but it's not letting me change that, except in the edit button mode which changes it for the entire duration and not just through frame 43.